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That's equally as stupid as saying S3 Metal was just a Glide. Core idea was the same, the actual thing wasn't. It's the same here. Mantle is NOT Vulkan.
Even Khronos own PR pamphlet says that:
Foundation means core idea. How it operated aka close to metal. It doesn't mean this IS Mantle. Because it isn't. If it was, then it wouldn't work on NVIDIA. Obviously.
I mean, don't you find it peculiar how Vulkan and DX12 both appeared all of a sudden basically out of nowhere when AMD showcased practical use of Mantle in real games? It's because they took Mantle's core idea and added it to OpenGL and D3D11.
EDIT:
Corrected D3D12 to D3D11.
Here's how it has to be whether you want to piss in the wind or not.
Factoid One: Vulkan is NOT mantle - we agree
Factoid Two: Vulkan exists because of Mantle. Read the quotes.
So, as far as they are not the same thing which I don't thing @arbiter was trying to say - Vulkan was created from scratch using Mantle's best components.
So you are both right and wrong. Vulkan uses the best parts of Mantle but it is not Mantle with a different badge. Agreed?
Which isn't really a home console, but a handheld and will likely get next to no 3rd party support (again, lol). Nintendo knows how to play that though, in handhelds they reign supreme for, whahaha, nearly 30 years. (RIP Vita... )
I'm not a portable console person myself. I read that the hand held part will also have a home dock? I think it's possibly also going to be a Pascal Tegra chip.