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What are you playing?

Did you try opening the affected save games with FallrimTools? How many active scripts you have running around? Also when the game crashes what is the memory address it happens to pull out on the small memory dump? I assume you have that enabled for SKSE. They are located in <username>\Documents\My Games\Skyrim Special Edition\SKSE\Crashdumps.

You can then go here: https://www.osronline.com/page.cfm?name=analyze - and get a plain text version of what is inside the .dmp file, make sure your browser isn't blocking the content on the site or the upload of the file will not work. You can create a pastebin copy of the memory dump or save the text somewhere on notepad, post your load order and the mods you are using and try asking around the forums. I can take a look into the mem dump, hopefully it is a crash I already solved, because I have memory dumps of almost every crash I've gotten with the game.

I just hope it's not a corrupt mesh. Finding the correct one that crashes can be... problematic, even with tools that can sort out meshes with editing errors or poor conversion.
Example: For the longest time Immersive Armors and Skyrim Immersive Creatures used to have a corrupt meshes, and it wasn't fixed in years. (There's an official patch version for SIC SE, and I am very glad) It was until tools were developed to scan .nif files for errors, only then people found out what was causing a crash randomly. I was completely taken aback when I fixed the all of the error ridden meshes, I haven't had a crash in a very long time.

It's the Wet n Cold and Survival conflict (I found out it's a fairly well known problem.. but the Wet n Cold author hasn't fixed it).. something to do with the snow shaders on cold characters that each mod does.. and conflict with the other. Same thing happens with Frostfall… but I hoped Survival didn't have the same issue. Unfortunately it does.

edit: Sucks because Survival is a neat all-in-one needs and survival mod. Helped make the "non combat"/wandering part of the game become intense at times. But I guess I can do without it for now.
 
It's the Wet n Cold and Survival conflict (I found out it's a fairly well known problem.. but the Wet n Cold author hasn't fixed it).. something to do with the snow shaders on cold characters that each mod does.. and conflict with the other. Same thing happens with Frostfall… but I hoped Survival didn't have the same issue. Unfortunately it does.

edit: Sucks because Survival is a neat all-in-one needs and survival mod. Helped make the "non combat"/wandering part of the game become intense at times. But I guess I can do without it for now.
Damn, I wonder how long people had to go like this. It's like there would be some sort of patch or something. These are fairly popular mods we're talking about.

All I have right now is iNeed, and all it does is bring tedium. And have to take up useful carrying space with food and water. I always end up carrying more than I need, and I rarely ever visit the taverns, because they look all the same.

So all I have to watch out is a stray arrow, expert level spell or a power attack.
 
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Damn, I wonder how long people had to go like this. It's like there would be some sort of patch or something. These are fairly popular mods we're talking about.

All I have right now is iNeed, and all it does is bring tedium. And have to take up useful carrying space with food and water. I always end up carrying more than I need, and I rarely ever visit the taverns, because they look all the same.

So all I have to watch out is a stray arrow, expert level spell or a power attack.

The eating stuff is a bit more tedious than it should be, I agree... I mostly prefer the weather effects. OTOH, some of Survival mode reminds me of Morrowind and Oblivion again. It makes regeneration of Health and Mana impossible without keeping in shape. This should have never been gimped to begin with. You also can't even level up without sleeping first, just like the old games.
 
I caved, I tried a demo of this game that I had been avoiding for years. More because I didn't know entirely what it was about, and also because I'd been warned it can be very addictive. Yep it sure is and fun as hell for me so far! I'm hoping the RTS-combat side of things kicks up a little more soon, but I'm really liking what it has to offer and how it goes about it.

That game is Factorio, and if you haven't tried it, you should! It might end your job or marraige, will change your sleep cycle, and you'll constantly think about it. But now that you've been warned, go at least try the demo!

Between that and my RTS campaign play thru's I started, when I do find time to game...it's been a lotta fun. C&C95, TibSun, Ashes, SupCom, SupCom: FA, all are fun campaigns so far. C&C95 is my biggest focus, as that was my first RTS and my first RTS campaign. I will dominate! Only after I finish that next expansion in Factorio, and the power relays for it, and optimize the paths, relocate the defenses... damn that game has infected my brain! :)
 
I caved, I tried a demo of this game that I had been avoiding for years. More because I didn't know entirely what it was about, and also because I'd been warned it can be very addictive. Yep it sure is and fun as hell for me so far! I'm hoping the RTS-combat side of things kicks up a little more soon, but I'm really liking what it has to offer and how it goes about it.

That game is Factorio, and if you haven't tried it, you should! It might end your job or marraige, will change your sleep cycle, and you'll constantly think about it. But now that you've been warned, go at least try the demo!

Between that and my RTS campaign play thru's I started, when I do find time to game...it's been a lotta fun. C&C95, TibSun, Ashes, SupCom, SupCom: FA, all are fun campaigns so far. C&C95 is my biggest focus, as that was my first RTS and my first RTS campaign. I will dominate! Only after I finish that next expansion in Factorio, and the power relays for it, and optimize the paths, relocate the defenses... damn that game has infected my brain! :)

Funny, I think I heard about that earlier... but nothing about the gameplay itself. It was a discussion about slow Steam cloud saving.. and to turn it off in the game (apparently save files are large?).
 
I haven't had any issues yet...but I wouldn't be surprised if the save files are large. Hoping to keep cloud saving on tho...as I float between my laptop and main PC semi-frequently as of late. I guess we'll see. So far the performance of the game itself is solid, even with tons of things happening at the same time. Though I haven't gotten far enough to meet the issues others are reporting. I guess I should've also mentioned the game is still under EA, so that's also worth noting...but if they're having save file size issues now, then I dunno if they'll be able to fix it. The game feels like it's in a later stage of development to me at this point.

Gameplay is fun, if you like logistics, making things more efficient, challenges to expansion, strategy, a little RTS mixed in, and light-duty crafting (huge plus for me...I'm not a fan of crafting in most games), it's a fun one to look at.

I definitely recommend folks try the demo on Steam. Free, and really if someone's willing to do a demo of their game for us to play, that's got my attention for sure. So far, I highly recommend this one. It's quite fun and it's one of those games I keep thinking about long after I've saved and closed. Or keep open to fix that one last belt, or issue, or outage, or expansion, and then BAM, it's 3 hours later and I have a couple hours before I'm supposed to be to work. Getting too old for that anymore, but not regretting the purchase in the slightest. :)
 
Just finished Doom, such a masterpiece. The final boss was pretty hard, which is always a good thing.

I think it's time to move on, next game on my to-do list is Painkiller Black Edition. I have the OG Painkiller on my shelf, but I've never completed it, and since I don't have an optical drive anymore, I bought that from Steam sale.
 
Getting back into UT3. They don´t make em like this anymore. Everything about this shooter feels right to me, from the pace to the weapons, the maps, the sounds and the game modes. I could play this all day just with bots and don´t get bored. There is no goal to achieve, no progress to be made, no stats that are tracked. It´s just pure shooter gameplay done right.

Deimos is such a fun map, with the low gravity parts and those force fields you can shoot through.

33627019gg.jpg


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Having not played a shooter for some time, and with cs:go being the last thing I put some hours into, my skill is quite off. But with every minute I can feel the zone slowly coming back :D
 
Getting back into UT3. They don´t make em like this anymore. Everything about this shooter feels right to me, from the pace to the weapons, the maps, the sounds and the game modes. I could play this all day just with bots and don´t get bored. There is no goal to achieve, no progress to be made, no stats that are tracked. It´s just pure shooter gameplay done right.

Deimos is such a fun map, with the low gravity parts and those force fields you can shoot through.

33627019gg.jpg


33627021jc.jpg


Having not played a shooter for some time, and with cs:go being the last thing I put some hours into, my skill is quite off. But with every minute I can feel the zone slowly coming back :D
I forgot this game even exists, at some point I wanted to play it again to say my farewell to Unreal Engine 3 and the giant leap on game graphics circa 2006-2007, it birthed Gears of War and the Mass Effect trilogy runs on it. I remember trying to run UT3 on a Geforce 7200 GS on the lowest settings in 2009. My love still goes out to the original. The bots for Unreal were always amazing, there's nothing quite like them anywhere.

In fact I've recently gone up against Masterful single-player game in UT99, it was hard, after training in Adept for a long time, I've finally able to beat the campaign on that difficulty and I'm almost scared to even try Godlike, because it feels like trying to defeat someone who can see through walls. Except the bot stats are brought up to 11 on the dial and you sometimes just have to lob a random missile around a corner just to get a frag. I feel like those matches were mostly luck and none of my skills, because who in the right mind would try playing anything above Adept and have fun. Some of the bots on the non-training matches can be as insane as their descriptions, you know? The little bio/dossier before you start the match?

On another topic, I feel pretty angry at game developers that shut down servers for games that were made multi-player only. How are you supposed to play that game if the servers are down indefinitely? Botmatches are one of the ways to remedy this, to try and relive how the game was supposed to be played before.

Now I'm remembering the tragic story of Hellgate: London. But at least some people found a way to breath life back into that game, so at least that story ended well.
 
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[...] In fact I've recently gone up against Masterful single-player game in UT99, it was hard, after training in Adept for a long time, I've finally able to beat the campaign on that difficulty and I'm almost scared to even try Godlike, because it feels like trying to defeat someone who can see through walls.

I feel pretty angry at game developers that shut down servers for games that were made multi-player only. How are you supposed to play that game if the servers are down indefinitely? Botmatches are one of the ways to remedy this, to try and relive how the game was supposed to be played before.

Now I'm remembering the tragic story of Hellgate: London. But at least some people found a way to breath life back into that game, so at least that story ended well.

Oh god I remember Hellgate: London. Always wanted to try it out, it sounded like a game I would love but by the time I would have been able to buy it it was gone and dead.

The bots are quite decent in UT, in all titles of the series. Same in quake, but they feel completly different. Don´t know how to compare the bot settings from game to game, but masterful I can handle very well in UT3. I struggle a bit with Inhumane and the final godlike setting is something else... I´m happy if I manage a place somewhere in the middle of the scoreboard.
Real challanges are 1v1 duels vs. godlike.

For multiplayer I never really got into online play, this game was a great LAN experience for me. God I miss those days. Today I don´t even find someone who would want to come to a LAN-Party. Saying shit like 'it´s so difficult to move my PC and unplug everything omg' 'just play battlefield with me online'. Well no thanks, bots it is then :p
 
Oh god I remember Hellgate: London. Always wanted to try it out, it sounded like a game I would love but by the time I would have been able to buy it it was gone and dead.

The bots are quite decent in UT, in all titles of the series. Same in quake, but they feel completly different. Don´t know how to compare the bot settings from game to game, but masterful I can handle very well in UT3. I struggle a bit with Inhumane and the final godlike setting is something else... I´m happy if I manage a place somewhere in the middle of the scoreboard.
Real challanges are 1v1 duels vs. godlike.

For multiplayer I never really got into online play, this game was a great LAN experience for me. God I miss those days. Today I don´t even find someone who would want to come to a LAN-Party. Saying shit like 'it´s so difficult to move my PC and unplug everything omg' 'just play battlefield with me online'. Well no thanks, bots it is then :p
It's a shame I never got together in a actual LAN party, I didn't have any friends back then who would want to. I still wonder what the experience was like, now we just have online play, no split-screen no nothing. By the time the internet connections got better I just refused to play anything online/competitive on most games, because the people that stayed around for a long time would smash you into a thin paste and that completely discouraged me.

I mentioned this in a deleted post, when I said that my brother thought why I am not playing a real game. He was playing Counter-Strike 1.6 with his friend quite a bit, while I was using the fly cheat on Serious Sam: The First Encounter just to get 50 kamikazes in one spot and then shoot a rocket at them and make the PC lag like it's the 4th of July. (Who else has done this? You deserve a hug.)

I guess that's why I stuck to RPGs/MMOs for the longest time. I could never be as good a lot of people and right now I cannot invest much time to be competitive. I tried Fortnite a few times and I just couldn't connect the dots... I could get better if I really tried, I just don't have the motivation/time to do it. I know damn well where my priorities lie, but the call of a calm day to sit down, have a glass of wine and play a game is so tempting at times.

I once brought my whole computer, speakers and all into my friends house and we played Borderlands 2 and all the DLCs for a few days. I'm still glad we were able to do it. I wanted to show him what is beyond the Black Ops, Counter-Strike and everything else. Even though his nostalgia lies there, he did enjoy the time we had saving each others' asses. We didn't finish Resident Evil 6 Co-op though. I thought since it was my birthday I could try and get him to spend some time on co-op again, but I refrained from doing so, I didn't like the idea of forcing something onto him. He respects my decision not to join him in Fortnite matches as much as he would very much like to. I agree to keep the mutual understanding between us. But I also feel like that is a thing that keeps us slightly apart.

He mocked me a lot for playing Skyrim, but I didn't mind. It was an obsession that wasn't healthy. But I didn't mind, we throw mud at each other all the time. It's somehow nice to know someone who is just as passionate for this form of media. I hope you guys keep healthy friendships with people you used to share moments with.

God, I think my posts are going downhill recently. My mood hasn't improved for a long time.
 
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It's a shame I never got together in a actual LAN party, I didn't have any friends back then who would want to. I still wonder what the experience was like, now we just have online play, no split-screen no nothing. By the time the internet connections got better I just refused to play anything online/competitive on most games, because the people that stayed around for a long time would smash you into a thin paste and that completely discouraged me.

I mentioned this in a deleted post, when I said that my brother thought why I am not playing a real game. He was playing Counter-Strike 1.6 with his friend quite a bit, while I was using the fly cheat on Serious Sam: The First Encounter just to get 50 kamikazes in one spot and then shoot a rocket at them and make the PC lag like it's the 4th of July. (Who else has done this? You deserve a hug.)

I guess that's why I stuck to RPGs/MMOs for the longest time. I could never be as good a lot of people and right now I cannot invest much time to be competitive. I tried Fortnite a few times and I just couldn't connect the dots... I could get better if I really tried, I just don't have the motivation/time to do it. I know damn well where my priorities lie, but the call of a calm day to sit down, have a glass of wine and play a game is so tempting at times.

I once brought my whole computer, speakers and all into my friends house and we played Borderlands 2 and all the DLCs for a few days. I'm still glad we were able to do it. I wanted to show him what is beyond the Black Ops, Counter-Strike and everything else. Even though his nostalgia lies there, he did enjoy the time we had saving each others' asses. We didn't finish Resident Evil 6 Co-op though. I thought since it was my birthday I could try and get him to spend some time on co-op again, but I refrained from doing so, I didn't like the idea of forcing something onto him. He respects my decision not to join him in Fortnite matches as much as he would very much like to. I agree to keep the mutual understanding between us. But I also feel like that is a thing that keeps us slightly apart.

He mocked me a lot for playing Skyrim, but I didn't mind. It was an obsession that wasn't healthy. But I didn't mind, we throw mud at each other all the time. It's somehow nice to know someone who is just as passionate for this form of media. I hope you guys keep healthy friendships with people you used to share moments with.

Those LAN partys had a unique dynamic, I hosted several of them for 4-6 friends at a time. While one could say how is it different to stare at a screen and talk next to each other over online play, but it was much more then that. Like you´d rather go to a regular party instead of just drink something for yourself and talk over the phone...

Competitive play has it´s own kind of motivation for me, but I stopped that as soon as my life started to involve less school and more actual work. Since competitive demands some time, hard work and training to be put into, I lost interest in it. Especially with the toxic communities online, that really just hate on you for the work you put into it.
I moved away from that and just enjoy my games at my own pace. I can relate to that serious sam part, however for me it was just toying around with certain games. Like playing Gothic with marvin mode and taking control over npc´s or playing with the far cry 2 editor and see how many exploding barrels it takes to annoy my pc (not a lot).

RPG´s and MMOs can eat so much time to make progress too... I tried several mmos and I enjoy single player rpg´s a lot but I find myself having less and less time for that. My past obsession with videogames may have been a bit unhealthy but I don´t regret it because it was more fun then anything else. And I still think so years after.

I had a friend like yours, often visited him with my whole pc to play left 4 dead coop or sacred or titan quest... But we kinda moved away from each other. He stopped enjoying gaming as a whole and maybe life itself in a way. After that I had no friendship that was this close. Really miss that time and the guy he was.

This is turning way off topic fast and more into a personal conversation, I´ll stop here.
 
I just mostly like single player experiences myself. Games are an extension of literature and movies to me. Not an extension, funnily, of other "games" (board games, sports, etc). I think that's the underlying mentality going into fans of one or the other, and I'm much more into the former... games as escapism rather than competition.

Don't like MMOs though, even though I like RPGs. The people who make MMOs aren't even gamers half of the time. They seem to come from a gambling/chance based mentality.. or at best, a sim-based mentality. Thus, their games are very grindy or just straight up suck with a lot of trivial crafting B.S.
 
okay that one is weird ...

after a while on WoT i decided to check on Armored Warfare ... i update i log in ... i notice a "package purchased" while i purchased nothing ...
i check the tanks in my hangar and i notice a Object 640 "Black Eagle" which was a "in development" i saw quite a while ago turns out My.com did probably gift that one to all player (probably)

furthermore quite the surprise ... it's a T10 premium tank ... (which make me wonder if they handed it only to people who had already some T10 unlocked )
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main difference between my WoT and my AW ... in WoT i have only 1 tier 10 unlocked and bought, in AW 7 unlocked 4 bought ... :laugh:
well in AW i only did PVE mission and special ops and well a few pvp ... might want to retry later on ...

i like both of them equally since WOT is spanning from WWI to early 50's-60's and AW is round coldwar era to actual prototype and odd design

edit: uh? i saw Hellgate London ahah ... i played the hell out of it (no pun intended) back in the days (solo and multi) i even have the tome 1 of the manga somewhere on my shelf.
 
Finished Life is Strange: Before the Storm and it stabbed me in the feels harder than I expected it to mostly because I knew what the future held. Such a tragic tale but it has some comedy sprinkled in too. Visually it's a downgrade because it was made on Unity with a much smaller crew but it gets the job done.


Probably going to tear into Grim Dawn or Rise of the Tomb Raider next.
 
I jumped into hyperspace with Homeworld: Cataclysm, I loved the remaster of the original so much, the visual upgrade made the game unspeakably beautiful. I miss the mothership, and I could stare into those backgrounds all day. I wish there was a remaster of Emergence so it could be included in the collection.

The pilot views are awesome to watch when a dogfight ensues. Sometimes I wish I could control the craft freespace style. And I always like that I can keep the ships that make it to the next level. Too bad it's hard to keep promoted ships alive long enough to keep them at some times during the campaign.

It was more enjoyable for me capturing enemy Carrier-class ships and just going to town. But with this enemy type its a lot more difficult than the original.
 
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Finished playing as Sally Boyle (Act 2) in We Happy Few. I was glad to give her some closure. It took about 10 hours.

Act 3 begins by playing Ollie, an old, addled war veteran who sees and talks to his (oops...Dead) daughter in-game.

He has a frustrating mechanic built in: his blood sugar has to be regulated at all times into the perfect zone.

I foresee this being more frustrating than Sally having to return home constantly to take care of her baby.

Thankfully the stories in this game are interesting and gameplay is otherwise fairly fun.
 
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I'm enjoying We Happy Few so far, only a little bit in as Arthur but I have to say so far I find myself really disliking the character, I don't know what it is about the character or the game but the dialogue and accents all seem very affected. It's that "Uncanny Valley" effect I think, my partner is from Surrey and I spend a lot of time talking to people with accents from greater London and surrounding areas, so I keep having little cringes throughout. Having said that, gameplay is fun, the game has an interesting look and feel and the concept is interesting.

Dishonored, can't do it. I want to love this game but I felt like I just had a bunch of plot thrown at me in the beginning and now I'm just following on-screen prompts to get to the next part, characters seem to develop over 20 seconds then they're just.....there. Still playing mind you.
 
I'm enjoying We Happy Few so far, only a little bit in as Arthur but I have to say so far I find myself really disliking the character, I don't know what it is about the character or the game but the dialogue and accents all seem very affected. It's that "Uncanny Valley" effect I think, my partner is from Surrey and I spend a lot of time talking to people with accents from greater London and surrounding areas, so I keep having little cringes throughout. Having said that, gameplay is fun, the game has an interesting look and feel and the concept is interesting.

Yes, everything in there is exaggerated or affected. It is meant to be surreal, dystopian, dark comedy. And you'll find out later why Arthur is just so miserable. Then you might sympathize with him. I ended up enjoying him a great deal by the end. But yeah, he is a miserable whiny thing! :laugh:
 
Since it was recently mentioned in another thread,I remembered how much I like to pop into Quantum Break ocassionaly, and play whatever level I wanted from the timeline.I'm happy to report the game got an update,and it runs better now.
Before I was in mid-to-high 30s mostly, with lows about 30 fps and maximum about 45 fps, GPU was only utilized at 80-90%. Now GPU is almost fully utilized, game runs in mid-to-upper 40s mostly, with lows about 40 and maxiumum over 50. It's a very decent improvement, the game feels a lot better now than it used to before. I'm uplaoding a short video, it's gonna take a while on my interent, will link it when it's finished.
If I happen to get rtx 2080, it'll probably replay the whole thing at +60 fps max quality, it's a next level looking game with really nice time control mechanics and good acting.
 
Since it was recently mentioned in another thread,I remembered how much I like to pop into Quantum Break ocassionaly, and play whatever level I wanted from the timeline.I'm happy to report the game got an update,and it runs better now.
Before I was in mid-to-high 30s mostly, with lows about 30 fps and maximum about 45 fps, GPU was only utilized at 80-90%. Now GPU is almost fully utilized, game runs in mid-to-upper 40s mostly, with lows about 40 and maxiumum over 50. It's a very decent improvement, the game feels a lot better now than it used to before. I'm uplaoding a short video, it's gonna take a while on my interent, will link it when it's finished.
If I happen to get rtx 2080, it'll probably replay the whole thing at +60 fps max quality, it's a next level looking game with really nice time control mechanics and good acting.
I stopped in a boss fight, need to catch up. But i have my hands full by now lol. Its an underrated game thats for sure.
 
So now you got to pay $120 for Ubisoft games to get everything the gold version used to be all they care about is money now. I want to play the new assassin's Creed game this fall but for $120 I don't think so. I stick to playing elder scrolls online.
 
So now you got to pay $120 for Ubisoft games to get everything the gold version used to be all they care about is money now. I want to play the new assassin's Creed game this fall but for $120 I don't think so. I stick to playing elder scrolls online.
No doubt.... I was looking at The Division 2, and how cool it looked, and I thought "Hey! I gotta check out the first one, I bet it's down a bit now..." riiiiiight.... not that low, and the this stupid "season pass".....*sigh*
 
The gold still comes with the season pass I do believe. The $120 version just comes with a few extra in game weapons or something. Nothing special.
 
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