Raevenlord
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The times have been rough for the Activision Blizzard juggernaut, as changing market conditions and lack of differentiated IP launches have led the company into a sort of stagnant position in the market - in both launches and revenue sources. The recent split from Destiny developer Bungie took out a bite from one of the company's additional streams of revenue amidst dwindling World of Warcraft subscriptions (after the usual spike post launch for Battle of Azeroth) and the lack of any new sources of income in the close future. This saw the company's stock valuation coming down, and was bookended by the recent layoff of some 8% total of the company's workforce (around 800 out of its 9,600 employees). Reports peg these as being mostly outside of the game development workforce, though, which could give traction to the report that the company is doubling down on IP-related development, instead of shying away from it - a sensible move, if you'll ask me.
Activision Blizzard COO Coddy Johnson reiterated Blizzard's fantastic IP reserves, and wants the company to achieve a higher cadence in content releases that follow the type of high-quality launches they achieve in their World of Warcraft expansions - but on other, more differentiated revenue sources. Johnson also reiterated more resources being put to work on the Diablo franchise, saying that "Diablo's development headcount will grow substantially", with "The teams are working on several projects for the franchise as well as the global launch of Diablo Immortal."
View at TechPowerUp Main Site
Activision Blizzard COO Coddy Johnson reiterated Blizzard's fantastic IP reserves, and wants the company to achieve a higher cadence in content releases that follow the type of high-quality launches they achieve in their World of Warcraft expansions - but on other, more differentiated revenue sources. Johnson also reiterated more resources being put to work on the Diablo franchise, saying that "Diablo's development headcount will grow substantially", with "The teams are working on several projects for the franchise as well as the global launch of Diablo Immortal."
View at TechPowerUp Main Site