It was argumentative and puerile semantics to point out the difference between Crytek and the Cryengine.
what? i JUST explained it very clearly
once they have the engine, they have it! it doesnt matter if crytek shuts down or doesnt answer their emails, they are not required to talk to the company at all, they have the source code of a whole engine
Am I the only one legitimately dumbfounded they have these issues to begin with? Crytek games regardless of what individuals may think of them have all been AAA hits. how the f@#$ are they broke?
that's funny, yesterday i was on an article about famous celebrities (musicians/actors/etc) that are homeless
why do past hits matter? the games cost millions to make, so they need high price sales to pay that off... but then how will you fund the next project? with every release is the chance of failure... when bizarre launched their last game, activision shut the entire studio down since there was no new project even though that studio is one of the most highly regarded ones, EA did similar when they shut down the saboteur devs on the day of its launch while it had a bug that crashed for anyone NOT using crossfire (eventually fixed in a 'beta' patch a few days later)
because they sunk a lot of money into that abomination that was gface/warface and free2play non-sense
and it was a turd from launch
i tried warface for a few hours, really started enjoying it but it could be better if it felt better, there are also some sort of long term fans for it & it keeps getting free content updates
do you have some kind of vendetta against f2p? isnt warface one of the most successful games? i'm not going to blindly blame a format for anything, good games come in free/paid/subscription formats the same as bad games, management & marketing also have an effect