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AMD Radeon RX 480 8 GB

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I'm with you 100%. I took exception to the poster above me that stated the "GTX970 becomes obsolete quickly now". I don't agree with that because of current adaptation levels of DX12/Vulkan and knowing how
'quickly' games hit. It will be at least a year or two. The 970 is defunct now anyway because of the 1060.

I can see you don't own a 970. So, being just fair (which you can do), with Wiz's review on 480 showing it being faster already in average than 970, custom ones coming in a week and with all the big games having DX12 or Vulcan from now on which GPU would you buy TODAY if on a budget below $300. There is only 480 now. 970 is only for nVidia fanboys. Obsolete as ancient technology. 1060 is unknown quantity yet to be judged. Let it come buy and being able to be bought below $300 first.
 
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I'm still running some GTX970s on some rigs I build for my house. Won't be making moves to DX12 or Vulkan until there's a big support for it, in which we'll see in another 2 more years? I'm not sure. The RX480 is for tight budget gamers, with the exception of flashing the 4GB into 8GB, it's quite worth their money now over the 2nd Gen Maxwell. But, if money is of no object, the GTX1080 non FE will be those rich gamer's choice of pixel pusher.
 
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I'm still running some GTX970s on some rigs I build for my house. Won't be making moves to DX12 or Vulkan until there's a big support for it, in which we'll see in another 2 more years? I'm not sure. The RX480 is for tight budget gamers, with the exception of flashing the 4GB into 8GB, it's quite worth their money now over the 2nd Gen Maxwell. But, if money is of no object, the GTX1080 non FE will be those rich gamer's choice of pixel pusher.
For 1080P, RX480 is easily the best choice atm. And with many custom ones on the way for a few more $, it will only get better for anyone in need of a GPU for the next 2-3 years. And don't forget that all of the AAA games from now on will have DX12 or Vulcan as it is easier to program them and make them look pretier also without restricting their customers into the 10% willing to spend $500 or more to play their games as DX12 and Vulcan allow $600 PC compositions with $200-300 GPU inside them to play new and upcoming games without lowering details to min or med.
 
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with the power issues fixed, it's now a very competitive card for $200. hopefully we will see a higher end Polaris card where it WILL give Pascal a good competition rather than downright kick in the ass.
 

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with the power issues fixed, it's now a very competitive card for $200. hopefully we will see a higher end Polaris card where it WILL give Pascal a good competition rather than downright kick in the ass.

Rumor is that the PCB for the RX 390 was sighted.
 

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... And don't forget that all of the AAA games from now on will have DX12 or Vulcan as it is easier to program them...

I'm going to take a wild guess here and say you don't know a thing about programming.
Hint: lower level APIs are never easier to work with. Otherwise there would be no reason for higher level APIs to exist in the first place.
 
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I'm going to take a wild guess here and say you don't know a thing about programming.
Hint: lower level APIs are never easier to work with. Otherwise there would be no reason for higher level APIs to exist in the first place.
I can stand corrected if low level APIs are much harder than higher ones.

BUT! Latest 4 AAA titles were Hitman, RoTR, DOOM and Warhammer TW. All of them already have been made or are patched with DX12 or Vulcan. And 3 AAA titles to come out (BF1, new Deus Ex and Civ6) have been already announced to have DX12. And to make it sure I can rephrase my opinion from the previous post:

All or most of the AAA games from now on will have DX12 or Vulcan as it will make them look pretier also without restricting their customers into the 10% willing to spend $500 or more to play their games as DX12 and Vulcan allow $600 PC compositions with $200-300 GPU inside them to play new and upcoming games without lowering details to min or med.

I hope I covered your worries. :toast:
 
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@Ungari u mean RX490?

Yes, sorry! RX 490.
The question remains whether this is Polaris or the lowest rung of the Vega line.
I assume Vega, since the price point is for Polaris is under $300, but they could put this reference card at just $300 and technically be within the Polaris target market.
There really is no evidence to support the dual GPU rumor, and I tend to think the RX 490 will be a single chip aimed at the GTX 1070 prospects showing value for the money.
 

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I can stand corrected if low level APIs are much harder than higher ones.

BUT! Latest 4 AAA titles were Hitman, RoTR, DOOM and Warhammer TW. All of them already have been made or are patched with DX12 or Vulcan. And 3 AAA titles to come out (BF1, new Deus Ex and Civ6) have been already announced to have DX12. And to make it sure I can rephrase my opinion from the previous post:

All or most of the AAA games from now on will have DX12 or Vulcan as it will make them look pretier also without restricting their customers into the 10% willing to spend $500 or more to play their games as DX12 and Vulcan allow $600 PC compositions with $200-300 GPU inside them to play new and upcoming games without lowering details to min or med.

I hope I covered your worries. :toast:
Well, big studios will certainly throw DX12/Vulkan in there just because it's cool. But what will make a difference will be the quality of the implementation. id is a crack team, but other studios may just throw a generic translation layer between OpenGL and Vulkan or between DX11 and DX12 and call it a day. After all, they haven't exactly shied away from crappy console ports, so there's a chance they'll take shortcuts again.
I'm hoping that will not be the case, but at the same time I'm not opening the DX12/Vulkan champagne just because id did it right.

PS Croteam also said their initial Vulkan support for Talos Principle was just a translation layer and they need further rewrites before declaring it a proper Vulkan title. And they're not there even today. So clearly there's a non-negligible amount of work involved. This may change if titles are developed from the ground up with low level APIs in mind, but again, we'll have to wait and see.
 
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@Ungari I think the upcoming RX490 will be single GPU, possibly with single 8-pin connector or 2 x 6-pin. Performance will be within or close to GTX1070 performance.
 
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@Ungari I think the upcoming RX490 will be single GPU, possibly with single 8-pin connector or 2 x 6-pin. Performance will be within or close to GTX1070 performance.

I'm hoping the RX490 will cost much less the 1070 FE price.
 
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we have to wait & see. anyways, TweakTown just did a review where they pit 2 RX480s in CrossFire X against a single GTX1080. Interesting but a little disappointing.
 
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I'm hoping the RX490 will cost much less the 1070 FE price.
This cannot be done. It needs Vega 10 to be close to 1080 performance and Vega 11 to get clearly ahead of 1080 to approach 1080Ti. So, Vega 10 will be priced between 1070 and 1080 and Vega 11 just over 1080. Then, 1080 will drop in price and the price war will be on for us to take advantage of it ;).
 
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This cannot be done. It needs Vega 10 to be close to 1080 performance and Vega 11 to get clearly ahead of 1080 to approach 1080Ti. So, Vega 10 will be priced between 1070 and 1080 and Vega 11 just over 1080. Then, 1080 will drop in price and the price war will be on for us to take advantage of it ;).

My understanding is that AMD has less cost and more profit margin with it's smaller die, and so they are in position to sell for much less than Nvidia's FE pricing scheme.
 
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My understanding is that AMD has less cost and more profit margin with it's smaller die, and so they are in position to sell for much less than Nvidia's FE pricing scheme.

Agreed if 490 is a dual Polaris 10 gpu but I don't think so. Time will tell.
 
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Agreed if 490 is a dual Polaris 10 gpu but I don't think so. Time will tell.

The RX 490 will also have a greater profit due to the smaller die.
Perhaps by that time Nvidia will be able to produce enough chips to end the Paper Launch and sell cards in earnest.
Perhaps the unthinkable will happen and the Founders Edition will start selling at the SRP of $600 due to more Radeon Pressure.
 
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This cannot be done. It needs Vega 10 to be close to 1080 performance and Vega 11 to get clearly ahead of 1080 to approach 1080Ti. So, Vega 10 will be priced between 1070 and 1080 and Vega 11 just over 1080. Then, 1080 will drop in price and the price war will be on for us to take advantage of it ;).
Speculations. Speculations everywhere...
 
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Speculations. Speculations everywhere...
Maths help much to form my thoughts about where Vega 10 should be in terms of performance. 4000 shaders for small Vega10 vs 2300 for Polaris10 means a great FPS increase of about 70%-80% depending on the core and memory clocks. Very close to 1080 performance wouldn't be? With drivers being unoptimised as usual for AMD...
 

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Maths help much to form my thoughts about where Vega 10 should be in terms of performance. 4000 shaders for small Vega10 vs 2300 for Polaris10 means a great FPS increase of about 70%-80% depending on the core and memory clocks. Very close to 1080 performance wouldn't be? With drivers being unoptimised as usual for AMD...
As we already know, putting that much shaders to good use, requires async compute. If games won't heavily use async, then those shaders will not automatically translate into additional power.
This was the story with Pentium4 as well. If you wrote code that was friendly to long pipelines, it would wipe the floor with an AthlonXP. But we all know which way the market went.
 
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As we already know, putting that much shaders to good use, requires async compute. If games won't heavily use async, then those shaders will not automatically translate into additional power.
This was the story with Pentium4 as well. If you wrote code that was friendly to long pipelines, it would wipe the floor with an AthlonXP. But we all know which way the market went.
That's why I posted that it should be about 70-80% on average up from Polaris which has the same CGN arch. And that result would be on par with 1080 again on average. :toast:
 

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That's why I posted that it should be about 70-80% on average up from Polaris which has the same CGN arch. And that result would be on par with 1080 again on average. :toast:
4000 is 73% more shaders than 2300, so I'm not sure what are you trying to say.
 
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