• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Announces Radeon Rays and Radeon GPU Profiler 1.2 at GDC 2018

Joined
Dec 22, 2011
Messages
3,890 (0.82/day)
Processor AMD Ryzen 7 3700X
Motherboard MSI MAG B550 TOMAHAWK
Cooling AMD Wraith Prism
Memory Team Group Dark Pro 8Pack Edition 3600Mhz CL16
Video Card(s) NVIDIA GeForce RTX 3080 FE
Storage Kingston A2000 1TB + Seagate HDD workhorse
Display(s) Samsung 50" QN94A Neo QLED
Case Antec 1200
Power Supply Seasonic Focus GX-850
Mouse Razer Deathadder Chroma
Keyboard Logitech UltraX
Software Windows 11
Yep Mantle was never open, although it did some good for the competition as it helped inspire Nvidia to make their DX11 path uber svelte
 
Joined
Feb 19, 2009
Messages
1,162 (0.20/day)
Location
I live in Norway
Processor R9 5800x3d | R7 3900X | 4800H | 2x Xeon gold 6142
Motherboard Asrock X570M | AB350M Pro 4 | Asus Tuf A15
Cooling Air | Air | duh laptop
Memory 64gb G.skill SniperX @3600 CL16 | 128gb | 32GB | 192gb
Video Card(s) RTX 4080 |Quadro P5000 | RTX2060M
Storage Many drives
Display(s) AW3423dwf.
Case Jonsbo D41
Power Supply Corsair RM850x
Mouse g502 Lightspeed
Keyboard G913 tkl
Software win11, proxmox

bug

Joined
May 22, 2015
Messages
13,749 (3.96/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Yep Mantle was never open, although it did some good for the competition as it helped inspire Nvidia to make their DX11 path uber svelte
Mantle was simply the world of consoles brought to PC.
To this day I can't figure out if Microsoft was resisting this and AMD used Mantle to strongarm them or AMD wanted to get a headstart and rushed into a doomed project.
 
Joined
Jul 5, 2013
Messages
27,665 (6.66/day)
Mantle was simply the world of consoles brought to PC.
To this day I can't figure out if Microsoft was resisting this and AMD used Mantle to strongarm them or AMD wanted to get a headstart and rushed into a doomed project.
Maybe a little of both? Still, without Mantle we wouldn't have the excellent Vulkan. So it all worked out in the end. And now everyone has ray-tracing which will make game all that much prettier.
 

HTC

Joined
Apr 1, 2008
Messages
4,664 (0.77/day)
Location
Portugal
System Name HTC's System
Processor Ryzen 5 5800X3D
Motherboard Asrock Taichi X370
Cooling NH-C14, with the AM4 mounting kit
Memory G.Skill Kit 16GB DDR4 F4 - 3200 C16D - 16 GTZB
Video Card(s) Sapphire Pulse 6600 8 GB
Storage 1 Samsung NVMe 960 EVO 250 GB + 1 3.5" Seagate IronWolf Pro 6TB 7200RPM 256MB SATA III
Display(s) LG 27UD58
Case Fractal Design Define R6 USB-C
Audio Device(s) Onboard
Power Supply Corsair TX 850M 80+ Gold
Mouse Razer Deathadder Elite
Software Ubuntu 20.04.6 LTS
Maybe a little of both? Still, without Mantle we wouldn't have the excellent Vulkan. So it all worked out in the end. And now everyone has ray-tracing which will make game all that much prettier.

Not 100% sure but i bet Mantle also help with DX12 being launched "sooner". After several years of DX11 with little to no improvements, Mantle forced Microsoft to finally finally deliver an improvement over DX11 ... which they then borked by restricting it to Windows 10 only ...

I'm convinced that, should Microsoft had launch DX12 not restricted to Windows 10, DX12's adoption would be higher by now then it currently is ... but that's something to discuss in another topic.
 
Joined
Sep 15, 2015
Messages
1,068 (0.32/day)
Location
Latvija
System Name Fujitsu Siemens, HP Workstation
Processor Athlon x2 5000+ 3.1GHz, i5 2400
Motherboard Asus
Memory 4GB Samsung
Video Card(s) rx 460 4gb
Storage 750 Evo 250 +2tb
Display(s) Asus 1680x1050 4K HDR
Audio Device(s) Pioneer
Power Supply 430W
Mouse Acme
Keyboard Trust

bug

Joined
May 22, 2015
Messages
13,749 (3.96/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Maybe a little of both? Still, without Mantle we wouldn't have the excellent Vulkan. So it all worked out in the end. And now everyone has ray-tracing which will make game all that much prettier.
Even that is debatable. Closer to the metal APIs were already a thing on consoles, I believe they would have make the jump to PC at some point. Judging by the adoption rate of both DX12 and Vulkan, we got them too soon anyway. As a personal opinion, AMD would have been better off investing in other areas (a better Polaris/Vega maybe?) instead, but that's just me.
What's certain is Mantle certainly didn't hurt the adoption of those APIs on the PC.
 
Joined
Feb 19, 2009
Messages
1,162 (0.20/day)
Location
I live in Norway
Processor R9 5800x3d | R7 3900X | 4800H | 2x Xeon gold 6142
Motherboard Asrock X570M | AB350M Pro 4 | Asus Tuf A15
Cooling Air | Air | duh laptop
Memory 64gb G.skill SniperX @3600 CL16 | 128gb | 32GB | 192gb
Video Card(s) RTX 4080 |Quadro P5000 | RTX2060M
Storage Many drives
Display(s) AW3423dwf.
Case Jonsbo D41
Power Supply Corsair RM850x
Mouse g502 Lightspeed
Keyboard G913 tkl
Software win11, proxmox
That is completely incorrect. If you are only getting 10fps from games running in Vulkan, you need an upgrade. For example the newest Doom runs better in Vulkan.
Agreed, my gtx 970 ran 4K in wolfenstein, I haven't seen any other game capable of doing anything like that at anything higher than low IQ settings.
Doom, Wolfenstein games run damn smooth! mighty impressed!
 
Joined
Oct 27, 2009
Messages
1,180 (0.21/day)
Location
Republic of Texas
System Name [H]arbringer
Processor 4x 61XX ES @3.5Ghz (48cores)
Motherboard SM GL
Cooling 3x xspc rx360, rx240, 4x DT G34 snipers, D5 pump.
Memory 16x gskill DDR3 1600 cas6 2gb
Video Card(s) blah bigadv folder no gfx needed
Storage 32GB Sammy SSD
Display(s) headless
Case Xigmatek Elysium (whats left of it)
Audio Device(s) yawn
Power Supply Antec 1200w HCP
Software Ubuntu 10.10
Benchmark Scores http://valid.canardpc.com/show_oc.php?id=1780855 http://www.hwbot.org/submission/2158678 http://ww
You ain't got a clue what you're talking about if you can't even tell that this has nothing to do with mining.

Horrible attempt at trolling the thread.

-.- Let me help you out.
(sarcastically implying that all amd cards are used for mining and no gaming improvements will matter to them)

That is completely incorrect. If you are only getting 10fps from games running in Vulkan, you need an upgrade. For example the newest Doom runs better in Vulkan.

Some games have lower FPS in Vulkan and DX12 than DX11 across the board, newer cards are typically hurt worse or do better.
That said, closer to metal API's put the burden on the game devs rather than having bloaty libraries doing things for them... the implementation matters.
Games ported from DX11 to vulkan are less likely to be performant than games built from the ground up for vulkan.
 
Joined
Jan 8, 2017
Messages
9,426 (3.28/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
Some games have lower FPS in Vulkan and DX12 than DX11 across the board, newer cards are typically hurt worse or do better.

Vulkan and DX12 do not inherently hurt performance on any cards.

I still don't know where you heading with this , it has nothing to do with mining sarcastically or not.
 

T4C Fantasy

CPU & GPU DB Maintainer
Staff member
Joined
May 7, 2012
Messages
2,566 (0.56/day)
Location
Rhode Island
System Name Whaaaat Kiiiiiiid!
Processor Intel Core i9-12900K @ Default
Motherboard Gigabyte Z690 AORUS Elite AX
Cooling Corsair H150i AIO Cooler
Memory Corsair Dominator Platinum 32GB DDR4-3200
Video Card(s) EVGA GeForce RTX 3080 FTW3 ULTRA @ Default
Storage Samsung 970 PRO 512GB + Crucial MX500 2TB x3 + Crucial MX500 4TB + Samsung 980 PRO 1TB
Display(s) 27" LG 27MU67-B 4K, + 27" Acer Predator XB271HU 1440P
Case Thermaltake Core X9 Snow
Audio Device(s) Logitech G935 Headset
Power Supply SeaSonic Platinum 1050W Snow Silent
Mouse Logitech G903 Lightspeed
Keyboard Logitech G915
Software Windows 11 Pro
Benchmark Scores FFXV: 19329
Vulkan is open source (successor to OpenGL), Mantle was proprietory hence why it failed.
Which gpus are vulkan capable? DX10 and up or is there another way to know?
 
Joined
Oct 27, 2009
Messages
1,180 (0.21/day)
Location
Republic of Texas
System Name [H]arbringer
Processor 4x 61XX ES @3.5Ghz (48cores)
Motherboard SM GL
Cooling 3x xspc rx360, rx240, 4x DT G34 snipers, D5 pump.
Memory 16x gskill DDR3 1600 cas6 2gb
Video Card(s) blah bigadv folder no gfx needed
Storage 32GB Sammy SSD
Display(s) headless
Case Xigmatek Elysium (whats left of it)
Audio Device(s) yawn
Power Supply Antec 1200w HCP
Software Ubuntu 10.10
Benchmark Scores http://valid.canardpc.com/show_oc.php?id=1780855 http://www.hwbot.org/submission/2158678 http://ww
Vulkan and DX12 do not inherently hurt performance on any cards.

I still don't know where you heading with this , it has nothing to do with mining sarcastically or not.

Oh dear, explanation take 3.
DX12 and Vulkan require more work... Ported games can contain the bottlenecks of dx11 and don't gain the potential benefits of the new api's as it is up to the game devs to use them. Less libraries babying them, it is up to them to performance tune... if they don't performance wont get better.

Of course mining has nothing to do with gaming... that's the joke.
Is there a language barrier here or do you not understand what sarcasm is?
 
Joined
Sep 15, 2015
Messages
1,068 (0.32/day)
Location
Latvija
System Name Fujitsu Siemens, HP Workstation
Processor Athlon x2 5000+ 3.1GHz, i5 2400
Motherboard Asus
Memory 4GB Samsung
Video Card(s) rx 460 4gb
Storage 750 Evo 250 +2tb
Display(s) Asus 1680x1050 4K HDR
Audio Device(s) Pioneer
Power Supply 430W
Mouse Acme
Keyboard Trust
Replace your CPU, I already said it in another thread. An Athlon X2 is not enough to feed a RX 460.
If Rocket League, Halo, and other improved games work on 60 fps i don't need waste 400 euro for new parts to play these expensive games like Rise of the Tomb Raider, Hitman, Doom,..
 
Joined
Jul 5, 2013
Messages
27,665 (6.66/day)
If Rocket League, Halo, and other improved games work on 60 fps i don't need waste 400 euro for new parts to play these expensive games like Rise of the Tomb Raider, Hitman, Doom,..
Gonna have agree with Kruk. You need a more capable CPU if you expect better performance from your RX460. You are severely bottlenecking that card with that CPU. And a decent upgrade is not expensive. If your mobo is an AM2+, there are plenty of great and currently inexpensive options that will greatly improve your gaming experience. Phenom X4's are dead cheap and will offer a big boost to performance.
 
Joined
Sep 17, 2014
Messages
22,417 (6.03/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
Joined
Feb 3, 2017
Messages
3,746 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
Vayra86,
Warhammer is known to be faster in DX11 for all cards.
Battlefield is (or all Battlefields are) known to run better with DX11 primarily due to microstuffer.
DOOM is truly better with Vulkan over OpenGL but that is due to aging OpenGL and manufacturer-specific optimizations in Vulkan version.
 

bug

Joined
May 22, 2015
Messages
13,749 (3.96/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Vayra86,
Warhammer is known to be faster in DX11 for all cards.
Battlefield is (or all Battlefields are) known to run better with DX11 primarily due to microstuffer.
DOOM is truly better with Vulkan over OpenGL but that is due to aging OpenGL and manufacturer-specific optimizations in Vulkan version.
Neah, it's not that. ID have traditionally preferred to work with OpenGL as it was open and cross-platform. They have above average expertise. And it seems this continues with Vulkan.

The issue was never whether Vulkan in faster than OpenGL. We know it can be and we know there are scenarios where it won't be. The real issue is what will the average developer be able to do with it. And so far the average developer seems to be pretty good at dodging these "closer to the metal" APIs.
 
Joined
Feb 3, 2017
Messages
3,746 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
There is a good reason for dodging them. Unless you are top of the line engine developer, you really will not be able to get all the benefits out of them. Both developers and API designers have said that "closer to the metal" also puts heavier burden on the game/engine developer while older APIs (especially DX11) do some work for them.

id Software is one of the handful of best engine developers, along with DICE, Unreal, Crytek and couple others.
 

bug

Joined
May 22, 2015
Messages
13,749 (3.96/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
There is a good reason for dodging them. Unless you are top of the line engine developer, you really will not be able to get all the benefits out of them. Both developers and API designers have said that "closer to the metal" also puts heavier burden on the game/engine developer while older APIs (especially DX11) do some work for them.

id Software is one of the handful of best engine developers, along with DICE, Unreal, Crytek and couple others.
You don't have to be a top of the line developer to reap the benefits. It's just that the setup is more complex and work the the OpenGL driver does for you ends up on your lap with Vulkan. And if you weren't CPU bottlenecked in the first place, the end result won't be much faster (if at all). It's all a matter of return on investment really.

My guess, professional CAD software may be where Vulkan is more suited. That and it's now mandatory on Android, where you are CPU constrained again, but for different reasons (i.e. weaker CPU, not more demanding software).
 
Joined
Sep 17, 2014
Messages
22,417 (6.03/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
Vayra86,
Warhammer is known to be faster in DX11 for all cards.
Battlefield is (or all Battlefields are) known to run better with DX11 primarily due to microstuffer.
DOOM is truly better with Vulkan over OpenGL but that is due to aging OpenGL and manufacturer-specific optimizations in Vulkan version.

True, but that is a far cry from 'don't work at all or produce 10 fps less'. All of these examples provide very playable framerates on the API. And all of the DX12's are DX11 built titles, with years of optimization behind them... its not really fair to say they should suddenly increase performance going to DX12 when essentially every bottleneck was removed from DX11 prior. If anything it shows the pretty great state DX11 is in right now.
 
Top