actually it's classed as a standard.
Stable release: FreeSync 2.0 / 3 January 2017; 19 months ago
Developed by: Advanced Micro Devices
Operating system: Microsoft Windows, Linux, Xbox One
Original author: Advanced Micro Devices
Initial release: 19 March 2015; 3 years ago
License: Open standard, Royalty-free
and it is based on VESA VRR,just like G-Sync, (which is Adaptive Sync) only G-Sync need a add on card in the monitor ... and we all know why ... (hint 200$+ )
Variable refresh rate display technologies
include several industry standards and proprietary standards:
- AMD FreeSync
- Nvidia G-Sync
- VESA Adaptive Sync
- HDMI 2.1 VRR
- Apple ProMotion (ah? apple do some promotion? what price reduction? 1%? oh ... proprietary display technology, i get it... )
Adaptive-Sync
VESA announced Adaptive-Sync as an ingredient component of the DisplayPort 1.2a specification; FreeSync is a hardware–software solution that uses DisplayPort Adaptive-Sync protocols to enable smooth, tearing-free and low-latency gameplay. FreeSync has also been implemented over HDMI.