I don't think you know how great console optimization can be.
I don't think you know how strong the console haterade is. "But but the specs are on an RX480!!"
I don't think you know how great console optimization can be.
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That's why console fps have autoaim and have bigger hitboxes? Comparing widowmakers in console and pc can be a painful experience. But whatever.With skills a gamepad is so much better if it is sensitive enough.
Mid-range to high-end pc's and all games should be even better AMD optimized then DiRT 4 pc, so that rx480+/rx580- should be nearly as good as a 1070 and console devs know how to make something look pretty without taxing the console too much. Super sampling is going to make 1080p look great and 4k high-ish in pc terms should be no problem!
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No console was ever on par with PC, as none were X86 until recently. And those were only watered down due to process limits that AMD and Nvidia were faced with, but through engineering they made them work decently. Now it sounds like AMD has pulled some black voodoo magic with DX12 and better process the chips are being built on and it scares some..That's why console fps have autoaim and have bigger hitboxes? Comparing widowmakers in console and pc can be a painful experience. But whatever.
I prefer real life shooters, where there is no autoaim and the hitboxes are real, plus the adrenaline...... since we are talking out our ass let's just take it to the next level?
You know, this is what has happened every single time a console was released and lasted for a few months. The only reason this time it will last for quite a long time is because this console generation has been such a shitstorm even sony and ms couldn't deploy a console on par with pc. I suppose the developement kits hasn't changed much, so they are working on a known platform.
But if you think about it you had to spend 500 bucks on the first console to then spend other 500 on the good version. So unless you didn't have the previous version the bang for the buck theory is bullshit.
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It is good hardware but if they gone with 384-bit wide GDDR5X memory it would have been insane with almost 50% more bandwidth.
In other words, it won't be giving desktops a run for their money.Crappy visuals? Nah. Just med-high instead of ultra BS. Looks almost as good when you actually play the game, especially on a beamer or tv from a distance. Cherry-picked settings is much more realistic than cherry-picked titles.
Optimizations help a lot as well. Rx580 gets close to a 1070 in DiRT 4 and xbox one x titles will be even better optimized for AMD. DiRT 4 xbox one x will be insanely good I think!
Yes, it will and yes, someone has. It gives desktops a run for their money since it delivers 1070 performance at a lower price than that of a desktop with similar real performance.In other words, it won't be giving desktops a run for their money.
As for this whole gamepad talk:
Hasn't every cross platform (console/PC) server ended in segregation? Has anyone strolled into an FPS tournament with a controller and won?
To everything or something specific? I was asking those questions in earnest.Yes.
Read again. It doesn't say that anymore.To everything or something specific? I was asking those questions in earnest.
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Consoles giving PCs a run for their money sounds like an oxymoron lol. At least it raises the bar for game quality and if we're lucky, might just help to bring down hardware prices a bit, especially graphics cards. Not holding my breath though.
Also, I've got a PS4 Pro and can tell you that it doesn't shame myself compared to my gaming PC. Main limitations are the framerate of 60fps tops at 1080p and a lack of detail compared to the PC at times. Given this, I can see how this new Xbox will give PCs a run for their money and that's good for gamers of both platforms.
Dare I say nigh impossible?Pretty hard to build a $500 PC that can do 4K gaming.
I have nothing with shooting at higher targets than X upscaled to Y at 30FPS max and I'd even rather see a nice compromise between everything instead of overtaxing a system. That said, what I was getting at is that it's disingenuous to draw comparisons between whatever they end up with on the console, and no holds barred 4K on PC.Yes, it will and yes, someone has. It gives desktops a run for their money since it delivers 1070 performance at a lower price than that of a desktop with similar real performance.
Also, weren't controllers quite popular for fps at one point?
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These claims are ridiculous.Xbox One X Hardware Specs Give Gaming Desktops a Run for their Money
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The bottom-line of this console is that it enables 4K Ultra HD gaming at 60 Hz. Something like this requires you to spend at least $1,200 on a gaming desktop right now. Unlike a Windows 10 PC that's been put together by various pieces of hardware, the Xbox One X is built on a closed ecosystem that's tightly controlled by Microsoft, with heavily optimized software, and a lot of secret sauce the company won't talk about. The console still puts up some mighty impressive hardware specs on paper.
There is nothing inherently in consoles making them perform better at rendering the same. Console games are usually calibrated for a target frame rate on that specific hardware, but that does not mean it will perform better per TFlop/s etc.I don't think you know how great console optimization can be.
High-end gpu that performs like a 1070 because of AMD/console optimizations, console trickery to make everything look nice, 4k is less than 4 times as taxing as 1080p, xbox one could just about do somewhere between 900p and 1080p with the one s just about doing 1080p in most games.These claims are ridiculous.
These specs can barely be considered mid range today, and by next year Volta will demote this performance level down to the "low end". This hardware is not capable of rendering high detals in 4K, just as the old Xbox One couldn't render high details in ~1080p.
There is nothing inherently in consoles making them perform better at rendering the same. Console games are usually calibrated for a target frame rate on that specific hardware, but that does not mean it will perform better per TFlop/s etc.
In ff14 bard with controller can out dps easilly a mouse and keyboard
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You are more than slightly delusional. What is the purpose of this 4K in "every title" on console if it is not at high or max details? You yourself said it is only "trickery." epeen is about all I can think ofHigh-end gpu that performs like a 1070 because of AMD/console optimizations, console trickery to make everything look nice, 4k is less than 4 times as taxing as 1080p, xbox one could just about do somewhere between 900p and 1080p with the one s just about doing 1080p in most games.
The xbox one x has 4.3 times the raw tflop/s, much newer architectures with much better IPC getting it to something like 5.5-6 times the power realistically, then there is the memory getting it to 6.5-7 times the performance, then there is the more dx12-like API which gets it to 7-8 times-ish performance of xbox one (s) and lastly the better dev kit should mean greater optimization by devs.
7-8 times xbox one performance should be adequate for 4k60.
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There is nothing in gaming consoles making them perform better with the same class of hardware.High-end gpu that performs like a 1070 because of AMD/console optimizations, console trickery to make everything look nice
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So negative. DiRT 4 is well optimized for AMD and a rx580 is about as good as the xbox one x gpu and is about equal to a 1070. Add more API and gpu optimizations and the one x should be about equal to a 1070. On consoles you oy get the right setrings, not extremely good shadows and heavy details you don't evsn notice, so you get the best visuals on the bits you notice. More than adequate for 4k60 I would say.There is nothing in gaming consoles making them perform better with the same class of hardware.
And BTW; GTX 1070 will only run the most demanding games in 1080p, not 4K. It's not nearly high-end, and this console is even slower.
Processor | AMD Ryzen 9 5900X ||| Intel Core i7-3930K |
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Memory | Crucial 2 x 16 GB 3200 MHz ||| Corsair 8 x 8 GB 1333 MHz |
Video Card(s) | MSI GTX 1060 3GB ||| MSI GTX 680 4GB |
Storage | Samsung 970 PRO 512 GB + 1 TB ||| Intel 545s 512 GB + 256 GB |
Display(s) | Asus ROG Swift PG278QR 27" ||| Eizo EV2416W 24" |
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Audio Device(s) | Cambridge Audio DacMagic Plus |
Power Supply | Seasonic Focus PX-850 x 2 |
Mouse | Razer Abyssus |
Keyboard | CM Storm QuickFire XT |
Software | Ubuntu |
That's 100% BS. There is nothing giving consoles an advantage over desktops. There is no optimization specific for the consoles. In fact, desktops got superior CPUs compared to the consoles.So negative. DiRT 4 is well optimized for AMD and a rx580 is about as good as the xbox one x gpu and is about equal to a 1070. Add more API and gpu optimizations and the one x should be about equal to a 1070. On consoles you oy get the right setrings, not extremely good shadows and heavy details you don't evsn notice, so you get the best visuals on the bits you notice. More than adequate for 4k60 I would say.
DX12 stuff definitely helps consoles right now, so keep that in mind.
Has anyone strolled into an FPS tournament with a controller and won?
Consoles are simply rendering at lower details.
For sure, though I'd say the importance of strategy varies game to game or even map to map.Not a tournament, but you know, I had shoulder surgery and could not lift my arm to use a mouse. I had to use a controller, and when playing BF3 with a controller, I still kicked ass. There's more to FPS games than just twitch-based skill; strategy is key.
There are plenty of people on the PC side of things doing the exact same thing using DSR in a way (but in reverse). And while I hate to say it, I game on PC pretty much exclusively, but one of my kids has a PS4, and the quality of the image in many games, for me, beats PC. GTA5 is the big stand-out title for me that I'd rather play on console than PC, and purely based on image quality.