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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
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Display(s) | BenQ 1440p 60 Hz 27-inch |
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Power Supply | Cooler Master MWE Gold 650W |
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Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
At its Capsacin event, AMD demoed one of the first DirectX 12 AAA games, Hitman (2016), on a machine running its next-generation GPU. This GPU is based on its "Polaris" architecture, and while the press got no specs to take home, they did catch a glimpse of the card's rear I/O panel. The display connector layout is unlike anything AMD has at the moment, on its reference-design cards, and looks similar to what NVIDIA offers on some of its high-end graphics cards.
The connector layout sees four connectors on the first slot (same level as the card's PCB), which includes three DisplayPorts and one HDMI port; and one DVI connector on the second slot, with an air-vent next to it. The "Polaris" architecture supports DisplayPort 1.3 and HDMI 2.0a standards. DisplayPort 1.3 serves up enough bandwidth for 5K (5120 x 2880 pixels) at 60 Hz, 4K-HDR (3840 x 2160 with HDR) at 60 Hz, or 4K-SDR at 120 Hz. The SFF desktop setup running this card was able to render Hitman with Ultra settings and 2560x1440 pixels resolution, over 60 fps.
View at TechPowerUp Main Site
The connector layout sees four connectors on the first slot (same level as the card's PCB), which includes three DisplayPorts and one HDMI port; and one DVI connector on the second slot, with an air-vent next to it. The "Polaris" architecture supports DisplayPort 1.3 and HDMI 2.0a standards. DisplayPort 1.3 serves up enough bandwidth for 5K (5120 x 2880 pixels) at 60 Hz, 4K-HDR (3840 x 2160 with HDR) at 60 Hz, or 4K-SDR at 120 Hz. The SFF desktop setup running this card was able to render Hitman with Ultra settings and 2560x1440 pixels resolution, over 60 fps.
View at TechPowerUp Main Site