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OFFICIAL Fallout 4 (Discussion)

Well it's called Creation engine now and indeed it is based off Gamebryo codebase but it's unclear how much of it got rewritten ... suffice to say Gamebryo on their web proudly displays Morrowind, Oblivion and Fallout 3 but not Skyrim.

That explains why faces in Skyrim looked 1000% better in Skyrim than in Oblivion! To some extent they looked a little better in FNV than Fallout 3 as well (although I think FNV used the old engine as well?).
 
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I pre-ordered a key from CDKeys(.)com. All you need to do is leave a like on their FB or something and it auto generates a 5% off voucher code. They were selling the game cheaper anyway so i just got the code and made a purchase.
 
I know you're trolling. It's in your nature.

Let's just do the barest of searches... Oh my:
http://elderscrolls.wikia.com/wiki/Patches_(Skyrim)


So we're clear, that's why I'm angry. People forget that, yet systems just as complex are executed without bugs. You want some fun, pull out your N64 and play Pokemon Stadium or Goldeneye. Once your eyes stop bleeding, note that both have complex systems, and neither game ever got patched. They went into production with maybe a few minor bugs, but their bug list is trumped by the bugs fixed by Bethesda in one Skyrim patch.\


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I remember people saying Skyrim was dumbed down. Then those same people installed a competent UI and mods to "fix" the "problems" they experienced. That wasn't a good base game, that was a person tailoring the experience to their expectations. I'm tired of that. If I'm to spend $60, and another chunk of money to get the DLC, then it had better be awesome.

I somehow remember New Vegas differently. I remember people complaining about the perks, the structure, and even the pacing. Never did I hear that it was less stable than 3. Never did I hear that console commands were required to resurrect vital characters who phased out of the map.
I'm not trolling. Game ran fine for me. Had a corrupt save once but, I wouldn't call that unplayable. Happens to the best of em.
 
I pre-ordered a key from CDKeys(.)com. All you need to do is leave a like on their FB or something and it auto generates a 5% off voucher code. They were selling the game cheaper anyway so i just got the code and made a purchase.

I bought mine for $46 at GMG. there is a 20% off promo code and you don't need to like anything.
 
I'm trying to remember who always gave Skyrim a bunch of crap, but the name escapes me.

Oh, oh, oh, I know!!! I won't call him out but he is in this (approaching) lengthy thread.
 
I pre-ordered a key from CDKeys(.)com. All you need to do is leave a like on their FB or something and it auto generates a 5% off voucher code. They were selling the game cheaper anyway so i just got the code and made a purchase.
Nice! is it legit without catch like G2A?
 
I bought mine for $46 at GMG. there is a 20% off promo code and you don't need to like anything.

I ended up paying $39.60 in total. (so kiss my british ass :p :p :p)

Nice! is it legit without catch like G2A?

totally legit - Ive bought a few games off them before and never had any troubles. Obviously, be careful which games you buy though as steam has region locked some of their games. Some keys might not work for your region - thats really the only issue i can think of.
 
Nice! is it legit without catch like G2A?
I actually attempted to jump into a deal on Wildstar before it went live, hoping to get an extra perk or two, but after 30 minutes dodging the "Non-NA" Keys, I apparently had fuzzy vision and purchased one from cd-keys. I contacted them after I discovered my snafu, and it took about a week, but they did refund me for the price of the key, and considering it was all digital, that was pretty good of them. I give them a thumbs-up.
 
I'm trying to remember who always gave Skyrim a bunch of crap, but the name escapes me.

Oh, oh, oh, I know!!! I won't call him out but he is in this (approaching) lengthy thread.

In my defense my opinion is extremely important. If you mean me. :laugh:

I've been thinking about mods btw, and have reached the conclusion I'm not really a fan of them (there are exceptions). I honestly can't say I care about graphics (I did try some huge texture mods for New Vegas and Skyrim and could pretty much not tell the difference), and weapons/quests/contents is either cheating, boring or out of context. There are probably good lore/content mods but then I have to find them and people have funny ideas about what stories are and should be. UI mods should not exist and no mod could actually fix Skyrim's UI. They could make it suck less, but it's still pretty terrible. Not to mention A LOT of them are incomplete and/or buggy and sometimes mutually exclusive.

In short I've found that if a game doesn't have a feature, or thing, from the start all attempts to add it afterwards are probably wonky by nature. Sort of tacked on, which is exactly what they are.

How this ties in to Fallout 4 is that the base game will have some nice elements, but in many respects it will be shoddy and there shall be mountains of mods that also will - probably - be shoddy and will be made by people who use the word "awesum" and "immershun" to describe their mods. Oh look it's how that Bethsoft-dude describe his games as well. How about that.
 
@Frick I do see your points (even if I don't agree). I think you are somewhat short-sighted to tje categories. What about additional quests and or/lands, some of which are better than original game. :-)
 
fallout 4 in $au on steam: $110 incl season pass
GMG normal prices: $104.98
GMG using that 20% off code: Au $84


not bads. when does that deal expire?
 
*shrug* probably before November 11th lol
 
That explains why faces in Skyrim looked 1000% better in Skyrim than in Oblivion!
Ah, in Oblivion, Bethesda used yet another third party plugin for faces on top of Gamebryo engine ... plugin is called FaceGen: http://facegen.com/index.htm and it wasn't successfully integrated IMO because there were mods later that only changed parameters for facegen racial templates which improved all faces considerably ... what couldn't be fixed ever were beards implemented through vertex coloring (looking like smeared excrement on character's face)
 
Can't wait for Fallout 4! Might even pre-order, haven't done it like never. My only concern is the main quest, was disapointed with F3 & Skyrim, excluding that hyped!

Amazed seeing people complain about bugs in F3 & Skyrim as I didn't experience any as far as I can remember, ran completely fine. New Vegas was a different story, lots of crashing, loading times becoming longer the longer you play, floating NPC's..
 
the games were just hard on hardware. unstable systems had fuckups and freakouts for days. i remember glitches and crashes all over the place in FO3 when i first started playing it, then dropping back to stock resolved them. I can imagine lots of badly setup, OC'd gamer systems out there who say 'it worked fine in other games!' caused some of its bad reputation, because it simply didnt always crash - shit would get WEIRD.
 
I've never played any fallout game. Always thought they looked good though. I'm gonna play this one and I can't wait to get it installed. Is there going to be any of that virtual reality head goggles business available at some point in the future? It would be fun exploring a big open world in VR.
 
I've never played any fallout game. Always thought they looked good though. I'm gonna play this one and I can't wait to get it installed. Is there going to be any of that virtual reality head goggles business available at some point in the future? It would be fun exploring a big open world in VR.
Oculus is early next year, but I doubt Fallout 4 will support Oculus after Zenimax vs Oculus fight.
 
Oculus is early next year, but I doubt Fallout 4 will support Oculus after Zenimax vs Oculus fight.

oooooh, yeah! I hadn't thought of that, with John Carmack leaving ID, which is under Zenimax/Bethesda.
 
Can't wait for Fallout 4! Might even pre-order, haven't done it like never. My only concern is the main quest, was disapointed with F3 & Skyrim, excluding that hyped!

Amazed seeing people complain about bugs in F3 & Skyrim as I didn't experience any as far as I can remember, ran completely fine. New Vegas was a different story, lots of crashing, loading times becoming longer the longer you play, floating NPC's..

Go back and try FO3 again now. I'll wait.

Let's review.
1) The game has a tendency to crash, if your processor has more than two threads. The "fix" for this is to alter the .ini to limit hwthreads to 2.
2) Rendering. I'm on a 3930k and 7970 combo now. After running it for 48 hours on a mild overclock (4.2 GHz), I'm reasonably sure that the system is solid. Despite this, I have to set water options to low, or the game crashes.
3) Mod load order in FO3 is critical. I had the mods loading in alphabetical order, and the game just didn't want to run. Once FOMM was running, Fallout 3 finally ran.
4) Random CTD. You try and enter a new area, and without rhyme or reason the game crashed.
5) Bugs, bugs as far as the eye can see. Stuck inside rocks, phasing through scenery into the void, physics just being wrong. All are hallmarks of FO3.
6) Everything else. AI that lacks the I, enemies that aren't tough as much as bullet sponges, and crap that is quest related falling through the floor when you pick the thing next to it up.

In contrast, New Vegas:
1) Loading time still increases as you go on.
2) Punishing learning curve.

Finally, Skyrim:
1) Atrocious interface for PC users.
2) Meh visuals, and occasionally broken radiant quests.



I'm not telling you these games released like this, only that this is how they play now. Fallout 3 sucked, and still sucks. After 7+ patches it still has underlying issues that I've only been able to fix with the community mods. New Vegas is a bit broken, but not even enough to warrant anger. Skyrim runs now, but it took an enormous amount of patching. Zenimax has never released a game with a tolerable level of bugs at launch, and they always spend time post-facto upgrading it. They have the same basic engine as a decade ago, with visual upgrades. Tell me, what other studio do we let release buggy games, after more than a decade given to get the thing running right? I'm not even asking for quests to be scripted and run right 100% of the time, I'm demanding that mammoths don't fly and I only see the desktop when I am done playing for the night.


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Curse you grammar. Minor edits to spelling.


Edit:
I guess I get to eat my words.

Once you've scoured the entire Mojave, and get to New Vegas, the game starts to suck hard. Constant crashing during loading screens, followed by being unable to talk with traders, and rounding out with AI that suddenly has decided to lick the lead wall paint.

I'm wrong. New Vegas is as buggy as 3, it just takes much longer to get there. Sigh.

On that note, not trusting 4 until the first two DLCs or more come out.
 
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The good thing is, we will have a fair idea quickly and from within our community just how FO 4 runs, at release, without patching, since @RCoon is determined to do a timely review of it from everything I've been seeing (unless I read the tea leaves wrong?).
 
Go back and try FO3 again now. I'll wait.

Let's review.
1) The game has a tendency to crash, if your processor has more than two threads. The "fix" for this is to alter the .ini to limit hwthreads to 2.
2) Rendering. I'm on a 3930k and 7970 combo now. After running it for 48 hours on a mild overclock (4.2 GHz), I'm reasonably sure that the system is solid. Despite this, I have to set water options to low, or the game crashes.
3) Mod load order in FO3 is critical. I had the mods loading in alphabetical order, and the game just didn't want to run. Once FOMM was running, Fallout 3 finally ran.
4) Random CTD. You try and enter a new area, and without rhyme or reason the game crashed.
5) Bugs, bugs as far as the eye can see. Stuck inside rocks, phasing through scenery into the void, physics just being wrong. All are hallmarks of FO3.
6) Everything else. AI that lacks the I, enemies that aren't tough as much as bullet sponges, and crap that is quest related falling through the floor when you pick the thing next to it up.

In contrast, New Vegas:
1) Loading time still increases as you go on.
2) Punishing learning curve.

Finally, Skyrim:
1) Atrocious interface for PC users.
2) Meh visuals, and occasionally broken radiant quests.



I'm not telling you these games released like this, only that this is how they play now. Fallout 3 sucked, and still sucks. After 7+ patches it still has underlying issues that I've only been able to fix with the community mods. New Vegas is a bit broken, but not even enough to warrant anger. Skyrim runs now, but it took an enormous amount of patching. Zenimax has never released a game with a tolerable level of bugs at launch, and they always spend time post-facto upgrading it. They have the same basic engine as a decade ago, with visual upgrades. Tell me, what other studio do we let release buggy games, after more than a decade given to get the thing running right? I'm not even asking for quests to be scripted and run right 100% of the time, I'm demanding that mammoths don't fly and I only see the desktop when I am done playing for the night.


Edit:
Curse you grammar. Minor edits to spelling.


swmsz.jpg


I'm guilty of being to lenient with Bethesda. To me they are great at writing and telling stories but not so good at programming. I have had my fair share of bugs with their games. One example is Oblivion. The Unofficial Patch fixed something like 2,500 bugs after Bethesda gave up trying to patch the game and to this day when I go to exit the game it locks up and I have to use Task Manager to shut it down. No big deal there though. I think once the community cleans up behind Bethesda Fallout 4 will be a fun game.
 
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