[Actor]
bUseNavMeshForMovement=1
fNotVisibleNavmeshMoveDist=2048.0000
fVisibleNavmeshMoveDist=4096.0000
[AI]
bEndOfPathTracksTargetWhenTargetNotFollowingPath=0
bSandboxPathFailedDebug=0
bSandboxSmoothPathDebug=0
bSandboxStandingEnterDebug=0
bShowFurnitureEntryMarkers=1
bShowFurnitureExitMarkers=1
bUseTargetNotFollowingPathBehavior=1
fStandingEnterOnlyWeightMultiplier=0.5000
iFramesBetweenClosePointRequests=10
[Animation]
bAllowGraphDriven=1
bAllowQueuedEventsSent=1
bAlwaysSaveAllInfo=1
bAnimInterpEnable=1
bApplyFootSyncVelocityChange=1
bAssertOnBadMovementAngle=0
bDisplayMarkWarning=0
bDrawAnimPoseInVDB=0
bDrawRagdollPoseInVDB=0
bDriveRagdollWithGraph=1
bFeedbackToGraphFromCharacterController=1
bFootIK=1
bFootIKFeedback=1
bHandIK=1
bHumanoidFootIKEnable=1
bIgnoreNIFFlags=0
bRandomizeGraphSeed=1
bShowPoseTransformWarnings=0
bSkipAnimationTextExport=0
bUseAnimationBoneLOD=1
bUseAttachRefController=1
bUseContoursToControlSpeeds=1
bUseVariableCache=1
bValidateStanceData=0
fAnimInterpFarDist=1800.0000
fAnimInterpMaxTime=0.2000
fAnimInterpMinTime=0.0800
fAnimInterpNearDist=1400.0000
fAnimInterpSlop=0.2500
fApproximateDistanceToWalkSpeedFromStanding=25.0000
fBoneLODDistanceScale=1.0000
fControllerIronSightMult=0.4500
fControllerXMax=0.5000
fControllerXOffset=0.5000
fControllerXSpeed=0.9000
fControllerYMax=0.5000
fControllerYOffset=0.5000
fControllerYSpeed=1.0000
fDirectionSmoothedAcceleration=2.0000
fDirectionSmoothedMaxSpeed=0.2500
fFurnitureAnimationStartTimeout=10.0000
fFurnitureAnimationTimeout=24.0000
fFurnitureWalkingEntryMinAcceptableDistanceSq=60.0000
fMaxFrameCounterDifferenceToConsiderVisible=0.0667
fMaxSpeedAdjustmentPercent=2.0000
fMaxTimeToMarkSec=3.0000
fMaxVelocityAdjustPercent=0.3000
fMotionFeedbackMinAngleDelta=20.0000
fMotionFeedbackMinSpeed=5.0000
fMotionFeedbackMinSpeedDelta=25.0000
fMotionFeedbackMinTime=0.5000
fMountDismountTimeout=8.0000
fPlayerCharacterDrawSheatheTimeout=3.0000
fPlayerFirstSpeedBlendOutTime=0.2500
fPlayerFirstSpeedDeltaSmoothedMaxAcceleration=10.0000
fPlayerFirstSpeedDeltaSmoothedMaxSpeed=1000.0000
fRotationSpeedBlendOutTime=1.5000
fRotationSpeedDeltaSmoothedMaxAcceleration=5.0000
fRotationSpeedDeltaSmoothedMaxSpeed=150.0000
fSameBinAdjustment=0.0300
fSpecialIdlePickTime=250.0000
iMaxAnimatedRefDelayFrames=1
iMaxAnimatedRefPhysicsDelayFrames=1
iMinAnimatedRefDelayFrames=1
iMinBonesForForceMinimalBoneUpdate=3
iMinBonesToGenerateWhileSitting=5
iPlayerCharacterImagespaceModifierAnimCount=2
sHkxDBNameContextPrefix=meshes\
strPlayerCharacterBehavior1stPGraphName=FirstPersonBase.hkx
strPlayerCharacterBehavior1stPGraphPathAddition=_1stPerson\
uVariableCacheSize=64
[Archive]
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=0
bTrackFileLoading=0
bUseArchives=1
iMultiplexDecompressionBufferSize=65536
iRetainDirectoryStringTable=1
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
sAnimationArchiveName=Fallout4-Animations.ba2
sArchiveList=
sCellResourceIndexFileList=Fallout4.cdx
sGeometryPackageList=Fallout4-Geometry.csg
sInvalidationFile=ArchiveInvalidation.txt
sResourceArchive2List=
sResourceArchiveList=Fallout4-Voices.ba2,Fallout4-Meshes.ba2,Fallout4-MeshesExtra.ba2,Fallout4-Misc.ba2,Fallout4-Sounds.ba2,Fallout4-Materials.ba2
sResourceArchiveList2=Fallout4-Animations.ba2
sResourceArchiveListBeta=
sResourceArchiveMemoryCacheList=Fallout4-Misc.ba2,Fallout4-Shaders.ba2,Fallout4-Interface.ba2,Fallout4-Materials.ba2
sResourceArchiveRetainFileNameList=
sResourceDataDirsFinal=STRINGS\
sResourceIndexFileList=Fallout4-Textures1.ba2,Fallout4-Textures2.ba2,Fallout4-Textures3.ba2,Fallout4-Textures4.ba2,Fallout4-Textures5.ba2,Fallout4-Textures6.ba2,Fallout4-Textures7.ba2,Fallout4-Textures8.ba2,Fallout4-Textures9.ba2
sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\, MATERIALS\, LODSETTINGS\, MISC\, SHADERSFX\, PROGRAMS\
sResourceStartUpArchiveList=Fallout4-Startup.ba2,Fallout4-Shaders.ba2,Fallout4-Interface.ba2
[Audio]
bAudioRumbleEnabled=1
bEnableAsyncLoads=1
bEnableAudio=1
bFootstepSoundsEnabled=1
bRegionSoundsEnabled=1
bScriptSoundsEnabled=1
fASFadeInTime=1.5000
fASFadeOutTime=6.0000
fASWeatherFadeInSecs=2.0000
fASWeatherFadeOutSecs=2.0000
fAudioRumbleBigExponent=0.5000
fAudioRumblePowerAttackAdj=-0.1500
fAudioRumbleSmallExponent=0.4000
fBigRumbleDecayHalflife=0.0100
fCollisionSoundHeavyThreshold=200.0000
fDefaultMasterVolume=1.0000
fDefaultVATSDescriptorThreshold=0.3000
fDialogueBGFXAtten=-12.0000
fDialogueDuckingCooldownSecs=0.3000
fDialogueHeadPitchExaggeration=2.0000
fDialogueHeadRollExaggeration=2.0000
fDialogueHeadYawExaggeration=2.0000
fDialogueHLVAtten=-12.0000
fDialogueHoloAtten=-12.0000
fDialogueLookingExaggeration=0.0000
fDialogueNHLVAtten=-12.0000
fHardLandingDamageThreshold=500.0000
fHighlightBGFXAtten=-3.0000
fHighlightHLVAtten=0.0000
fHighlightHoloAtten=0.0000
fHighlightNHLVAtten=-6.0000
fHolotapeBGFXAtten=-12.0000
fHolotapeHLVAtten=-12.0000
fHolotapeHoloAtten=0.0000
fHolotapeNHLVAtten=-12.0000
fInterestingBGFXAtten=-6.0000
fInterestingDuckingCooldownSecs=0.3000
fInterestingHighlightRadius=875.0000
fInterestingHLVAtten=0.0000
fInterestingHoloAtten=0.0000
fInterestingNHLVAtten=-6.0000
fMenuModeFadeInTime=1.0000
fMenuModeFadeOutTime=3.0000
fMinSoundVel=30.0000
fMusicDuckingSeconds=6.0000
fMusicFinaleCrossFadeTimeIn=3.0000
fMusicFinaleCrossFadeTimeOut=6.0000
fMusicUnDuckingSeconds=8.0000
fNearbyDuckingCooldownSecs=0.2500
fNearbyHighlightRadius=250.0000
fNonDialogVoiceDuckingFadeIn=2.0000
fNonDialogVoiceDuckingFadeOut=0.7000
fRegionLoopFadeInTime=6.0000
fRegionLoopFadeOutTime=8.0000
fRegionRandomSoundPlacementBase=100.0000
fRegionSoundPlacementRandomOffset=650.0000
fRegionSoundPlacementZOffset=256.0000
fReverbTransitionTime=0.5000
fSidechainAttackSecs=0.0100
fSidechainDecayHalflife=0.7500
fSidechainReleaseSecs=3.0000
fSidechainThresholdMaxDB=-3.0000
fSidechainThresholdMinDB=-20.0000
fSmallRumbleDecayHalflife=0.0100
fSnapshotTransitionSecsDefault=0.5000
fSnapshotTransitionSecsQuick=0.1250
fVoiceCategoryChangeFadeSecs=1.0000
fWaterAudioFadeInSeconds=3.0000
fWaterAudioFadeOutSeconds=5.0000
hAsyncReadPriorityThreshold=64
iCollisionSoundTimeDelta=100
sAudioAPI=XAudio2
sDeathCameraEffect=MAGShoutSlowTimeActiveLP
sMissingAssetSoundFile=
uAudioThreadSleepTimeGameMode=33
uAudioThreadSleepTimeMenuMode=1
uAwakeSoundTransitionTimeMS=500
uiAudioHWThread=2
uiDefaultReferenceSoundFadeTimeMS=1000
uiInitialCacheSize=1048576
uiMaxAudioCacheSize=2097152
uiParentedMarkerSoundFadeTimeMS=500
uMaxSizeForCachedSound=262144
uRegionSoundsAllowedPerUpdate=1
uStreamingThreshold=4194304
uWaterAudioAmbientAttenuation=2200
uWaterAudioAxisSamplePoints=8
uWaterAudioSamplePointsToUse=8
uWeaponSoundOverlapFadeMSecs=500
[BackgroundLoad]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=0
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=0
bUseBackgroundFileLoader=0
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iPostProcessMilliseconds=5
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessTaskWarningMilliseconds=20
[Bethesda.net]
bEnableAnalytics=0
bEnablePlatform=0
iBethesdaEAIProductID=2
sBethesdaAccountKey=hXyytIxVKuz5EN9uSpLLEnhSsOAOuMS0wgECB8tUhoX6rnXKV9F4Kt8hG5CSHJf
sBethesdaAccountURL=
https://staging-api-accounts.bethesda.agoragames.com
sBethesdaEAISecretKey=4c70bd64a8bc5b0ab2e273d2c8ffaafcc5186e0c41fd417231685f39500aac892683b31abb13baef54af57653c2465034205ce087d4119c1d36baff802b1ecaf
sBethesdaEAIURL=
http://dev-usl.ei.bethesda.net:80
sHydraStudioKey=c0bfe6d800734ecfbd50cc2f980ccb7b
sHydraStudioURL=
https://bgs-api-studio.bethesda.agoragames.com
[Breakables]
fBreakableFXExpireTimeSec=2.5000
fBreakableFXStopTimeSec=1.0000
[BSPathing]
fFindClosestEdgesRadius=512.0000
fPseudoSweptSegmentMinObstacleWidth=30.0000
[Camera]
bApplyCameraNodeAnimations=1
bDebugCameraPathSelection=0
bDisableAutoVanityMode=0
bForceAutoVanityMode=0
bReturnTo1stPersonFromVanity=0
bTestLeftSideCameras=0
f1st3rdSwitchDelay=0.2500
f1stHorzDampeningSpringConstant=0.0001
f1stHorzDampeningVelocityDampening=0.4000
f1stPitchOffsetMouseFollowSpeed=15.0000
f1stPitchOffsetMouseMaxLag=4.0000
f1stPitchOffsetMultOffAccel=1.0000
f1stPitchOffsetMultOffMaxSpeed=1.0000
f1stPitchOffsetMultOnAccel=0.5000
f1stPitchOffsetMultOnMaxSpeed=0.6000
f1stPitchOffsetTarget=0.7500
f1stVertDampeningSpringConstant=0.0010
f1stVertDampeningVelocityDampening=0.6000
f3rdPersonAimDist=30.0000
f3rdPersonAimDollySpeed=6.0000
f3rdPersonAimFOV=50.0000
f3rdPersonAimFOVAnimateSec=0.1500
f3rdPersonPowerArmorCameraAdjust=-6.0000
fActorFadeOutBoundMax=100.0000
fActorFadeOutLimit=30.0000
fAutoVanityIncrement=0.3000
fCameraCasterBleedOutSize=17.0000
fCameraCasterDialogueSize=3.0000
fCameraCasterMinTargetHeight=30.0000
fCameraCasterSize=15.0000
fCameraCasterTargetFurnitureSize=40.0000
fCameraCasterTargetPASize=15.0000
fCameraCasterTargetSize=10.0000
fCameraCollisionRigCastLength=150.0000
fCameraCollisionRigSphereRadius=12.0000
fCameraCollisionRigSpring=30.0000
fCameraRecoverySpeed=1.5000
fCharControllerCheckHeightOffset=124.0000
fChaseCameraMaxAngle=30.0000
fChaseCameraSpeed=10.0000
fCollisionRecoverySpeed=3.0000
fDefaultAutoVanityZoom=300.0000
fDefaultEyeHeight=120.0000
fFirstPersonDisablePOVLerpDPS=2.0000
fFirstPersonSittingAngleLimit=1.5708
fFirstPersonSittingRotationSpeedX=0.1000
fFirstPersonSittingRotationSpeedY=0.0500
fFreeCameraRotationSpeed=3.0000
fFreeCameraRunSpeed=2.0000
fFreeCameraTranslationSpeed=20.0000
fFreeCameraTriggerDeadzone=0.1000
fFreeRotationDialogueSpeed=0.1000
fFreeRotationSpeed=3.0000
fFurnitureCameraAngle=0.3927
fFurnitureCameraZoom=250.0000
fHorseDismountYawCorrection=0.3200
fHorseMaxAngleBeforeTurn=90.0000
fLookingSpeed=0.1000
fMinCurrentZoom=0.0000
fMinTimeInvisible=0.1000
fMouseWheelZoomIncrement=0.0750
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=3.0000
fOverlayNormalSnowStrength=0.4000
fOverlayNormalStrength=1.1000
fOverlayScale=0.0000
fOverlaySnowScale=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosX=0.0000
fOverShoulderCombatPosZ=0.0000
fOverShoulderHorseAddY=-300.0000
fOverShoulderHorsePosX=0.0000
fOverShoulderHorsePosZ=0.0000
fOverShoulderMeleeCombatAddY=0.0000
fOverShoulderMeleeCombatPosX=0.0000
fOverShoulderMeleeCombatPosZ=0.0000
fOverShoulderOffsetCollisionScalar=0.3000
fOverShoulderPosX=0.0000
fOverShoulderPosZ=0.0000
fPitchZeroBlendTime=0.7500
fPitchZoomOutMaxDist=100.0000
fShoulderDollySpeed=3.0000
fThumbstickZoomSpeed=0.0500
fTweenCamRotAngle=0.0500
fTweenCamRotClosingSpeed=10.0000
fTweenCamRotSpeed=4.0000
fTweenCamZoomFOVMod=10.0000
fTweenCamZoomSpeed=25.0000
fVanityModeMaxDist=150.0000
fVanityModeMinDist=0.0000
fVertibirdAutoVanityZoom=975.0000
fVertibirdVanityModeMaxDist=2000.0000
fVertibirdVanityModeMinDist=975.0000
fWorkbenchCameraPitch=0.5000
fWorkbenchCameraTranslateX=0.0000
fWorkbenchCameraTranslateY=50.0000
fWorkbenchCameraTranslateZ=-50.0000
fWorkbenchCameraYaw=-1.0000
fWorkbenchCameraZoom=100.0000
fWorldCameraDepthBlurScale=0.3000
fWorldCameraFocalDepth=45000.0000
fWorldCameraMaximumDepthBlur=0.4500
fWorldCameraNearDepthBlurScale=4.0000
fWorldTransitionHeight=10000.0000
iAnimatedTransitionMillis=1000
iBleedoutTransitionMillis=500
iDialogueTransitionMillis=500
iHorseTransitionMillis=500
sMapCloudNIF=Meshes\Sky\SkyrimWorldMapCloudBank.nif
sWorldCameraOverlayNormalSnowTexture=Data\Textures\Terrain\WorldMapOverlaySnow_n.dds
sWorldCameraOverlayNormalTexture=Data\Textures\Terrain\WorldMapOverlay_n.dds
sWorldDefaultWorldSpace=Commonwealth
[CameraPath]
bRecord=0
bStart=0
iFPS=30
iTake=0
sDirectoryName=TestCameraPath
sNif=Cameras\CameraTest.nif
sOffsetID=
[Cloth]
bAnimateClothOnDead=0
bAnimateClothOnDown=1
bAnimateClothOnSitSleep=1
bAnimateClothOnSwim=1
bAnimClothLOD=1
bConstantlySwitchClothLOD=0
bDrawClothDeformedBones=0
bDrawParticleStepPositions=0
bEnablePrediction=1
bEnableScaling=1
bLoadLocalSetupData=0
bSimulateClothDisable=0
fClothLODDistanceSqr=5000000.0000
fClothTimingBudget=0.0100
fMaxRootAngleBeforeTeleport=1.5708
fMaxRootDistanceBeforeTeleport=100.0000
uMaxClothCount=100
uNumSimSettleSteps=10
[CollisionQuery]
bDrawVDBClosestResults=0
bDrawVDBContactResults=0
bDrawVDBRaycastResults=1
bForceToPPU=1
[Combat]
bAimSights=0
bChainExplosionDebug=0
bCombatDisableAmmoUsage=0
bCombatPathSmoothing=1
bCombatPathSprinting=1
bDebugCombat=0
bDebugCombatAimLocations=0
bDebugCombatArea=0
bDebugCombatAttackRange=0
bDebugCombatCoverReservations=0
bDebugCombatDialogue=0
bDebugCombatLOS=0
bDebugCombatPositionReservations=0
bDebugCombatProjectileLOS=0
bDebugCombatTargetLocations=0
bDebugCombatTargets=0
bDebugCombatTextColorDark=0
bDebugCombatThreading=0
bDebugCombatThreats=0
bDebugCombatUnreachableLocations=0
bDebugCombatViewLocations=0
bDisableCombatDialogue=0
bDisableNPCAttacks=0
bDismemberOneLimb=1
bEncounterZoneTargetRestrict=1
bForceNPCsUseAmmo=0
bHazardDebug=0
bIronSightsZoomEnable=1
bLaserSights=0
bMagicDebug=0
bPlayerAlwaysStaggered=1
bPlayerUnequipAttackCondition=1
bPlayHitLocationIdles=1
bPlayStaggers=1
bProjectileDebug=0
bUseHitLocationAnim=1
bVATSProjectileDebug=0
cBeamProjectileMaxRaycastResults=5
cImpactDecalMaxResults=10
f1PArrowTiltUpAngle=2.0000
f3PArrowTiltUpAngle=2.5000
fAimChaseLookingMult=3.0000
fAimDownDegrees=90.0000
fAimModelPlayerSnapCapsuleRadius=85.0000
fAimModelPlayerSnapHeightPercent=0.7000
fAimModelPlayerSnapMaxDist=2000.0000
fAimModelPlayerSnapSpeedDeg=80.0000
fAimModelPlayerSnapTimeSec=0.4000
fAimUpDegrees=90.0000
fDeathForceCleared=1.0000
fDebugCombatProjectileLOSTime=5.0000
fDebugCombatTextSize=0.5000
fDecapInitialSpeed=250.0000
fHitEffectThresholdMod=0.0400
fHitEffectThresholdSevere=0.0430
fHitVectorDelay=0.4000
fIronSightsZoomDefault=50.0000
fMagnetismFalloffBorderHeight=50.0000
fMagnetismFalloffBorderMaxMult=15.0000
fMagnetismFalloffBorderMaxRange=6000.0000
fMagnetismFalloffBorderMinMult=0.0500
fMagnetismFalloffBorderMinRange=0.0100
fMagnetismFalloffBorderWidth=100.0000
fMagnetismFalloffExponent=0.7000
fMagnetismInputMovementLimit=0.4500
fMagnetismInputRotationPitchLimit=0.3000
fMagnetismInputRotationTargetMoveYaw=0.4000
fMagnetismInputRotationTargetMoveYawLimit=0.1000
fMagnetismInputRotationYawLimit=0.6000
fMagnetismMaxActorDistance=6000.0000
fMagnetismMeleeMovementLimit=0.4500
fMagnetismMeleeRotationPitchLimit=0.3000
fMagnetismMeleeRotationYawLimit=0.6000
fMagnetismMinActorWidth=60.0000
fMagnetismObjHeadingMult=0.3000
fMagnetismObjLookingMult=0.0000
fMagnetismSightsFalloffBorderWidth=100.0000
fMagnetismSightsInputRotationTargetMoveYaw=0.4000
fMagnetismSightsMovementLimit=0.4500
fMagnetismSightsRotationPitchLimit=0.4500
fMagnetismSightsRotationYawLimit=0.6000
fMagnetismStrafeMinDistance=200.0000
fMagnetismTargetScoreAngleWeight=6000.0000
fMagnetismTargetSpeedMax=300.0000
fMagnetismZeroInputFalloffSec=0.3300
fMinBloodDamage=1.0000
fMostCommonProjectileCollisionRadius1=2.0000
fMostCommonProjectileCollisionRadius2=5.0000
fMostCommonProjectileCollisionRadius3=10.0000
fMountedAttackRangeMultiplier=1.1000
fProjectileDebugDuration=5.0000
fProjectileDefaultWaterSplashSize=10.0000
fProjectileMaxPenetration=120.0000
fProjectileNearMissDist=400.0000
fTeammateAutoAimScreenMult=4.0000
fTeammateCommandMenuDegrees=16.0000
iMaxHiPerfCombatCount=4
iShowHitVector=0
[Companion]
fKeepAliveReceiveTimeoutMs=10000.0000
iKeepAliveSendDelayMs=1000
iMaxIncomingMessageSize=1000000
iReceiveBufferInitialSize=256
iSmartglassReceiveTimeoutMs=2000
iSocketAcceptTimeoutMs=800
iSocketReceiveTimeoutMs=2000
iSocketSendTimeoutMs=5000
[Controls]
bBackgroundMouse=0
bDampenFirstPlayerControls=1
bDampenThirdPlayerControls=1
bDoPlayerControlsPickIdle=1
bEnableLayerDebugging=1
bForceFirstPersonLerpGraph=0
bInvertMovementThumbstick=0
bPlayerGraphFeedback=0
bUseCyclicControlInFirstPerson=0
bUseScreenSpaceMovement=1
fAccelerationDampeningMult=1.0000
fAlternateFurnitureExitDelay=0.4000
fAttackQueueThresholdSec=0.1667
fBigVibrationFactor=1.0000
fDefaultAngleThreshold=60.0000
fDefaultWalkSpeedPercentageThreshold=0.4000
fDirectionalDeadzone=0.5000
fDualCastChordTime=0.0500
fEnterWorkshopDelay=1.5000
fFavoritesGamepadDelay=0.3000
fFirstToThirdPersonAngularScalar=4.0000
fGamepadHeadingSensitivityDefault=0.6667
fGamepadHeadingSensitivityMax=1.5556
fGamepadHeadingSensitivityMin=0.4445
fGamepadLookAccelPitchMult=3.0000
fGamepadLookAccelSec=1.1000
fGamepadLookAccelYawMult=3.0000
fGamepadLookMaxRotationSpring=20.0000
fGamepadLookMultExponent=0.0000
fHorseClampAngle=10.0000
fHorseControlsDampenTimeMultiplier=10.0000
fHorseHeadingMovementMult=0.7500
fInitialPowerAttackDelay=0.3000
fInitialPowerBashDelay=0.3000
fIronSightsPitchSpeedRatio=0.8000
fKeyboardRepeatDelay=0.3000
fKeyboardRepeatRate=0.0500
fLockCooldownFromRunTime=0.1000
fLockToWalkTime=0.5000
fLookCurveSensitivityThreshold=0.1000
fLookGraphCoefficient1=0.1151
fLookGraphCoefficient2=-0.3827
fLookGraphCoefficient3=2.0287
fLookGraphCoefficient4=-0.7545
fLookSnapToAxisStrength=0.1500
fLThumbDeadzone=0.2500
fLThumbDeadzoneMax=0.9400
fMaxAngleToConsiderFullInput=60.0000
fMouseHeadingNormalizeMax=20.0000
fMouseHeadingSensitivityDefault=0.0300
fMouseHeadingSensitivityMax=0.0600
fMouseHeadingSensitivityMin=0.0100
fMouseHeadingXScale=0.0210
fMouseHeadingYScale=0.0210
fMovementAxisDeadzone=0.1500
fPipboyLightDelay=0.3000
fPipboyZoomDelay=0.1800
fPitchSpeedRatio=0.5625
fPlayerAutoReloadDelaySec=0.6600
fPlayerFirstAccelerationDampenTime=0.2500
fPlayerFirstDecelerationDampenTime=0.0500
fPlayerFirstPowerArmorAccelerationDampenTime=0.3500
fPlayerFirstPowerArmorDecelerationDampenTime=0.1000
fPlayerMaxLookDown=-80.0000
fPlayerMaxLookUp=80.0000
fPlayerThirdAccelerationDampenTime=0.2500
fPlayerThirdDecelerationDampenTime=0.0500
fPlayerThirdPowerArmorAccelerationDampenTime=0.3500
fPlayerThirdPowerArmorDecelerationDampenTime=0.1000
fPowerArmorExitDelay=0.4000
fReloadReadyDelay=0.4000
fReverseDirThreshold=0.3000
fRThumbDeadzone=0.2500
fRThumbDeadzoneMax=0.9400
fSmallVibrationFactor=1.0000
fSprintStopDirectionThresholdDegrees=33.0000
fSprintStopSpeedPercentageThreshold=0.5000
fSubsequentPowerAttackDelay=2.0000
fSubsequentPowerBashDelay=2.0000
fThirdPersonAngularAccelerationMult=1.5000
fThrowDelay=0.3000
fThumbstickRepeatLong=0.5000
fThumbstickRepeatShort=0.1000
fTogglePOVDelay=0.0000
fTriggerDeadzone=0.0500
fTriggerLatchEngagePercent=0.3300
fTriggerLatchReleasePercent=0.1500
fZKeyDelay=0.2000
uPlayerControlScheme=0
uRepeatsUntilShort=1
[CopyProtectionStrings]
sCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
sCopyProtectionMessage2=Insert the Fallout4Disc.
sCopyProtectionTitle=CD-ROM DriveNotFound
sCopyProtectionTitle2=Fallout4DiscNotFound
[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDisplayAutoLockpickHackingOdds=1
bShowLLRandomRolls=0
bUseFlattenedBoneTree=1
bWriteTACOutputToFile=0
[Decals]
bAllowDecalsOnAlpha=1
bBackgroundInitializeGeometryDecals=1
bDecalMultithreaded=0
bDecals=1
bForceAllDecals=0
bSkinnedDecals=1
fDebrisDecalTimer=2.0000
uMaxSkinDecalPerActor=25
uMaxSkinDecals=100
[DeferredDeleter]
fUpdateBudgetMS=1.0000
[Dialogue]
bBlendPCapEmotions=0
bDialogueActiveRefRequired=1
bDialogueCaemraPlayerShootCameras=0
bDialogueCameraPlayerTooClose2ndWay=1
bDialogueCameraSkipNPCtoNPCCamera=0
bDialogueCameraSkipShortLineResetTimer=0
bDialogueDelayMenuExit=1
bDialogueSwingCameraNewPlayerInput=0
bDialogueUseFrustrumCheckNotPick=1
bPlayDialogueRotations=1
bUseDialogueCursor=1
fDialogueCameraCutVoiceLength=1.2000
fDialogueCameraLeftThumbstickExit=0.5000
fDialogueCameraMouseMoveExit=80.0000
fDialogueCameraNextSceneDelay=0.7500
fDialogueCameraOffscreenBorder=0.1000
fDialogueCameraOffscreenSpring=1.0000
fDialogueCameraPlayerControlsDelay=0.1333
fDialogueCameraPlayerControlsRightStickTimer=1.5000
fDialogueCameraPlayerControlsTimer=0.6000
fDialogueCameraPlayerDesiredDist=80.0000
fDialogueCameraPlayerDesiredDist2ndWay=50.0000
fDialogueCameraPlayerForceResponseDelay=1.0000
fDialogueCameraPlayerPosDeltaExit=60.0000
fDialogueCameraPlayerRotBlendOutTime=70.0000
fDialogueCameraPlayerRotDeltaExit=8.0000
fDialogueCameraPlayerTooCloseDist=65.0000
fDialogueCameraResumeTime=1.0000
fDialogueCameraSkipShortLineCameraTimer=7.0000
fDialogueMagnetismFalloffBorder=135.0000
fDialogueMagnetismInputMovementLimit=0.5000
fDialogueMagnetismInputRotationLimit=0.5000
fDialogueMaxCursorLookSpeed=10.0000
fDialogueRotationPitchOffset=0.2000
fDialogueRotationPitchOffsetFurniture=0.2000
fDialogueRotationSecs=1.8500
fDialogueScreenBottomDivider=0.1000
fDialogueScreenDivider=0.2000
[Dismemberment]
bDisplayCutPlanes=0
iNumSteps=8
[Display]
bActorSelfShadowing=0
bAllowMergeInstancing=1
bAsyncResourceCopies=0
bAutoViewDistance=0
bCompileOnRender=1
bDisableLandTextureLoad=0
bDo30VFog=1
bDoHUDQuads=1
bDoHUDQuadsMerge=1
bDoTestHDR=0
bDynamicObjectQueryManager=1
bEnableCameraCache=1
bForceAllRenderTarget=1
bHDRinCS=0
bImageSpaceEffects=1
bLoadMarkers=1
bLowHealthIModEnabled=1
bMainRenderInDeferredContext=0
bMergeInstancingOnAllCombinedMeshes=0
bMeshCombinerMaterialComparison=0
bMultiThreadedAccumulation=1
bMultiThreadedRendering=0
bMultiThreadedRenderingDFL=0
bMultiThreadedRenderingFWD=0
bMultiThreadedRenderingPPLD=0
bMultiThreadedRenderingPPM=0
bMultiThreadedRenderingUNP=1
bPauseMenuDrawOptimization=1
bScreenshotToClipboard=0
bScreenshotToFile=1
bShaderCache=0
bShowMarkers=0
bSimpleLighting=0
bUseAsyncComputeAO=0
bUseAutoDynamicResolution=0
bUsePreCulledObjects=1
bUseSunbeams=0
bZPrePass=1
fAOBlurSigma=1.5000
fAOLightingStrength=1.0000
fAORadius=20.0000
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fDefault1stPersonFOV=80.0000
fDefaultFOV=80.0000
fDefaultWorldFOV=70.0000
fFXPickMaxDistance=1000.0000
fHUDQuadsOffset=10.0000
fLinePrimitiveWidth=8.0000
fLowHealthIModInterval=2.0000
fLowHealthIModStrengthMax=1.5000
fLowHealthIModStrengthMin=0.8000
fMeshLODFadeTime=1.0000
fMipBias=0.0000
fNear1stPersonDistance=1.0000
fNearDistance=15.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=100.0000
fNoLODFarDistancePct=1.0000
fPipboyScreenDiffuseIntensity=0.1500
fPipboyScreenDiffuseIntensityPA=1.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenEmitIntensityPA=3.0000
fPipboyScreenGlassDepth_PowerArmor=0.0000
fPipboyScreenGlassDepth=0.4000
fPipboyScreenRefractionStrength_PowerArmor=0.0000
fPipboyScreenRefractionStrength=0.0700
fSAOBias=0.6000
fSAOIntensity=7.1000
fSAORadius=108.2000
fScopeScissorAmount=0.3000
fSunShadowUpdateTime=1.0000
fSunUpdateThreshold=0.5000
fTAAHighFreq=0.8000
fTAALowFreq=0.5000
fTAAPostOverlay=0.2100
fTAAPostSharpen=0.2100
fTAASharpen=1.0000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
iAutoViewMinDistance=2000
iDebugTextLeftRightOffset=10
iDebugTextSubPage=0
iDebugTextTopBottomOffset=20
iLocation X=0
iLocation Y=0
iMaxNumberOfCubemapsPerFrame=42
iRenderPassCacheSize=5120
iTrilinearThreshold=3
iUseDXDeviceDebug=0
sDebugText=VATS
sHideTexturePath=
sLoadScreenLUT=Textures\Effects\LUTs\LoadingMenuColorLUT.dds
sScreenShotBaseName=ScreenShot
strShaderIDNetworkPath=\\bgs\F4\xfer
[Explosion]
fMaxLinearSpeedAfterExplosion=2000.0000
[FaceGen]
bApplyWrinkles=1
bUseCustomizationMorphs=1
bUseRaceMorph=1
fGeneticBlendFactorBodyMorphRegions=0.5000
fGeneticBlendFactorFacialBoneRegions=0.5000
fGeneticBlendFactorMorphSliders=0.5000
fGeneticBlendFactorSkinTone=0.5000
fGeneticBlendFactorWeight=0.5000
sFaceEmotionalIdlesAsset=Misc\FaceEmotions.bin
uiMaxNumberFaceGenDetailsTextures=128
uiNumActorsAllowedToMorph=10
[Fonts]
sDebugTextFont=$ConsoleFont
sFontConfigFile=Interface\FontConfig.txt
[GamepadLight]
uiPipboyLightR=0
uiPipboyLightG=255
uiPipboyLightB=0
uiPowerArmorR=255
uiPowerArmorG=173
uiPowerArmorB=0
uiPowerArmorLightR=255
uiPowerArmorLightG=255
uiPowerArmorLightB=255
[Gameplay]
bAllowFlyMountedLiveFastTravel=1
bAllowHavokGrabTheLiving=0
bDismemberRedressLimb=0
bEssentialTakeNoDamage=1
bHealthBarShowing=0
bInstantLevelUp=0
bPreloadPAEnter=1
bPreloadPAExit=1
bTrackProgress=0
fFootIKDistance=1024.0000
fKnockdownTargetMagnitude=100.0000
fMagicTargetLocationExtraLargeActorRadius=256.0000
fMagicTargetLocationNormalActorRadius=32.0000
fMapMarkerUpdateTime=0.0500
fMinTerminalActivateDotProduct=0.5000
fPlayerDisableSprintingLoadingCellDistance=4096.0000
fPlayerHealthSaveOnPauseLimit=0.2500
iActorsDismemberedPerFrame=2
iDetectionPicks=21
iTerminalLockoutTime=10
sTrackProgressPath=\\bgs\Fallout\LevelData\
strPipboyScreenGlowEffect=ScreenGlowEffect01
[General]
bAllowClearOldestBufferedExterior=1
bAllowPluginPreCalcDataWipe=1
bAllowResourceReloading=1
bAllowTextureFallback=1
bAllowTransitionCells=1
bAlwaysActive=0
bAnimateDoorPhysics=0
bBackgroundLoadVMData=1
bBorderRegionsEnabled=1
bCalculateArmorMeshAndTextureFileCounts=1
bChangeTimeMultSlowly=1
bCheckCellOffsetsOnInit=0
bCheckPurgedTextureList=0
bCombineStaticCollectionArtOnClone=1
bCommitTexturesOnMenuLoad=0
bCreate MapsEnable=0
bCRTMemoryChecks=0
bCullingBatch=0
bDebugDismemberments=0
bDebugSpectatorThreats=0
bDefaultCOCPlacement=0
bDegradeDetachedTextures=1
bDisableAllGore=0
bDisableComputeShaderOnCombinations=0
bDisableCustomFaceGeneration=0
bDisableDuplicateReferenceCheck=1
bDisableGearedUp=1
bDisableLargeRefs=1
bDisplayBoundingVolumes=0
bDoMultithreadedVisQuery=1
bEnableBoundingVolumeOcclusion=1
bEnableFileCaching=0
bEnableFileStreamer=1
bEnableFileStreamerForESM=1
bEnableMainMenuBink=1
bExternalLODDataFiles=1
bFacegenDisableMorphs=0
bFixAIPackagesOnLoad=0
bForbidNifErrorMarkers=0
bForceUpdateDiffuseOnly=1
bHealthRegenFromRacePlayerOnly=1
bInstallMenuLoadVideoAsync=0
bKeepDLStringBlocksLoaded=0
bKeepILStringBlocksLoaded=1
bKeepPluginWhenMerging=0
bLaunchVisibilityQueriesInPlayerUpdate=1
bLeveledCreaturesAreMarkers=1
bMergeHavokShape=1
bMinimizeCachedExteriors=0
bMultiThreadMovement=1
bOnlyQueueCellsWhenRefsLoaded=0
bParallelAnimUpdate=0
bPauseOnAltTab=1
bPlayMainMenuMusic=1
bPreCullActors=1
bPreCulledObjectsEnabled=1
bPreemptivelyUnloadCells=0
bPreloadIntroSequence=1
bPreloadLinkedAreas=0
bPreloadPlayerFlyMountPathCells=1
bQueueCellAttachDetach=1
bQueueWarnings=0
bReconstructIDTags=0
bRenamePropertiesOnMaterialSwap=0
bRunMiddleLowLevelProcess=1
bRunVTuneTest=0
bShowCheckMemoryOutput=0
bShowGunTarget=0
bShowLoadingAreaMessage=0
bTaskletActorSceneGraphUpdates=1
bTrackAllDeaths=0
bUseCombinedObjects=1
bUseDebugGamepad=0
bUseEyeEnvMapping=1
bUseFaceGenPreprocessedHeads=1
bUseHardDriveCache=0
bUseLooseScalingFiles=0
bUseMenuLoadCellPreload=1
bUseMenuLoadThreadPrefs=1
bUseMovementBlockedPackage=0
bUseMultibounds=1
bUseOptimizedTextureLoading=1
bUsePlayerFlyMountCellNextCellQueue=1
bUsePlayerFlyMountCellUpdateCustomGridCenter=1
bUsePlayerFlyMountCellUpdateLogic=1
bUsePlayerFlyMountSpeedScale=1
bUsePreCreatedSCOL=1
bUseSeparatePlayerAddressTitle=0
bUseThreadedMorpher=0
bUseThreadedParticleSystem=0
bUseThreadedTempEffects=1
bWarnFinishedCombinationNoCell=0
bWarnOnMaterialCollisions=0
bWarnOnMissingFileEntry=0
bWarnOnRemoveInvalidMod=0
bWarnWhenReplacingInvalidHeadParts=0
fAccurateOcclusionThreshold=768.0000
fAutoCloseDelay=0.5000
fAutoDoorFadeSecs=0.5000
fBendableSplineSagPct=1.4000
fBendableSplineSegmentLengthPct=0.0400
fBetaDeferredKillTimer=15.0000
fBSTaskTime=2.0000
fChancesToPlayAlternateIntro=0.2000
fCloakEffectUpdateInterval=0.5000
fDefaultNPCWeightMax=25.0000
fDefaultNPCWeightMin=25.0000
fDefaultSplineColorR=0.1000
fDefaultSplineColorG=0.1000
fDefaultSplineColorB=0.1000
fDefaultSplineFlexibility=0.0000
fDefaultSplineWindSensibility=0.0000
fElevatorFadeStartTime=4.0000
fEncumberedReminderTimer=30.0000
fFlickeringLightDistance=1024.0000
fLoadGameFadeSecs=1.0000
fMasterFilePreLoadMB=40.0000
fMaxActorVegetationCollisionDistance=1500.0000
fMinPlayerMoveToDistForLoadScreen=128.0000
fNormalDoorFadeSecs=0.4000
fNormalDoorFadeWait=0.0100
fPlayerBulletAutoAimControllerOffset=200.0000
fPlayerFlyingMountBaseTargetSpeed=700.0000
fPlayerFlyMountCellUpdateCustomGridCenterSpeed=600.0000
fPlayerFlyMountMinSpeed=0.4000
fPreVisCameraBufferSize=16.0000
fPrimitiveAlphaDecalVolume=0.2000
fPrimitiveAlphaMultiplier=2.0000
fProcessListsUpdateHighFrameRate=30.0000
fProcessListsUpdateLowFrameRate=20.0000
fProcessListsUpdateTimeMax=2.0000
fProcessListsUpdateTimeMin=0.5000
fRadioMinSignalLevel=0.0500
fRadioPathSearchFailTimeMult=4.0000
fRadioPathSearchInterval=5.0000
fRadioRadiusCheckInterval=0.5000
fRadioStaleLocInterval=1.0000
fSecsBeforeIdle=120.0000
fSmallObjectSize=100.0000
fStoryTellerQuestFindTime=2.0000
fTaskQueueBudgetMS=5.0000
fTeleportPreloadDistance=4096.0000
fTextureUpgradeDisabledMinSpeed=600.0000
fTooCloseToBorderDistance=1024.0000
fUpdateTextureTime=1.5000
fVegetationCollisionActorBaseInfluence=1.5000
fVegetationCollisionPAMultiplier=0.5000
fVegetationCollisionRunningAttenuation=0.2000
iEnumRefsAllowedPerFrame=1
iESMFileStreamerPriority=1
iFPSClamp=0
iIntroSequencePriority=3
iLargeIntRefCount=1000
iLowProcessingMilliseconds=2
iMaxJobThreads=32
iNumBitsForFullySeen=248
iNumHWThreads=4
iPlayerFlyMountHighQueuedRefCount=200
iPrefetchCellBufferSize=65536
iPreloadPlayerFlyMountPathCellsGridSize=3
iPreloadPlayerFlyMountPathCellsMax=6
iPreloadSizeLimit=419430400
iPreloadSizeLimitDefault=26214400
iTextureDegradeDistance0=800
iTextureDegradeDistance1=1500
iTextureUpgradeDistance0=600
iTextureUpgradeDistance1=1200
iUpdateDetectionsAllowedPerFrame=100
sCharGenQuest=0001ED86
sEssentialFileCacheList=
sGamerIconTextureName=BGSUserIcon
sIntroMovie=
sIntroSequence=GameIntro_V3_B.bk2
sLanguage=en
sLocalMasterPath=Data\
sLocalSavePath=Saves\
sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm
sMenuCancelSoundFile=Sound\FX\UI\General\UI_General_Cancel.wav
sMenuFocusSoundFile=Sound\FX\UI\General\UI_General_Focus.wav
sMenuNewGameSoundFile=Sound\FX\UI\UI_Start_01.wav
sMenuOKSoundFile=Sound\FX\UI\General\UI_General_OK.wav
sStartingCell=
sStartingCellX=
sStartingCellY=
sStartingConsoleCommand=
sStartingWorld=
sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2
sTestFile1=Fallout4.ESM
sTestFile10=
sTestFile2=
sTestFile3=
sTestFile4=
sTestFile5=
sTestFile6=
sTestFile7=
sTestFile8=
sTestFile9=
sUnessentialFileCacheList=
sValidNameCharsFile=Interface/FontConfig.txt
uDefaultCombinedObjectLevelsXY=2
uDefaultCombinedObjectLevelsZ=4
uESMPageCacheMaxPageCount=5000
uExterior CellBuffer=47
uiCellFrameCaptureMinTime=25000
uiMemoryLevelBufferSize=10485760
uiMemoryLevelIdle=104857600
uiMemoryLevelIdleCritical=26214400
uiMemoryLevelLoading=419430400
uiMemoryLevelNumPasses=3
uInstallMenuPlayVideoDelay=30
uInterior CellBuffer=3
uiWaitCellReadyTime=5000
uMainMenuDelayBeforeAllowSkip=5000
uMainMenuMusicAttnmB=300
uMainMenuMusicFadeTimeMS=1500
uMaxRadioPathSearchesPerFrame=1
uMenuPreESMAttenmB=1000
uMovieFadeGameAudioMS=4000
uScreenshotFastDelayTimer=200
uScreenshotSlowDelayTimer=5000
[GeneralWarnings]
sGeneralMasterMismatchWarning=Oneor more plugins could not find the correct versions of the master files they depend on.Errors may occur during load or game play.Check the "Warnings.txt" file for more information.
sMasterMismatchWarning=One of the files that "%s"is dependent on has changed since the last save.
[Graphics]
fDefaultLeafAmplitudeRef=10.0000
fDefaultLeafFrequency=4.0000
fPrimitiveAlphaAcousticSpace=0.1500
fPrimitiveAlphaActivator=0.1500
fPrimitiveAlphaCollision=0.1500
fPrimitiveAlphaCurrent=0.2000
fPrimitiveAlphaLight=0.2000
fPrimitiveAlphaLODClipVolume=0.2000
fPrimitiveAlphaMultibound=0.1500
fPrimitiveAlphaOcclusion=0.1500
fPrimitiveAlphaPortal=0.2500
fPrimitiveAlphaRoom=0.2000
fPrimitiveAlphaSoundEmitter=1.0000
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
bGenerateGrassDataFiles=0
bGrassPointLighting=0
fGrassDefaultStartFadeDistance=3500.0000
fGrassFadeRange=1000.0000
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.0050
fWaveOffsetRange=1.7500
iGrassCellRadius=2
iMaxGrassTypesPerTexure=2
iMinGrassSize=20
[HairLighting]
fHairPrimSpecPow=125.0000
fHairPrimSpecScale=0.0200
fHairPrimSpecShift=0.3600
fHairSecSpecPow=160.0000
fHairSecSpecScale=1.2000
fHairSecSpecShift=-0.4000
[HAVOK]
bAddBipedWhenKeyframed=0
bAllowCharacterBumper=1
bDebugMultithreaded=0
bDisableHavokAsserts=0
bDisablePlayerCollision=0
bEnableContactCaching=1
bEnableThreadSafetyChecks=0
bFindContactPointsOnAdd=0
bForceJumpingFromGraph=0
bHavokDebug=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
bRegisterAllVDBViewers=0
bShowDisabledAsserts=0
bUseCastFromOffset=1
bUseCharacterRB=1
bUseCharRBExtrapolation=1
bUseCustomCCShapes=1
bUseUnsupportedCast=1
bUseWorldLock=1
fCameraCasterFadeSittingRadius=45.0000
fCharControllerWarpDistSqr=6000000.0000
fCreatedScrapplePhysicsRadius=64.0000
fDefaultWaterfallCurrentVelocity=6.0000
fFloatingObjectBobbingForceMultiplier=0.1000
fFloatingObjectClampOffsetForceDistanceFromCenter=0.1000
fFloatingObjectFlattenedPrecisionMod=0.0100
fFloatingObjectStartBobAtSubmergedPercent=0.2500
fGoodPosCastCheckDepth=0.1000
fGoodPosCheckDepth=0.1000
fHavokWindMultiplier=1500.0000
fInAirFallingCharGravityMult=1.8500
fJumpAnimDelay=0.7500
fMaxPickTime=0.0030
fMaxPickTimeDebug=0.0600
fMaxPickTimeDebugVATS=0.6000
fMaxPickTimeVATS=0.0300
fMaxRandomDelay=-1.0000
fMaxWindActionTimingDifference=0.8000
fMoveLimitMass=95.0000
fQuadrupedPitchMult=5.7000
fStepHeightModifier=0.5000
fTrapHitEventDelayMS=500.0000
fTriggerEventDelayMS=500.0000
fUnsupportCastLength=1.0000
fUnsupportedGravMult=4.0000
fWaterGravityFactor=0.1000
iEntityBatchRemoveRate=100
iNumCellWorldExtents=128
iNumThreads=7
[HeadTracking]
bDisableHeadTracking=0
fMaxPathLookAtPointDist=512.0000
fMinPathLookAtPointDist=128.0000
fPathLookAtPointTime=2.0000
fUpdateDelaySecondsMax=1.5000
fUpdateDelaySecondsMin=1.0000
iUpdateActorsPerFrame=10
[Imagespace]
bDoRadialBlur=1
bShouldUseDialogueImageSpace=1
fLensFlareFalloffRange=256.0000
fRenderDepthMaxDepth=10000.0000
iRadialBlurLevel=0
[Interface]
bAccumulateInstantDamage=0
bAutoSizeQuickContainer=0
bCanPlayAnotherSoundIfAlreadyDisplaying=0
bCloseMenu=1
bCompMarkerLog=0
bDefRenderLoadingMenu=1
bDialogueCameraDrawDebug=0
bFileUncacheOnMenuOpen=0
bLoadingModel_PlaySoundLoopDuringAutoSpin=0
bScaleformLargeCacheModeAllowed=1
bShowAAAAPattern=0
bShowAllModRanks=0
bShowHUDMessages=1
bShowInventory3D=1
bShowPowerArmorCompassMarker=0
bShowQuickLoadingMessage=0
bShowShaderQuads=0
bShowTutorials=1
bUseAllNonDefaultLoadScreensFirst=0
bUseFuzzyPicking=1
bWrapLevelPercentBetween=1
bWriteTranslationFile=0
f3rdPersonCameraBoneHeightMult=3.0000
f3rdPersonCameraPickBoost=20.0000
fActivatePickLength=180.0000
fActivatePickRadius=16.0000
fAestheticMaskTuningFactor=1.1500
fBackgroundScreenLight2DiffuseColorB=0.8000
fBackgroundScreenLight2DiffuseColorG=0.8100
fBackgroundScreenLight2DiffuseColorR=0.7000
fBackgroundScreenLight2DimmerValue=3.0000
fBackgroundScreenLight2Radius=1024.0000
fBackgroundScreenLight2X=160.0000
fBackgroundScreenLight2Y=96.0000
fBackgroundScreenLight2Z=160.0000
fBackgroundScreenLight3DiffuseColorB=1.0000
fBackgroundScreenLight3DiffuseColorG=1.0000
fBackgroundScreenLight3DiffuseColorR=1.0000
fBackgroundScreenLight3DimmerValue=0.1000
fBackgroundScreenLight3Radius=1024.0000
fBackgroundScreenLight3X=128.0000
fBackgroundScreenLight3Y=-160.0000
fBackgroundScreenLight3Z=-96.0000
fBackgroundScreenLightDiffuseColorB=0.8200
fBackgroundScreenLightDiffuseColorG=0.9600
fBackgroundScreenLightDiffuseColorR=0.9600
fBackgroundScreenLightDimmerValue=1.6000
fBackgroundScreenLightRadius=1500.0000
fBackgroundScreenLightX=-160.0000
fBackgroundScreenLightY=-160.0000
fBackgroundScreenLightZ=128.0000
fBookDistance=110.0000
fBookLight2DiffuseColorB=0.8300
fBookLight2DiffuseColorG=0.9500
fBookLight2DiffuseColorR=0.9800
fBookLight2DimmerValue=1.0000
fBookLight2Radius=400.0000
fBookLight2X=10.0000
fBookLight2Y=75.0000
fBookLight2Z=10.0000
fBookLightDiffuseColorB=0.8300
fBookLightDiffuseColorG=0.9500
fBookLightDiffuseColorR=0.9800
fBookLightDimmerValue=1.7500
fBookLightRadius=400.0000
fBookLightX=100.0000
fBookLightY=350.0000
fBookLightZ=100.0000
fBookMenuLightDiffuseX=1.0000
fBookMenuLightDiffuseY=1.0000
fBookMenuLightDiffuseZ=1.0000
fBookMenuLightDimmerVal=1.3300
fBookMenuLightPosX=0.0000
fBookMenuLightPosY=0.0000
fBookMenuLightPosZ=80.0000
fBookMenuLightSpecularX=650.0000
fBookMenuLightSpecularY=0.0000
fBookMenuLightSpecularZ=0.0000
fBookOpenTime=1000.0000
fBookPosHeightPercentage=0.5000
fBookPosWidthPercentage=0.5000
fBookXRotation=-25.0000
fCharGenBoneTintScanTime=1.0000
fCommandActivatePickRadius=32.0000
fCompMarkerHeight=18.0000
fCompMarkerY=-3.0000
fContainer3DItemScreenPosX=0.5000
fContainer3DItemScreenPosY=0.3500
fContainerMenu_MaxZoomDistance=40.0000
fContainerMenu_MinZoomDistance=-40.0000
fContainerMenu_ThumbstickMin=0.3500
fContainerMenu_ThumbstickToZoomSpeed=35.0000
fCrosshairAlphaPercent=100.0000
fDebugFontSize=13.0000
fDefaultFadePerSecond=1000.0000
fDialogueCameraCollisionCheckDist=128.0000
fExamine3DScreenPositionX=0.5000
fExamine3DScreenPositionY=0.3500
fExamineAnimTime=128.0000
fExplosiveIndicatorScreenRadius=133.2000
fFadeToBlackFadeSeconds=1.0000
fGamepadCursorDeadzone=0.0700
fGamepadCursorSpeed=1400.0000
fGamepadCursorSpeedLooksMenu_G=650.0000
fInspect3DScreenPositionX=0.5000
fInspect3DScreenPositionY=0.5000
fInspectItemScreenScale=1.5000
fInspectModeMaxZoomDistance=42.5000
fInspectModeMinZoomDistance=-42.5000
fInspectModePCControlsZoomMultiplier=3.0000
fInspectModeThumbstickAxisMin=0.3500
fInspectModeThumbstickToPanSpeed=0.5000
fInspectModeTriggerRepeatRate=0.0167
fInspectModeZoomDelta=20.0000
fInventory3DBoundRadiusMult=0.0100
fInventory3DBoundRadiusScale=12.5000
fInventory3DItemPosScale=1.8700
fInventory3DItemPosScaleWide=1.5000
fInventory3DItemPosX=0.0000
fInventory3DItemPosXWide=0.0000
fInventory3DItemPosY=120.0000
fInventory3DItemPosYOffset=-40.0000
fInventory3DItemPosYWide=45.0000
fInventory3DItemPosZ=0.0000
fInventory3DItemPosZOffset=40.0000
fInventory3DItemPosZWide=0.0000
fInventory3DItemRotMouseSpeed=5.0000
fInventory3DItemRotSpeed=1.5000
fInventory3DItemScreenPosX=0.5000
fInventory3DItemScreenPosY=0.5000
fInventory3DItemZoomScale=2.2500
fInventory3DItemZoomSpeed=1.5000
fInventory3DItemZoomX=0.0000
fInventory3DItemZoomY=-500.0000
fInventory3DItemZoomZ=0.0000
fInventory3DMaxScreenThreshold=0.7000
fInventory3DMinScreenThreshold=0.2500
fInventory3DTransitionTime=0.0000
fInventoryLight2DiffuseColorB=1.0000
fInventoryLight2DiffuseColorG=1.0000
fInventoryLight2DiffuseColorR=1.0000
fInventoryLight2DimmerValue=2.2500
fInventoryLight2Radius=2000.0000
fInventoryLight3DiffuseColorB=0.6300
fInventoryLight3DiffuseColorG=0.6700
fInventoryLight3DiffuseColorR=0.7100
fInventoryLight3DimmerValue=2.5000
fInventoryLight3Radius=1800.0000
fInventoryLightDiffuseColorB=0.7850
fInventoryLightDiffuseColorG=0.7580
fInventoryLightDiffuseColorR=0.6410
fInventoryLightDimmerValue=7.0000
fInventoryLightRadius=2400.0000
fInventoryMenuLight2X=500.0000
fInventoryMenuLight2Y=-250.0000
fInventoryMenuLight2Z=400.0000
fInventoryMenuLight3X=-650.0000
fInventoryMenuLight3Y=-512.0000
fInventoryMenuLight3Z=-300.0000
fInventoryMenuLightX=-300.0000
fInventoryMenuLightY=600.0000
fInventoryMenuLightZ=460.0000
fLargeActivatePickLength_G=500.0000
fLoadingMenuSceneLight2DiffuseColorB=0.7400
fLoadingMenuSceneLight2DiffuseColorG=0.7800
fLoadingMenuSceneLight2DiffuseColorR=0.6400
fLoadingMenuSceneLight2DimmerValue=12.0000
fLoadingMenuSceneLight2Radius=4000.0000
fLoadingMenuSceneLight2SpotFOV=10.0000
fLoadingMenuSceneLight2X=1450.0000
fLoadingMenuSceneLight2Y=2400.0000
fLoadingMenuSceneLight2Z=1700.0000
fLoadingMenuSceneLight3DiffuseColorB=0.7400
fLoadingMenuSceneLight3DiffuseColorG=0.8200
fLoadingMenuSceneLight3DiffuseColorR=0.8000
fLoadingMenuSceneLight3DimmerValue=1.2000
fLoadingMenuSceneLight3Radius=5000.0000
fLoadingMenuSceneLight3SpotFOV=10.0000
fLoadingMenuSceneLight3X=400.0000
fLoadingMenuSceneLight3Y=-800.0000
fLoadingMenuSceneLight3Z=220.0000
fLoadingMenuSceneLightDiffuseColorB=0.9000
fLoadingMenuSceneLightDiffuseColorG=1.0000
fLoadingMenuSceneLightDiffuseColorR=1.0000
fLoadingMenuSceneLightDimmerValue=8.5000
fLoadingMenuSceneLightRadius=5000.0000
fLoadingMenuSceneLightSpotFOV=10.0000
fLoadingMenuSceneLightX=-1800.0000
fLoadingMenuSceneLightY=1000.0000
fLoadingMenuSceneLightZ=1500.0000
fLoadingModel_DefaultSpinRate=0.0800
fLoadingModel_MaxScreenThresholdX=0.8500
fLoadingModel_MaxZoomDistance=1.0000
fLoadingModel_MinScreenThresholdX=0.1500
fLoadingModel_MinZoomDistance=-1.0000
fLoadingModel_MouseToRotateSpeed=0.0050
fLoadingModel_MouseToZoomSpeed=0.0250
fLoadingModel_ThumbstickAxisMin=0.3500
fLoadingModel_ThumbstickToPanSpeed=0.2000
fLoadingModel_ThumbstickToRotateSpeed=0.6000
fLoadingModel_TriggerRepeatRate=0.0167
fLoadingModel_TriggerZoomSpeed=0.0200
fLockCenterOffset=1.3000
fLockMaxAngle=90.0000
fLockpickingBrightness=2.5000
fLockpickLightDiffuseColorB=0.8300
fLockpickLightDiffuseColorG=0.9500
fLockpickLightDiffuseColorR=0.9800
fLockpickLightDimmerValue=1.7500
fLockpickLightRadius=400.0000
fLockpickLightX=100.0000
fLockpickLightY=1000.0000
fLockpickLightZ=100.0000
fLockpickMenuLightDiffuseX=0.9500
fLockpickMenuLightDiffuseY=0.9840
fLockpickMenuLightDiffuseZ=0.9000
fLockpickMenuLightPosX=30.0000
fLockpickMenuLightPosY=-25.0000
fLockpickMenuLightPosZ=100.0000
fLockpickMenuLightRadius=480.0000
fLockPositionX=0.0000
fLockPositionY=-10.0000
fLockPositionYWide=70.0000
fLockPositionZ=1.0000
fLockRotationSpeed=80.0000
fLockRotCenterOffsetX=-0.2000
fLockRotCenterOffsetZ=1.4000
fLongRangeUICameraFarDistance=25000.0000
fLongRangeUICameraNearDistance=100.0000
fLooksMenuBodyMouseScale=0.0010
fLooksMenuBoneTintColorB=0.0000
fLooksMenuBoneTintColorG=1.0000
fLooksMenuBoneTintColorR=0.0000
fLooksMenuBoneTintPulseRate=0.0050
fLooksMenuDirectionRepeatRateLong=0.2000
fLooksMenuDirectionRepeatRateShort=0.0500
fLooksMenuHeadMousePitchScale=0.1100
fLooksMenuHeadMouseSculptScale=0.1000
fLooksMenuHeadMouseYawScale=0.1100
fLooksMenuHeadTrackPitchMax=30.0000
fLooksMenuHeadTrackPitchMin=-30.0000
fLooksMenuHeadTrackPitchScale=70.0000
fLooksMenuHeadTrackYawMax=60.0000
fLooksMenuHeadTrackYawMin=-60.0000
fLooksMenuHeadTrackYawScale=70.0000
fLooksMenuLookAtHeadOnGain=0.1000
fMaxActivateHeadingDiff=3.1416
fMaxSubtitleDistance=1500.0000
fMaxSubtitleWidth=1000.0000
fMinSecondsForLoadFadeIn=1.5000
fModOffset=5.0000
fModZoom=0.8000
fNoteDistance=36.0000
fPackratRatio=340282346638528860000000000000000000000.0000
fPAEmergencyLightBlinkPercent=0.1500
fPickMouseRotationSpeed=15.0000
fPickRotationSpeed=400.0000
fPipboy3DItemScreenPosX=0.7200
fPipboy3DItemScreenPosY=0.3500
fPipboy3DItemScreenScale=0.6000
fPipboyDeadZone=0.8500
fPowerArmorCriticalDamagePercent=25.0000
fPowerArmorEnvironmentalRadsMultiplier=5.0000
fPrompt_DurationSecs=20.0000
fPrompt_HoldDownSecs=0.3000
fQuestFadePerSecond=150.0000
fSafeZoneX=15.0000
fSafeZoneXWide=64.0000
fSafeZoneXWide16x10=64.0000
fSafeZoneY=15.0000
fSafeZoneYWide=36.0000
fSafeZoneYWide16x10=36.0000
fShadedBackgroundDimFactor=4.5000
fSpacingBetweenStarAndSkull=4.0000
fUIBackgroundModel_TranslateX=0.0000
fUIBackgroundModel_TranslateY=475.0000
fUIBackgroundModel_TranslateZ=0.0000
fUICameraFarDistance=15000.0000
fUICameraNearDistance=15.0000
fUIFlatModel_TranslateX=0.0000
fUIFlatModel_TranslateY=350.0000
fUIFlatModel_TranslateZ=0.0000
fUIHUDGlass_TranslateX=0.0000
fUIHUDGlass_TranslateY=350.0000
fUIHUDGlass_TranslateZ=0.0000
fUIMaskRectEdgeSharpness=800.0000
fUIPowerArmorGeometry_TranslateX=0.0000
fUIPowerArmorGeometry_TranslateY=350.0000
fUIPowerArmorGeometry_TranslateZ=0.0000
fUIRaceSexLight2DiffuseColorB=0.8300
fUIRaceSexLight2DiffuseColorG=0.9500
fUIRaceSexLight2DiffuseColorR=0.9800
fUIRaceSexLight2DimmerValue=1.7500
fUIRaceSexLight2Radius=1400.0000
fUIRaceSexLight2X=0.5000
fUIRaceSexLight2Y=150.0000
fUIRaceSexLight2Z=60.5000
fUIRaceSexLightDiffuseColorB=0.8300
fUIRaceSexLightDiffuseColorG=0.9500
fUIRaceSexLightDiffuseColorR=0.9800
fUIRaceSexLightDimmerValue=0.6500
fUIRaceSexLightRadius=1400.0000
fUIRaceSexLightX=0.5000
fUIRaceSexLightY=600.0000
fUIRaceSexLightZ=60.5000
fUnlockDoorDelay=1.5000
fVATSBackgroundRectScale=1.0000
fVATSMouseLimbPickMinimumPrecision=0.9985
fWorkbenchItemScreenScale=1.5000
fWorkshopAnimTime=500.0000
fWorkshopDirectionalLightColorB=0.6500
fWorkshopDirectionalLightColorG=0.7000
fWorkshopDirectionalLightColorR=0.7000
fWorkshopDirectionalLIghtDimmer=3.0000
fWorkshopDirectionalLightXYAngle=-80.0000
fWorkshopDirectionalLightZAngle=-20.0000
fWorkshopFadeOut3DAlpha=0.7500
fWorkshopMenuItem3DCameraFOR=53.0000
fWorkshopMenuItem3DScale=6.0000
fWorkshopMenuItemGlassPosition=570.0000
fWorkshopReenterTime=45.0000
fWorkshopRepeatTime=0.2500
fWorkshopRotateSpeed=1.0000
fXPAnimSpeed=0.0025
iDefaultWaitHours=1
iDialogueSC_Easy_GlowB=45
iDialogueSC_Easy_GlowG=73
iDialogueSC_Easy_GlowR=125
iDialogueSC_Easy_TintB=57
iDialogueSC_Easy_TintG=255
iDialogueSC_Easy_TintR=240
iDialogueSC_Hard_GlowB=6
iDialogueSC_Hard_GlowG=12
iDialogueSC_Hard_GlowR=124
iDialogueSC_Hard_TintB=55
iDialogueSC_Hard_TintG=86
iDialogueSC_Hard_TintR=238
iDialogueSC_Med_GlowB=14
iDialogueSC_Med_GlowG=58
iDialogueSC_Med_GlowR=139
iDialogueSC_Med_TintB=22
iDialogueSC_Med_TintG=164
iDialogueSC_Med_TintR=240
iGamepadCursorMouseOverride=1
iHUDColorAltWarningB=0
iHUDColorAltWarningG=242
iHUDColorAltWarningR=255
iHUDColorWarningB=55
iHUDColorWarningG=86
iHUDColorWarningR=238
iMaxDirectionalHitIndicators=16
iMaxExplosiveIndicators=8
iMaxViewCasterPicksFuzzy=5
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
sCharGenBoneTintMaskTexture=Interface/CharacterGen/SelectionTest_d.dds
sCharGenBoneTintScanTexture=Effects/Gradients/CGScanGrad.dds
sCreditsFile=Interface/Credits.txt
sFlatModelMaterial_Shadow=Materials\Interface\ModMenuShadow.BGEM
sFlatModelMaterial=Materials\Interface\HUDGlassFlat.BGEM
sFlatModelMesh_Shadow=HUDShadowFlat
sFlatModelMesh=HUDGlassFlat
sFlatModelNif=Interface/Objects/HUDGlassFlat.nif
sFlatModelNif16x10=Interface/Objects/HUDGlassFlat16x10.nif
sForcedLoadScreenEditorID=
sHUDGlassMesh_Shadow=HUDShadow
sHUDGlassNif=Interface/Objects/HUDGlassFlat.nif
sPowerArmorGeometryNif=Interface/Objects/PADashDials01.nif
sSalesmanActorID=0xabfa0
uAmmoCounterFadeTimeMS=10000
uConfirmContainerTakeAllMinimumItems=11
uDelayBeforePlayingXPSoundMS=317
uDelayBetweenLastObjectiveAndQuestCompleteOrFailed=1000
uHUDMessageThrottleTimeMS=5000
uInstantRadiationDisplayDurationMS=1000
uLoadingModel_DelayBeforeAutoSpin=1000
uLoadingModel_DelayBeforeSoundLoopEnds=100
uLocationTextDisplayTime=4000
uLocationTextThrottleTimeMS=30000
uMaxLooksMenuFaceUpdateRate=100
uMaxSubtitleFontSize=21
uMidSubtitleFontSize=21
uMinSubtitleFontSize=12
uModConsumptionSoundTime=250
uNotificationPostDisplayCooldown=2000
uNotificationSyncedXPStartDelayMS=1000
uObjectiveVignetteDisplayTime_Max=8000
uObjectiveVignetteDisplayTime_Min=4000
uPlayBinkMenuSkipWindow=3000
uQuestVignetteDisplayTime_Max=10000
uQuestVignetteDisplayTime_Min=6000
uRadCounterFadeInDurationMS=100
uRadCounterFadeOutDurationMS=250
uRadiationSoundDurationMS=2000
uRadRadiationSoundFadeMS=250
uRadWarningDisplayTimeMS=1000
uSaveLoadMessageMinDuration=1500
uSubtitleB=187
uSubtitleG=187
uSubtitleR=187
uVATSMouseLimbPickEdgeSwitch=20
uVaultBoyConditionDisplayTime=5000
uXPCooldownTimer=250
uXPLevelUpDelay=5250
uXPNormalDelay=1000
uXPSoundCooldownTimer=1000
[Landscape]
bCurrentCellOnly=0
bDrawQuadBorders=1
fLandBorderHeightFt=1.0000
fLandFriction=2.5000
fLandTextureTilingMult=1.5000
fQuadBorderHeightFt=0.5000
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iQuadBorderB=255
iQuadBorderG=255
iQuadBorderR=0
sDefaultLandDiffuseTexture=Ground\CommonwealthDefault01_d.dds
sDefaultLandNormalTexture=Ground\CommonwealthDefault01_n.dds
sDefaultLandSpecularTexture=Ground\CommonwealthDefault01_s.dds
[LANGUAGE]
sFailureMessage=Somethingis broken
sSysUtil_AutoSaveWarning=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_AwardsConfiguring=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_AwardsInstalling=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_AwardsLoading=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_AwardsReinstalling=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_AwardsUpdating=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_DirtyDisc=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_DiscEject=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_GameContentInstalling=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_GameDataCorrupt=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_GameDataInsufficientSpace=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_NPDRMInstalling=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_Retry=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_SaveDataCreateNew=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_SaveDataInsufficientSpace=NoDefaultstring.Must be loaded fromINIFile
sSysUtil_SaveDataOwnershipWarning=NoDefaultstring.Must be loaded fromINIFile
[bLightAttenuation]
bOutQuadInLin=0
bUseConstant=0
bUseLinear=0
bUseQuadratic=1
fConstantValue=0.0000
fLinearRadiusMult=1.0000
fLinearValue=3.0000
fQuadraticRadiusMult=1.0000
fQuadraticValue=16.0000
uLinearMethod=1
uQuadraticMethod=2
[LightingShader]
fDecalLODFadeEnd=0.0600
fDecalLODFadeStart=0.0500
fDrySpeed=0.0200
fEnvmapLODFadeEnd=0.1000
fEnvmapLODFadeStart=0.0900
fEyeEnvmapLODEnd=0.0500
fRefractionLODFadeEnd=0.0300
fRefractionLODFadeStart=0.0250
fSpecularLODFadeEnd=0.1000
fSpecularLODFadeStart=0.0900
fWetSpeed=0.0300
[LOD]
bDisplayLODLand=1
bFadePortals=1
bMeshLODRenderAllLevels=0
bUseTextureUpgrade=1
fActorLODMax=15.0000
fActorLODMin=5.0000
fDistanceMultiplier=1.0000
fFadeInThreshold=0.7000
fFadeInTime=1.2000
fFadeOutThreshold=0.3000
fFadeOutTime=2.0000
fItemLODMax=10.0000
fItemLODMin=1.5000
fLightLODFadeMax=3000.0000
fLightLODFadeMin=0.0000
fLODBoundRadiusMult=10.0000
fLodDistance=500.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutPercent=0.6000
fLODLandDropAmount=230.0000
fLODLandVerticalBias=0.0000
fLODMultTrees=0.5000
fMeshLODFadeScalarMax=3.0000
fMeshLODFadeScalarMin=1.0000
fObjectLODMax=30.0000
fObjectLODMin=5.0000
fPortalFadeMultiplier=1000.0000
fSpecularLODFadeMax=0.2000
fSpecularLODFadeMin=0.0000
fTalkingDistance=2000.0000
iFadeNodeMinNearDistance=500
uDistantObjectExtraHideDelayMS=0
[MAIN]
bDefaultLandscape_WetnessControl_UseScreenSpaceReflections=1
bEnableLipLookup=1
bPrimitivesOn=0
bRainSplash=0
bShowCrewOnMainMenu=1
bSkipFurnitureMarkerVisualization=0
bUseWaterHDR=1
fDefaultLandscape_WetnessControl_EnvMapScale=1.5000
fDefaultLandscape_WetnessControl_FresnelPower=0.6500
fDefaultLandscape_WetnessControl_Metalness=0.3500
fDefaultLandscape_WetnessControl_SpecMin=0.3000
fDefaultLandscape_WetnessControl_SpecPowerScale=2.7500
fDefaultLandscape_WetnessControl_SpecScale=0.5000
fDensityDistModifier=0.0890
fDirectionDeadZone=0.0250
fFollowingCompanionFailsAtDistanceRatio=2.0000
fFollowingCompanionPreferredWarpDistance=400.0000
fIronSightsFOVRotateMult=1.0000
fLowPerfCombatantVoiceDistance=1000.0000
fMaxBoneSpeedBeforeDefaultStiffness=50.0000
fMaxSplashSize=8.0000
fMinSplashSize=3.0000
fPipboyItemRotateSpeed=0.5000
fPipboyLightShadowDepthBias=8.0000
fQuestScriptDelayTime=5.0000
fSecondsToBlendOut1stPersonRotationOffset=0.6000
fThirdPersonTransitionExtraAngularSpeed=90.0000
fVertibirdAvoidNodeSize=185.0000
fVertibirdAvoidNodeSpacing=80.0000
iDetectionHighNumPicks=40
iMaxQuestObjectives=3000
iPipboyColorB=23
iPipboyColorG=255
iPipboyColorR=20
sControlsRemapFile=ControlMap_Custom.txt
sSaveGameFaceScreenshotName=BGSSaveLoadHeader_FaceScreenshot
sSaveGameScreenshotName=BGSSaveLoadHeader_Screenshot
uFollowingCompanionFailsBeforeWarpAttempt=20
uMaxRainSplashPerFrame=32
uPAEmergencyLIghtBlinkTimer=1000
uRainSplashBufferSize=16
[MapMenu]
bCullLocalMap=1
fLocalCompanionMapLoadedAreaRadius_Interior=4096.0000
fLocalCompanionMapLoadedAreaRadius=4096.0000
fLocalCompanionMapMinFrustumWidth_Interior=4096.0000
fLocalCompanionMapMinFrustumWidth=4096.0000
fLocalCompanionMapRatio=0.6300
fLocalMapLoadedAreaRadius_Interior=4096.0000
fLocalMapLoadedAreaRadius=4096.0000
fLocalMapMinFrustumWidth_Interior=4096.0000
fLocalMapMinFrustumWidth=4096.0000
fMapLocalHeight=15000.0000
fMapMoveSpeedMult_G=65.0000
uiCompanionLocalMapMaxCells=5
uiLocalMapRenderDelay=4
uLockedObjectMapLOD=16
uLockedTerrainLOD=32
[Menu]
bUseConsoleHotkeys=0
iConsoleHistoryCharBufferSize=16384
iConsoleSelectedRefColor=0
iConsoleSizeScreenPercent=40
iConsoleTextSize=20
rConsoleHistoryTextColor=153,153,153
rConsoleTextColor=255,255,255
rDebugTextColor=255,251,233
sConsoleDefaultINI=Fallout4ConsoleDefault.ini
sConsoleINI=Fallout4Console.ini
sConsoleNetworkPath=\\bgs\f4\users\
uUISaveBatchLoadInterval=125
[MESSAGES]
bAllowYesToAll=1
bBlockMessageBoxes=1
bDisableAssertQueuing=1
bFaceGenWarnings=0
bShowMissingAudioWarnings=1
bShowMissingLipWarnings=1
bUseWindowsMessageBox=0
iFileLogging=0
[NavMeshGeneration]
bFixPortalEdgeindices=0
bGlobalNavMeshCheck=0
bGlobalNavMeshCheckDeleteWarningTriangles=0
uNavmeshTriangleCountInteriorWarnThreshold=5000
uNavmeshTriangleCountWarnThreshold=3500
[Papyrus]
bAssertOnOverflow=0
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fExtraTaskletBudgetMS=1.2000
fPostLoadUpdateTimeMS=500.0000
fUpdateBudgetMS=1.2000
iMaxAllocatedMemoryBytes=153600
iMaxMemoryPageSize=512
iMaxStackDepth=100
iMinMemoryPageSize=128
sTraceStatusOfQuest=
[Pathfinding]
bAttemptMovementTransitionAnimations=1
bAttemptTurnToRunAnimations=1
bAvoidBoxTriggersFailure=0
bBackgroundNavmeshUpdate=1
bBackgroundPathing=1
bContinueTweeingAfterTweenerEnd=1
bCreateDebugInfo=0
bCutDoors=1
bDisableUnloadedPaths=0
bFacePathVector=1
bFixNavmeshInfosOnLoad=0
bFlightFavorXYCorrectionOnPathFailure=1
bPathFollowerTweenBackToPathCenter=1
bRangingDebugDraw=0
bShouldTryPathEndIdles=1
bShouldTurnBackToPathDuringFollow=1
bStaticAvoidanceTriggerMovementBlocked=0
bTweenToFullRotationSpeed=0
bUseActorAvoidance=1
bUseActorAvoidBox=1
bUseCompanionWarping=1
bUseNavmeshRaycastRange=1
bUsePathDerivedCompanionWarping=1
bUseRayCasts=1
bUseStraightLineCheckFirst=1
bUseTangentSmoothing=1
bUseTaskletsToRecomputeBounds=0
bUseTweenedAnimations=1
bUseVelocityObstacles=1
bWarnIfHighLevelSearchFails=0
bWarpOnConsecutiveFailures=1
fAcceptableErrorRatio=0.9000
fAICombatTurnSpeedScale=2.5000
fAITurnSpeedScale=1.5000
fAngleGainRotationSpeedMinScale=0.5000
fAngleGainSpeedMinScale=0.7500
fAvoidanceDistanceRadiusMult=1.0000
fAvoidanceTimeDelta=3.0000
fAvoidNodeCost=24.0000
fAvoidNodeRadiusAdd=11.0000
fAvoidPreferredTriangleCrossingMultiplier=10.0000
fAvoidPreferredTriangleMultiplier=3.0000
fBackPedalAngle=160.0000
fBadTriangleMultiplier=100.0000
fCriticalPathDistanceForCompanionWarping=6000.0000
fDefaultAvoidBoxAvoidNodeRadius=32.0000
fDefaultAvoidNodeCost=32.0000
fDefaultPreferredFactor=0.5000
fDefaultStaticAvoidNodeRadius=32.0000
fDefaultTangentSmoothingFactor=1.0000
fDefaultTimeAheadToCalculateGoal=2.0000
fDistanceModForInteriorCompanionWarping=0.7000
fDistanceToCheck=100.0000
fDistanceToStopMultiplierToBuildNewPath=1.2000
fDistFromPathForFollowingRadiusMult=4.0000
fDropDownLedgeMaxXYJumpDistance=150.0000
fExpensiveDoorCost=30000.0000
fFindMaxSpeedMinParamIncrementPercent=0.1000
fFlightBankScale=1.0000
fFlightDistToStopGoalForEaseIn=400.0000
fFlightLandingSearchRadiusBaseDefault=550.0000
fFlightLandingSearchStartDist=4096.0000
fFlightPathFaceTargetDistScale=1.5000
fFlightSpeedGain=0.0300
fFlightStopGoalEaseInGain=0.1000
fFlightStopGoalEaseInScale=0.1000
fFlightTweenGain=0.1000
fFollowerTeleportOffsetFudge=30.0000
fLedgeJumpHeightBuffer=16.0000
fLookAtPointZOffset=30.0000
fMaxAcceptablePercentDesiredSpeed=2.0000
fMaxAcceptablePercentStartSpeed=2.0000
fMaxAngleDeltaToTurnInPlace=15.0000
fMaxAngleToConsiderFacingAndDirectionAligned=0.7500
fMaxAngleToCrossBlend=45.0000
fMaxAvoidanceRadius=512.0000
fMaxCollisionTime=1.0000
fMaxDistanceFromNavmeshMult=0.2500
fMaxDistanceMoved=5.0000
fMaxDistanceToOpenDoor=150.0000
fMaxDistFromPathRadiusMult=5.0000
fMaxEdgeLength=512.0000
fMaxFitnessMultiplier=2.0000
fMaxHeightFromNavmeshToObstacleBoxBottom=128.0000
fMaxHeightFromObstacleBoxToToNavmesh=16.0000
fMaxOffsetFromPathToIgnoreSqr=400.0000
fMaxPathDistanceForCompanionWarping=4000.0000
fMaxPercentDesiredOrientationAngleToTween=1.0000
fMaxSpeedPercentageDifferenceToAttemptFootSync=0.0500
fMaxSpeedPercentageReachedToMakeNewPath=0.1000
fMaxTimeBlockedByActors=1.0000
fMaxTimeSizeAvoidNode=1.0000
fMaxTimeToStartMoving=1.0000
fMinAvoidanceRadius=256.0000
fMinCollisionTime=0.2500
fMinFailureDistance=50.0000
fMinimalUsePathingCost=409600.0000
fMinPathDistanceForCompanionWarping=2000.0000
fMinStairSpeed=80.0000
fMinTimeToStartMoving=0.2500
fMovementBlockedTimer=0.0200
fNavmeshBoundsActorRadiusMultiplier=1.0000
fNavmeshBoundsMinTimeOfImpact=0.0333
fNodeDistanceThreshold=25.0000
fObstacleManagerMinHeight=48.0000
fObstacleManagerMinWidth=16.0000
fObstacleUpdateDeltaWhenMoving=1.0000
fObstacleUpdateDeltaWhenUnknown=5.0000
fPathEndIdlePickLocationDistanceMult=2.0000
fPathingFaceTargetLenToSourcePadScale=1.2500
fPathingLargeActorRadius=80.0000
fPathManagerDebugInfoWindow=1.0000
fPathToAnimLengthMaxMultiplier=2.0000
fPercentageOfRadiusToStartPathingIntoRequest=0.8000
fPercentOfPathToJumpForCompanionWarping=0.7000
fPOVSmootherAvoidNodeCost=7.0000
fPrecentageMinRadiusToGetFollowersTo=0.9000
fPreferredTriangleMultiplier=0.0100
fRotateTowardsPathThreshold=5.0000
fRotSpeedCondScaleMin=0.5000
fShortPathRadiusMult=2.0000
fSlowDownMultiplier=0.5000
fSmoothingStepHeight=25.0000
fSprintAccelerationMult=10.0000
fSprintAngleToPathThreshold=5.0000
fSprintDistToPathThresholdRadiusMult=0.5000
fStaticPathTangentSmoothingFactor=0.5000
fTangentMagnitudeForPathEndpoints=1.0000
fTeleportNodeAngleTolerance=5.0000
fTotalDisplacementThresholdRadiusMult=0.6600
fTotalTimePadding=0.5000
fTotalTimeThreshold=1.0000
fTweenerAnimDurationOffset=0.1000
fTweeningMaxPercentSpeedDelta=0.2000
fWarpMaxTime=4.0000
fWarpPathOffset=100.0000
fWarpRequestActorRadius=5.0000
fWaterTriangleCostMultiplier=4.0000
fWaterTriangleCrossingCostMultiplier=5.0000
fWeightOfMovementAnglePercentageToTies=0.3000
fWeightOfOrientationPercentageToTies=0.5000
fWeightOfSpeedPercentageToTies=0.2000
fWrongRotationalDirectionAdditiveToTies=0.2000
iDefaultRetryCount=3
iFindMaxSpeedMinIterationCount=10
iFlightLandingSearchMaxAttempts=5
iMaxActorsToAvoid=10
iMaxAvoidBoxCheckPerFrame=2
iMaxObstacleBuildPerFrame=1
iMaxPathRequestsPerFrameTracked=32
iMaxQueuedPathingRequests=50
iPathRequestsAllowedPerFrame=2
iWarpMaxPathFailureCount=3
uiMaxFailedUpdatesWaitingForPath=60
uiSmallNavmeshInfoPathSC=3
[Pathing]
bValidateTravelCommand=1
fActivateDoorFailedTimer=5.0000
fActorAvoidanceDialogRadiusMult=2.0000
fINIDetectDoorsForPathingTime=0.5000
fMaxCommandTravelShiftMult=1.5000
fMaxDistanceToPathToFurniture=500.0000
fMinDistToJog=1200.0000
fMinDistToRun=1400.0000
fMinDistToWalkFast=500.0000
[Pipboy]
bPipboyDisableFX=0
bPipboyEffectColorOnLight=1
bTEMPGridRowsByLevel=0
fGamepadCursorSpeed=500.0000
fPAEffectColorB=0.4100
fPAEffectColorG=0.8200
fPAEffectColorR=1.0000
fPipboyEffectColorSaturationMesh=0.6500
fPipboyEffectColorSaturationOnLight=0.3900
fPipboyFlickerBrightness=-0.1000
fPipboyFlickerDelayMax=25.0000
fPipboyFlickerDelayMin=15.0000
fPipboyFlickerDurationMax=0.6000
fPipboyFlickerDurationMin=0.1000
fPipboyFlickerFrequency=22.0000
fPipboyGridMoveSpeed=600.0000
fPipboyGridZoomSpeed=2.0000
fPipboyGridZoomWheelSpeed=2.0000
fPipboyLargeBurstFadeRate=4.0000
fPipboyLargeBurstIntensity=1.0000
fPipboyLoopFadeTimeSeconds=0.5000
fPipboyMouseAdjust=0.1000
fPipboyMouseRotateSpeed=0.0001
fPipboyPulseIntensity=0.5000
fPipboyPulseRate=0.5000
fPipboyRotateFollowSpeed=1.1000
fPipboyRotateSpeed=0.5000
fPipboyShudderDuration=16.0000
fPipboyShudderIntensity=0.2000
fPipboySmallBurstFadeRate=2.0000
fPipboySmallBurstIntensity=0.2500
fPipboyVerticalHoldCount=3.0000
fPipboyVerticalHoldRate=8.0000
fPipboyVerticalScanDelayMax=10.0000
fPipboyVerticalScanDelayMin=3.0000
fPipboyVerticalScanRate=0.5000
fRadioStaticBurstFreq=0.0500
fRadioStationChaseSpeed=1.0000
fScanlineFrequency=200.0000
uPipboyConstraintHeight_PowerArmor=380
uPipboyConstraintHeight=510
uPipboyConstraintTLX_PowerArmor=160
uPipboyConstraintTLX=75
uPipboyConstraintTLY_PowerArmor=160
uPipboyConstraintTLY=95
uPipboyConstraintWidth_PowerArmor=555
uPipboyConstraintWidth=725
[RagdollAnim]
fDesiredVel=1.5000
fDetectionUpdateTimeSec=5.0000
fImpulseLimit=15.0000
[SaveGame]
bAllowProfileTransfer=0
bAllowScriptedAutosave=1
bAllowScriptedForceSave=1
bConvertNonUtilitySaves=0
bCopyLoadGameToHostOrMemStick=0
bCopySaveGameToHostOrMemStick=0
bDisableAutoSave=0
bDisplayMissingContentDialogue=1
bDownloadOldSaves=1
bOutputSaveGameScreenshot=0
bUseAsyncDownload=0
bUseSaveGameHistory=0
fSaveGameFadeInDuration=-1.0000
iAutoSaveCount=3
iSaveGameBackupCount=1
iWarningMinimumDiskSpaceSize=26214400
sSaveGameGameVersionOutdated=This save game was created on a later version of Fallout4.Please download any updates.
sSaveGameSafeMarkerID=1DC0A
[ScreenSplatter]
bBloodSplatterEnabled=1
[SpeedTree]
fLocalTreeMipMapLODBias=-0.2500
fLODTreeMipMapLODBias=-0.7500
[Sslr]
bSSLRMipmapGeneration=1
fSSLRAngleThreshold=0.2000
fSSLRBlendingPower=1.0000
fSSLREdgeFadeFactor=0.2000
fSSLRIntensity=1.0000
fSSLRRayStepScale=5.0000
fSSLRVerticalAlignmentPower=2.0000
fSSLRVerticalBlurPower=10.0000
fSSLRVerticalStretchingPower=1.0000
fWaterBlurRatio=0.9000
[SSSSS]
fSSSSS1stPersonDepthMultiplier=9.0000
fSSSSSDepthCorrection=2.5000
fSSSSSPower=4.0000
[StreamInstall]
bSkipStreamInstall=1
[TerrainManager]
bDisplayCloudLOD=1
bEnableCrossfading=1
bKeepLowDetailTerrain=1
bUseNewTerrainSystem=1
fCameraAboveMaxHeightThreshold=2048.0000
fFadeSeconds=1.0000
fLODLandSpecPower=0.2200
fLODLandSpecScale=0.0600
uDistantTreeBlockCacheSizePerCell=1
[TestAllCells]
bFileCheckModelCollision=0
bFileControllerOnRoot=1
bFileGoneMessage=1
bFileNeededMessage=1
bFileShowIcons=1
bFileShowTextures=1
bFileSkipIconChecks=0
bFileSkipModelChecks=0
bFileTestLoad=0
bFileUnusedObject=0
[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
bForceFullDetail=0
bPickSkinnedTrees=0
fFlutterTurbulentC0=1.0000
fFlutterTurbulentC1=3.0000
fFlutterTurbulentC2=5.0000
fFlutterTurbulentC3=7.0000
fFlutterTurbulentSinC0=25.0000
fFlutterTurbulentSinC1=-0.1000
fFlutterTurbulentSinC2=0.0000
fFlutterTurbulentSinC3=0.2500
fUpdateBudget=1.5000
[VATS]
bVATSAllowNoKill=0
bVATSCriticalDeathPlayback=0
bVatsDebug=0
bVATSDisable=1
bVATSForceRanged=0
bVATSIgnoreProjectileTest=0
bVATSMovementEvents=0
bVATSMultipleCombatants=0
bVATSPlayerDeath=1
bVATSRangedSelective=1
bVATSSmartCameraCheckDebug=0
fModMenuEffectScanlineFrequency=180.0000
fVATSAttackTimeSecMin=0.3000
fVATSCastingAfterKillDelay=1.2000
fVatsEffectBurstFadeRate=5.0000
fVatsEffectBurstIntensity=1.5000
fVatsEffectFlickerBrightness=-0.1000
fVatsEffectFlickerDelayMax=15.0000
fVatsEffectFlickerDelayMin=5.0000
fVatsEffectFlickerDurationMax=0.6000
fVatsEffectFlickerDurationMin=0.1000
fVatsEffectFlickerFrequency=22.0000
fVatsEffectPulseIntensity=0.5000
fVatsEffectPulseRate=0.5000
fVatsEffectScanlineFrequency=180.0000
fVatsEffectVerticalScanDelayMax=5.0000
fVatsEffectVerticalScanDelayMin=1.0000
fVatsEffectVerticalScanRate=0.5000
fVATSEnterSec=0.0000
fVATSExitSec=0.0000
fVATSFOVSpring=50.0000
fVATSFreeLookFOVPercent=0.6000
fVATSInitialTargetAngleWeight=10.0000
fVATSInputFreeLookDelay=0.5000
fVATSKillMoveEnd=4.0000
fVATSLightAngle=0.0000
fVatsLightColorB=0.7000
fVatsLightColorG=0.7000
fVatsLightColorR=0.7000
fVATSLightDistance=100.0000
fVATSLightElevation=100.0000
fVATSLightLevelMax=400.0000
fVATSLightLevelMin=-100.0000
fVATSLongBurstFakeShotFreq=0.5000
fVATSLookAtExtentSpring=10.0000
fVATSLookAtPositionSpring=10.0000
fVATSOcclusionQueryIssueSec=0.5000
fVATSOffscreenPartFocusDelay=1.5000
fVATSPartChanceUpdateSec=2.0000
fVATSPartSelectDistanceWeight=0.3000
fVATSPathGenTimeMax=1.0000
fVATSPlayerCachedNavmeshLocationMaxDistance=100.0000
fVATSPotentialTargetRaycastDist=3500.0000
fVATSProjectileHide3DAngleDeg=20.0000
fVATSProjectileMissLimitDeg=5.0000
fVATSRangedLongDistance=2500.0000
fVATSRangedLowHealthPercent=5.0000
fVATSRangedPercentMin=50.0000
fVATSRangedPercentSneakKill=20.0000
fVATSRangedPercentTargetNoThreat=10.0000
fVATSRangedTargetLowLevelMult=0.3000
fVATSReloadMinTimeMult=0.6600
fVATSRotationSpring=120.0000
fVATSSightedEnterSec=0.5000
fVATSTargetSelectBorder=30.0000
fVATSTargetSelectMinFOVDegrees=5.0000
fVATSTargetSelectSec=0.5000
fVATSTargetUpdateSec=1.0000
fVATSThumbstickSelectionAngle=80.0000
fVATSThumbstickSelectionAnglePower=1.8000
fVATSWaitIntroDelay=0.1000
fVATSWaitWeaponSightedRelease=0.5000
uVATSNumAutoMeleeHits=7
uVATSNumAutoShots=3
uVATSNumLongBurstShots=10
[Voice]
sFileTypeGame=wav
sFileTypeLip=lip
sFileTypeLTF=ltf
sFileTypeSource=wav
[Water]
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=0
bForceLowDetailReflections=0
bForceLowDetailWater=0
bReflectExplosions=0
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=0
bUseBulletWaterDisplacements=1
bUseCubeMapReflections=0
bUsePerWorldSpaceWaterNoise=1
bUseWater=1
bUseWaterHiRes=0
bUseWaterLOD=1
bUseWaterReflectionBlur=0
bUseWaterShader=1
fCubeMapRefreshRate=0.0000
fExteriorWaterReflectionThreshold=300.0000
fInteriorWaterReflectionThreshold=10.0000
fRefractionWaterPlaneBias=3.0000
fSurfaceTileSize=2048.0000
fTileTextureDivisor=4.7500
fWadingWaterQuadSize=2048.0000
fWadingWaterTextureRes=512.0000
fWaterGroupHeightRange=10.0000
iWaterBlurAmount=1
iWaterNoiseResolution=256
sSurfaceTexture=water
uMaxExteriorWaterReflections=2
uMaxInteriorWaterReflections=4
uSurfaceFPS=12
[Weather]
bFogEnabled=1
bPrecipitation=1
fAlphaReduce=1.0000
fSkyStaticFadeLength=1000.0000
fSkyStaticFadeStart=20000.0000
fSunBaseSize=425.0000
fSunGlareSize=600.0000
fWindHighestFrequency=4.0000
fWindInteriorCellSpeed=0.1000
fWindInteriorCellTurbulence=0.1000
fWindLowestFrequency=0.5000
fWindSpeedHighestHighMultiplier=1.5000
fWindSpeedLowestLowMultiplier=0.0000
sBumpFadeColor=255,255,255,255
sEnvReduceColor=255,255,255,255
sLerpCloseColor=255,255,255,255
[Workshop]
bInfiniteItems=0
bUseAutoDrop=1
bUseDropProxy=1
bWorkshopAutoSaveOnExit=0
bWorkshopEnableGridBasedSnapping=0
bWorkshopForceGreenDefaultShader=0
bWorkshopItemCastSphere=0
bWorkshopShaderOutlineByDefault=1
bWorkshopShowItemsUsedMessage=0
fDropModeCastDist=1.0000
fEffectShaderDrawCountPerGeometry=0.7500
fItemHoldDistantSpeed=10.0000
fItemPlacementRadius=5000.0000
fItemRotationSpeed=5.0000
fMinIntersectToleranceMult=0.5000
fPointInFrustumRadius=32.0000
fRecalculateResourcesMaxTime=0.5000
fSnapHorizontalUnits=32.0000
fSnapRotationDegrees=45.0000
fSnapVerticalUnits=32.0000
fWireConnectEffectColorB=0.9000
fWireConnectEffectColorG=0.8000
fWireConnectEffectColorR=0.8000
fWorkshopDropProxyMaxZDelta=1.0000
fWorkshopItemConnectPointQueryRadius=48.0000
fWorkshopItemWouldBeSnappedDistance=8.0000
fWorkshopShaderOutlineBurstAmount=-2.0000
fWorkshopShaderSolidBurstAmount=0.0000
fWorkshopShapeCastMinNormal=0.8000
fWorkshopShelterCheckHeight=500.0000
fWorkshopSnapIntersectAdjust=8.0000
fWorkshopSnapIntersectOffset=32.0000
fWorkshopSnapIntersectTolerance=15.0000
fWorkshopSplineMaxSlack=0.1500
fWorkshopSplineMinSlack=0.0500
fWorkshopSupportedItemBoundsMult=0.9000
fWorkshopSupportedItemRayCastLength=64.0000
fWorkshopSupportedItemRayCastStart=16.0000
fWorkshopThinItemCeilingCheckHeight=16.0000
iWorkshopMenuBuildRequirementsFormat=0
uWorkshopBudgetDrawCount=10000
uWorkshopBudgetTriangleCount=10000000