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NVIDIA Releases GeForce 347.88 WHQL Game Ready Driver

btarunr

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Hot on the heels of its flagship GeForce GTX TITAN X graphics card, NVIDIA released its latest "Game Ready" GeForce driver. Version 347.88 WHQL comes with support for the GTX TITAN X, and comes with optimizations for "Battlefield: Hardline," the season's hot new online FPS, these include single-GPU optimizations for the game, an SLI profile that lets the game take advantage of SLI multi-GPU setups, and an update on how the game plays with 3D Vision Surround. The driver also adds SLI profiles for "Life is Strange," "Trine 3," "Medieval Engineers," and "Zombie Army Trilogy."



DOWNLOAD: NVIDIA GeForce 347.88 WHQL for Windows 8/7/Vista 64-bit | Windows 8/7/Vista 32-bit | Windows XP 32-bit | Windows XP 64-bit

View at TechPowerUp Main Site
 
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Gotta update after work my GT630M :D with DA new driver.
 

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The driver also adds SLI profiles for "Life is Strange," "Trine 3," "Medieval Engineers," and "Zombie Army Trilogy."

I love seeing some love for Nazi Zombie Army especially multi gpu
 
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EA is paying Nvidia to plug their games with new drivers now ?
 
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Oh... the same guy still alive... :D

 
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EA is paying Nvidia to plug their games with new drivers now ?

Like it's something new. Anyway, the objective of the driver is "Version 347.88 WHQL comes with support for the GTX TITAN X"
 

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EA is paying Nvidia to plug their games with new drivers now ?

The standard way of doing things? Release drivers that add support and performance improvements for new games.
 
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How many games has the famous nVidia's TWIMTBP or AMD "gaming evolved" or whatever crap both companies throw our side to think we are cool for buying their GPUs :p
 
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EA is paying Nvidia to plug their games with new drivers now ?

Both camps do this, well least 1 has been a lot more then other recently.
 
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Still getting a DirectX error/crash with BFH with SP and MP modes.. :rockout:

Well done.. Hopefully we'll see a patch to fix these issues, and many others are experiencing this as well on the BFH Battlelog forums.
 
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Still getting a DirectX error/crash with BFH with SP and MP modes.. :rockout:

Well done.. Hopefully we'll see a patch to fix these issues, and many others are experiencing this as well on the BFH Battlelog forums.

Let me make a wild guess... there is a line in that DirectX crash that says "GetDeviceRemovedReason" . Nothing to do with nVidia. Common crash among all Origin games (look up on Google, DA:I , BF4, etc) . The fix varies from system to system, but it's caused mainly by Origin's shitty client (they really want to beat Steam this way?) and well EA what else do you want?

94.45% sure it's related to the shitty new crap they started using for protecting their games from cracks (which was already cracked and now is left to bug the shit out of paying users)
 
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Let me make a wild guess... there is a line in that DirectX crash that says "GetDeviceRemovedReason" . Nothing to do with nVidia. Common crash among all Origin games (look up on Google, DA:I , BF4, etc) . The fix varies from system to system, but it's caused mainly by Origin's shitty client (they really want to beat Steam this way?) and well EA what else do you want?

94.45% sure it's related to the shitty new crap they started using for protecting their games from cracks (which was already cracked and now is left to bug the shit out of paying users)

While it may be due to Origin, it would make it the first game in my pretty extensive Origin library of games to have this DirectX issue pop up..

But, I did rollback my NVIDIA driver to the previous release WHQL and have not had the DirectX crash since. Who knows..

/knock on wood
 
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But, I did rollback my NVIDIA driver to the previous release WHQL and have not had the DirectX crash since. Who knows..

Could be that Origin is snooping the video driver? And it doesn't jive with the new driver? Total WAG.
 
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