I set a lone dwarf to travel over to a dragon cave to recover a cotton chausse. The treasure had belonged to the humans, a favorite piece of clothing and now holy relic of their first nature priest, but the dragon had taken it almost a century earlier. So, hey, why not bring it to the fortress? Maybe give it back to the humans to improve relations, or failing a visit from them, keep it in a little museum in a display case for the dwarves to admire. Uzol, my questing dwarf, managed to sneak by the dragon, but found no chausse. So he decided to go barhopping to the east to see if he could pick up any signs -- that's all I was testing, the barhopping code. I didn't expect him to actually find a rumor, but he did. Apparently, a mercenary had gotten to the dragon cave two seasons earlier, and brought the chausse back to the human temple, to its rightful place.
Uzol had orders, though, and he followed them to the letter. He broke into the temple and brought me back the relic... now I guess I have a save if I want to test being invaded by angry humans.