• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Halts Optimizations for Mantle API

nem

Joined
Oct 22, 2013
Messages
165 (0.04/day)
Location
Cyberdyne CPU Sky Net
The features of Mantle was planned for Direct3D 12 long before Mantle, and Mantle was in fact based of this draft. Mantle was a way for AMD to experiment with some of the new features. This is nothing new at all, both AMD and Nvidia provide experimental features to OpenGL and Direct3D all the time, some of which are included in following specifications.
you can believe want you want believe all who lived the history we know the true history .... ;B
 
Joined
Jun 10, 2014
Messages
2,987 (0.78/day)
Processor AMD Ryzen 9 5900X ||| Intel Core i7-3930K
Motherboard ASUS ProArt B550-CREATOR ||| Asus P9X79 WS
Cooling Noctua NH-U14S ||| Be Quiet Pure Rock
Memory Crucial 2 x 16 GB 3200 MHz ||| Corsair 8 x 8 GB 1333 MHz
Video Card(s) MSI GTX 1060 3GB ||| MSI GTX 680 4GB
Storage Samsung 970 PRO 512 GB + 1 TB ||| Intel 545s 512 GB + 256 GB
Display(s) Asus ROG Swift PG278QR 27" ||| Eizo EV2416W 24"
Case Fractal Design Define 7 XL x 2
Audio Device(s) Cambridge Audio DacMagic Plus
Power Supply Seasonic Focus PX-850 x 2
Mouse Razer Abyssus
Keyboard CM Storm QuickFire XT
Software Ubuntu
you can believe want you want believe all who lived the history we know the true history .... ;B
It's a simple fact that Direct3D features are drafted many years ahead (3-5 years), otherwise there would be no way to add the right set of features to the GPUs in time. Direct3D 12 was like all previous versions drafted years ahead, anyone believing anything else is ignorant.

You might remember tessellation as the big feature of Direct3D 11, but did you know it was actually planned for Direct3D 10? Both AMD and Nvidia made their hardware implementations (example), AMD provided Direct3D extensions, and both provided OpenGL extensions. For some reason this was left out of the final spec, and a more mature version arrived instead in Direct3D 11.
 

Frick

Fishfaced Nincompoop
Joined
Feb 27, 2006
Messages
19,579 (2.86/day)
Location
Piteå
System Name White DJ in Detroit
Processor Ryzen 5 5600
Motherboard Asrock B450M-HDV
Cooling Be Quiet! Pure Rock 2
Memory 2 x 16GB Kingston Fury 3400mhz
Video Card(s) XFX 6950XT Speedster MERC 319
Storage Kingston A400 240GB | WD Black SN750 2TB |WD Blue 1TB x 2 | Toshiba P300 2TB | Seagate Expansion 8TB
Display(s) Samsung U32J590U 4K + BenQ GL2450HT 1080p
Case Fractal Design Define R4
Audio Device(s) Plantronics 5220, Nektar SE61 keyboard
Power Supply Corsair RM850x v3
Mouse Logitech G602
Keyboard Cherry MX Board 1.0 TKL Brown
Software Windows 10 Pro
Benchmark Scores Rimworld 4K ready!
Is there any particular reason why you believe AMD will have an advantage over Nvidia?

I know this one. It's mirakul, read his/her post history. :p
 
Joined
Sep 5, 2004
Messages
1,958 (0.27/day)
Location
The Kingdom of Norway
Processor Ryzen 5900X
Motherboard Gigabyte B550I AORUS PRO AX 1.1
Cooling Noctua NB-U12A
Memory 2x 32GB Fury DDR4 3200mhz
Video Card(s) PowerColor Radeon 7800 XT Hellhound
Storage Kingston FURY Renegade 2TB PCIe 4.0
Display(s) 2x Dell U2412M
Case Phanteks P400A
Audio Device(s) Hifimediy Sabre 9018 USB DAC
Power Supply Corsair AX850 (from 2012)
Software Windows 10?
Vulkan forked from Mantle spec
so its not that big of a leap ;)

this is how Vulkan was created
Khronos we need a new api, opengl next is going nowhere
AMD: take mantle spec, please dont mess it up to much
Khonos: Thanks, well fork it!

this is a true story, you can read about it and watch the vulkan presentations, even D.I.C.E (EA) didnt hide that mantle was vulkan

if you compare vulkan and mantle, most of the spec is the same, there might be differences here and there, much like between a fork of a project

You can compare mantle and vulkan to openssl and libressl (a fork that removed some code and added some code) (ignore the security mess that is openssl)
 
Joined
Jan 13, 2011
Messages
221 (0.04/day)
It's a simple fact that Direct3D features are drafted many years ahead (3-5 years), otherwise there would be no way to add the right set of features to the GPUs in time. Direct3D 12 was like all previous versions drafted years ahead, anyone believing anything else is ignorant.

You might remember tessellation as the big feature of Direct3D 11, but did you know it was actually planned for Direct3D 10? Both AMD and Nvidia made their hardware implementations (example), AMD provided Direct3D extensions, and both provided OpenGL extensions. For some reason this was left out of the final spec, and a more mature version arrived instead in Direct3D 11.
I don't get why people want credit one way or another. Nvidia, Intel, AMD and Microsoft all likely contributed for years to the design and codebase of DX12. Meaning Mantle likely was parts of AMD's proposal to Microsoft or hell it could have been part of Intel's or Nvidia's proposal to Microsoft which all of them reviewed. It doesn't matter because at the end of the day DX12 is here Mantle is not. No reason to beat a dead horse.
 
Joined
Nov 3, 2011
Messages
695 (0.15/day)
Location
Australia
System Name Eula
Processor AMD Ryzen 9 7900X PBO
Motherboard ASUS TUF Gaming X670E Plus Wifi
Cooling Corsair H150i Elite LCD XT White
Memory Trident Z5 Neo RGB DDR5-6000 64GB (4x16GB F5-6000J3038F16GX2-TZ5NR) EXPO II, OCCT Tested
Video Card(s) Gigabyte GeForce RTX 4080 GAMING OC
Storage Corsair MP600 XT NVMe 2TB, Samsung 980 Pro NVMe 2TB, Toshiba N300 10TB HDD, Seagate Ironwolf 4T HDD
Display(s) Acer Predator X32FP 32in 160Hz 4K FreeSync/GSync DP, LG 32UL950 32in 4K HDR FreeSync/G-Sync DP
Case Phanteks Eclipse P500A D-RGB White
Audio Device(s) Creative Sound Blaster Z
Power Supply Corsair HX1000 Platinum 1000W
Mouse SteelSeries Prime Pro Gaming Mouse
Keyboard SteelSeries Apex 5
Software MS Windows 11 Pro
has the poor performance in project cars been repaired yet?

Nvidia Titan X reduce image quality cheating...

The root of the problem is the image quality setting in Nvidia control panel. Check the difference (and proof) here:

http://hardforum.com/showpost.php?p=1041709168&postcount=84

there seems to be around 10% perf. drop after setting the quality to highest.





Oh, I think there might be a fair bit, actually.

Vulkan is essentially Mantle with modifications.

AMD donated their efforts to the Khronos group and some of the relationship is obvious from the name.
 
Last edited:
Joined
Jun 11, 2013
Messages
353 (0.08/day)
Processor Core i5-3350P @3.5GHz
Motherboard MSI Z77MA-G45 (uATX)
Cooling Stock Intel
Memory 2x4GB Crucial Ballistix Tactical DDR3 1600
Video Card(s) |Ξ \/ G /\ GeForce GTX 670 FTW+ 4GB w/Backplate, Part Number: 04G-P4-3673-KR, ASIC 68.5%
Storage some cheap seagates and one wd green
Display(s) Dell UltraSharp U2412M
Case some cheap old eurocase, black, with integrated cheap lit lcd for basic monitoring
Audio Device(s) Realtek ALC892
Power Supply Enermax Triathlor 550W ETA550AWT bronze, non-modular, airflow audible over 300W power draw
Mouse PMSG1G
Keyboard oldschool membrane Keytronic 104 Key PS/2 (big enter, right part of right shift broken into "\" key)
Nvidia Titan X reduce image quality cheating...

The root of the problem is the image quality setting in Nvidia control panel. Check the difference (and proof) here:

http://hardforum.com/showpost.php?p=1041709168&postcount=84

there seems to be around 10% perf. drop after setting the quality to highest.





Vulkan is essentially Mantle with modifications.

AMD donated their efforts to the Khronos group and some of the relationship is obvious from the name.
paging w1zzard to check nvidia cpl setting :)
i myself use AF everywhere with gtx670 usually set to sufficient value of 8. the picture would be blatantly blurred from a sideview for all to see. but i cant compare titanx vs furyx myself in a benchmark, im too poor to get ahold of 'em :laugh: :cry:
 
Joined
Jan 31, 2010
Messages
5,544 (1.02/day)
Location
Gougeland (NZ)
System Name Cumquat 2021
Processor AMD RyZen R7 7800X3D
Motherboard Asus Strix X670E - E Gaming WIFI
Cooling Deep Cool LT720 + CM MasterGel Pro TP + Lian Li Uni Fan V2
Memory 32GB GSkill Trident Z5 Neo 6000
Video Card(s) Sapphire Nitro+ OC RX6800 16GB DDR6 2270Cclk / 2010Mclk
Storage 1x Adata SX8200PRO NVMe 1TB gen3 x4 1X Samsung 980 Pro NVMe Gen 4 x4 1TB, 12TB of HDD Storage
Display(s) AOC 24G2 IPS 144Hz FreeSync Premium 1920x1080p
Case Lian Li O11D XL ROG edition
Audio Device(s) RX6800 via HDMI + Pioneer VSX-531 amp Technics 100W 5.1 Speaker set
Power Supply EVGA 1000W G5 Gold
Mouse Logitech G502 Proteus Core Wired
Keyboard Logitech G915 Wireless
Software Windows 11 X64 PRO (build 23H2)
Benchmark Scores it sucks even more less now ;)
If they treat Vulcan the same way they've treated OpenGL over the years I can't see or say that it will be a success considering the hit and miss affairs we've had to put up with with drivers either working well or not with every new release
 
Joined
Jun 13, 2012
Messages
1,389 (0.31/day)
Processor i7-13700k
Motherboard Asus Tuf Gaming z790-plus
Cooling Coolermaster Hyper 212 RGB
Memory Corsair Vengeance RGB 32GB DDR5 7000mhz
Video Card(s) Asus Dual Geforce RTX 4070 Super ( 2800mhz @ 1.0volt, ~60mhz overlock -.1volts)
Storage 1x Samsung 980 Pro PCIe4 NVme, 2x Samsung 1tb 850evo SSD, 3x WD drives, 2 seagate
Display(s) Acer Predator XB273u 27inch IPS G-Sync 165hz
Audio Device(s) Logitech Z906 5.1
Power Supply Corsair RMx Series RM850x (OCZ Z series PSU retired after 13 years of service)
Mouse Logitech G502 hero
Keyboard Logitech G710+
Nvidia Titan X reduce image quality cheating...

The root of the problem is the image quality setting in Nvidia control panel. Check the difference (and proof) here:

I seem to remember Mantle had reduced draw distance in BF4 so they cheated as well.

Vulkan is essentially Mantle with modifications.

AMD donated their efforts to the Khronos group and some of the relationship is obvious from the name.
They probably hope that it will help them in performance on linux side since amd gpu's are pretty bad performance wise on linux.
 
Joined
Apr 15, 2013
Messages
1,261 (0.30/day)
System Name Some computer stuff
Processor Mostly Intel or AMD
Motherboard ATX or mATX
Cooling Bong Cooler
Memory DDR2-4
Video Card(s) A few
Storage Plenty Platters or SSDs or USBs
Display(s) Samsung 23"
Case 5 on the floor
Audio Device(s) There's one for my M7 Gene, Oh I have 3-4 PCI 5.1 ones.Sabrent! lol
Power Supply 750-1000W
Mouse cheap
Keyboard Used ps2 from garage sales
Software Yeah
Benchmark Scores http://hwbot.org/user/schmuckley/#Hardware_Library http://valid.canardpc.com/rbjpbg
AMD needs to just make a decent computer chip and stop muckin' around.
2009-2015 is what?
Idk..maybe it's been too long,They should release a decent chip like..2 years ago to be halfway right.
FAIL,FAIL,make me mad, FAIL.
 
Joined
Jul 10, 2009
Messages
467 (0.08/day)
Location
TR
Processor C2duo e6750@ 2800mhz
Motherboard GA-P43T-ES3G
Cooling Xigmatek S1283
Memory 2x2Gb Kingstone HyperX DDR3 1600 (KHX1600C9D3K2/4GX )
Video Card(s) HIS HD 6870
Storage samsung HD103SJ
Case Xigmatek Utgard
Audio Device(s) X-FI Titanium Pci-e
Power Supply Xigmatek NRP-PC702 700W
Software win7 ultimate -64bit
DX9 still alive because win XP users and old consoles , DX 9.0C is best you can have with win XP. Game developers could not close eyes to potential customers using XP until recent times.
Now everyone using win7/8/8,1 can upgrade to win10 freely at first year , DX 12 will be adopted much much faster and also has huge advantages.
Except DX11 won't be dying off for a looooong time. It won't disappear just because DX12 comes out. Has DX9 disappeared? No, in fact, there are recent games that have been released as DX9 games (and look quite good, btw). Expect the same kind of situation for years with 11.
 
Last edited:

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
42,211 (6.64/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64
W10 better be better than 7 and definitely 8, Otherwise MS ties DX to the OS too much like they did with IE.
 
Joined
Nov 3, 2011
Messages
695 (0.15/day)
Location
Australia
System Name Eula
Processor AMD Ryzen 9 7900X PBO
Motherboard ASUS TUF Gaming X670E Plus Wifi
Cooling Corsair H150i Elite LCD XT White
Memory Trident Z5 Neo RGB DDR5-6000 64GB (4x16GB F5-6000J3038F16GX2-TZ5NR) EXPO II, OCCT Tested
Video Card(s) Gigabyte GeForce RTX 4080 GAMING OC
Storage Corsair MP600 XT NVMe 2TB, Samsung 980 Pro NVMe 2TB, Toshiba N300 10TB HDD, Seagate Ironwolf 4T HDD
Display(s) Acer Predator X32FP 32in 160Hz 4K FreeSync/GSync DP, LG 32UL950 32in 4K HDR FreeSync/G-Sync DP
Case Phanteks Eclipse P500A D-RGB White
Audio Device(s) Creative Sound Blaster Z
Power Supply Corsair HX1000 Platinum 1000W
Mouse SteelSeries Prime Pro Gaming Mouse
Keyboard SteelSeries Apex 5
Software MS Windows 11 Pro
AMD needs to just make a decent computer chip and stop muckin' around.
2009-2015 is what?
Idk..maybe it's been too long,They should release a decent chip like..2 years ago to be halfway right.
FAIL,FAIL,make me mad, FAIL.
http://hardforum.com/showpost.php?p=1041709226&postcount=100

On AMD, default = higher quality, but it hurts performance.

On NV, default = worse quality, but it runs faster (10% according to BF4 tests).

Do a detailed analysis in recent games, image quality comparisons on default driver settings (since its what you test on), same settings in-game, same location. Then do it forced on quality in CC/NVCP.

You will get a ton of site hits from everyone interested in this issue. If it turns out to be true, then basically NV has "optimized" their way to extra performance for years at the expense of IQ.
 
Joined
Sep 7, 2011
Messages
2,785 (0.58/day)
Location
New Zealand
System Name MoneySink
Processor 2600K @ 4.8
Motherboard P8Z77-V
Cooling AC NexXxos XT45 360, RayStorm, D5T+XSPC tank, Tygon R-3603, Bitspower
Memory 16GB Crucial Ballistix DDR3-1600C8
Video Card(s) GTX 780 SLI (EVGA SC ACX + Giga GHz Ed.)
Storage Kingston HyperX SSD (128) OS, WD RE4 (1TB), RE2 (1TB), Cav. Black (2 x 500GB), Red (4TB)
Display(s) Achieva Shimian QH270-IPSMS (2560x1440) S-IPS
Case NZXT Switch 810
Audio Device(s) onboard Realtek yawn edition
Power Supply Seasonic X-1050
Software Win8.1 Pro
Benchmark Scores 3.5 litres of Pale Ale in 18 minutes.
Nvidia Titan X reduce image quality cheating...
The root of the problem is the image quality setting in Nvidia control panel. Check the difference (and proof) here:
http://hardforum.com/showpost.php?p=1041709168&postcount=84
there seems to be around 10% perf. drop after setting the quality to highest.
Well, firstly what does this have to do with AMD's dropping Mantle support? Secondly, if you're going to use a case in point, maybe you should check you aren't spreading FUD. Why not actually spend a couple of minutes to see if it can be shown to be just that?
The originator of that comparative video, clarified the issue almost a week ago.
Guys, I was the author of the original video and after speaking with several people, there is something up with my setup or at least there was. Everything is correct and present now and all settings are identical. I was very new to using a capture card as well and hence a few silly errors.
I have since redone the video's and the IQ is identical as far as I can tell.
Maybe you should have bothered checking past the sensationalist fanboy salivating and looked the original posting at OcUK Forums - the whole issue was cleared up this time last week.

BTW (and on topic); What happened to the "over 100 game development teams who signed up for Mantle" ? Sorry guys, start over with DX12, it's all good!
 
Last edited:
Joined
Nov 3, 2011
Messages
695 (0.15/day)
Location
Australia
System Name Eula
Processor AMD Ryzen 9 7900X PBO
Motherboard ASUS TUF Gaming X670E Plus Wifi
Cooling Corsair H150i Elite LCD XT White
Memory Trident Z5 Neo RGB DDR5-6000 64GB (4x16GB F5-6000J3038F16GX2-TZ5NR) EXPO II, OCCT Tested
Video Card(s) Gigabyte GeForce RTX 4080 GAMING OC
Storage Corsair MP600 XT NVMe 2TB, Samsung 980 Pro NVMe 2TB, Toshiba N300 10TB HDD, Seagate Ironwolf 4T HDD
Display(s) Acer Predator X32FP 32in 160Hz 4K FreeSync/GSync DP, LG 32UL950 32in 4K HDR FreeSync/G-Sync DP
Case Phanteks Eclipse P500A D-RGB White
Audio Device(s) Creative Sound Blaster Z
Power Supply Corsair HX1000 Platinum 1000W
Mouse SteelSeries Prime Pro Gaming Mouse
Keyboard SteelSeries Apex 5
Software MS Windows 11 Pro
Well, firstly what does this have to do with AMD's dropping Mantle support? Secondly, if you're going to use a case in point, maybe you should check you aren't spreading FUD. Why not actually spend a couple of minutes to see if it can be shown to be just that?
The originator of that comparative video, clarified the issue almost a week ago.

Maybe you should have bothered checking past the sensationalist fanboy salivating and looked the original posting at OcUK Forums - the whole issue was cleared up this time last week.

BTW (and on topic); What happened to the "over 100 game development teams who signed up for Mantle" ? Sorry guys, start over with DX12, it's all good!
If you read https://www.youtube.com/watch?v=rswpOo7kcSk

Thought it only fair to redo this battlefield 4 bench with the exact same settings (Max Quality in the NCP). With the IQ exactly the same and settings exactly the same

The issue is with NVIDIA's default settings i.e. "out-of-the-box" settings. Web sites like Hardocp uses driver's default settings for their PC benchmarks.

PS; I do have MSI TwinFrozr GeForce 980 Ti OC. By default, the texture level is set to "quality".
 
Joined
Jun 13, 2012
Messages
1,389 (0.31/day)
Processor i7-13700k
Motherboard Asus Tuf Gaming z790-plus
Cooling Coolermaster Hyper 212 RGB
Memory Corsair Vengeance RGB 32GB DDR5 7000mhz
Video Card(s) Asus Dual Geforce RTX 4070 Super ( 2800mhz @ 1.0volt, ~60mhz overlock -.1volts)
Storage 1x Samsung 980 Pro PCIe4 NVme, 2x Samsung 1tb 850evo SSD, 3x WD drives, 2 seagate
Display(s) Acer Predator XB273u 27inch IPS G-Sync 165hz
Audio Device(s) Logitech Z906 5.1
Power Supply Corsair RMx Series RM850x (OCZ Z series PSU retired after 13 years of service)
Mouse Logitech G502 hero
Keyboard Logitech G710+
The issue is with NVIDIA's default settings i.e. "out-of-the-box" settings. Web sites like Hardocp uses driver's default settings for their PC benchmarks.
I would expect they don't use driver defaults, i would expect they set drivers to let the application make the choice then anything as it would compare cards apples to apples not which one has more lacked settings in driver panel.

I do wear glasses, but watching that video didn't really see anything too noticeable in graphic quality. Really IMO if the graphic difference is so minor that it doesn't immediately pop out then doesn't matter. Kinda like tressfx in tomb raider, didn't really matter since it you were playing whole game watching her hair move around.
 
Last edited:
Joined
Jan 13, 2009
Messages
424 (0.07/day)
There is indeed a lot of copy-pasta there. Question is: which came first? Did AMD copy Microsoft's documentation or did Microsoft copy AMD's documentation? I guess at the end of the day it doesn't really matter. Mantle is done, Direct3D and Vulkan go on.

I really think if AMD had usurped DX12 and then ran off and handed it to Khronos, MSFT's lawyers might have mentioned it to a judge somewhere by now. On the other hand, AMD did publicly say they gave all of their Mantle work to MSFT to use in DX12. There is zero evidence that AMD took DX12, or DX12 code, and made Mantle. Not from AMD or MSFT.

If you look at AMD's entire product stack for PC and realize the serial nature of DX11 was really holding it back, it's not too hard to understand the motivation behind Mantle and connect the dots to DX12.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.46/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
So the absence of lawsuits suggests Microsoft copied AMD's documentation. Makes sense.
 
Joined
Sep 15, 2011
Messages
6,725 (1.39/day)
Processor Intel® Core™ i7-13700K
Motherboard Gigabyte Z790 Aorus Elite AX
Cooling Noctua NH-D15
Memory 32GB(2x16) DDR5@6600MHz G-Skill Trident Z5
Video Card(s) ZOTAC GAMING GeForce RTX 3080 AMP Holo
Storage 2TB SK Platinum P41 SSD + 4TB SanDisk Ultra SSD + 500GB Samsung 840 EVO SSD
Display(s) Acer Predator X34 3440x1440@100Hz G-Sync
Case NZXT PHANTOM410-BK
Audio Device(s) Creative X-Fi Titanium PCIe
Power Supply Corsair 850W
Mouse Logitech Hero G502 SE
Software Windows 11 Pro - 64bit
Benchmark Scores 30FPS in NFS:Rivals
So the absence of lawsuits suggests Microsoft copied AMD's documentation. Makes sense.
Or maybe AMD shared that on purpose with Microsoft. I mean, AMD and MS are not enemies, on the contrary, is on AMD best interest to have good game compatibility on Windows platform. Mantle was a tech demo until D3D12 will be released, then AMD will only optimise the drivers for D3D12. I don't believe Vulkan to be a concurrent for D3D12, but again, used mostly for professional apps.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.46/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
All games porting to Linux will eventually use Vulkan. Vulkan is replacing OpenGL.
 
Top