@rtwjunkie It is true that I don't like the game and I feel cheated because I was expecting a different kind of game, since it was marketed as an RPG.
I'm sorry but I will block/ignore you now because I don't approve your attitude.
A definition is what it is, you are at liberty to disagree but that does not change the definition of what an RPG is. Literally it is a game where you
assume a role and are presented with choice and consequence within that role. In The Witcher it is VERY clear you assume the role of Geralt of Rivia and not some customized nobody like you do in Skyrim. Beyond that, however, you can play Geralt just as you would like it, you can focus on three armor types, you can focus on Signs or melee or even items/tools/potions, and you can customize that to your liking.
It is true many games borrow some of that customization but that is then marketed as having RPG elements. But in The Witcher, the vast majority of game time and focus is on conversation, diplomatic choices, on relationships between people and factions, etc etc. And as a player you can even choose to focus more on story than on combat in its difficulty options.
What you are referring to is an action adventure with RPG elements and TW3 is closer to a true RPG than that. The reason TW3 didnt answer to your needs is because YOU mistook the game and have your definitions mixed up. So you should take this as a learning experience rather than point fingers...