I've probably misunderstood you question, didn't you asked if dedicated hardware being faster was missing in the CryTek demo?They didn't have to compare performance, they are selling the engine, not non-RTX GPUs.
Yes it does, NVIDIA proposed several extension for raytracing that have since been integrated into the API and that with the some contribution of both Intel and AMD.Vulkan doesn't have anything like DXR (a very specific set of instructions to do certain thing with rays).
https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#VK_NV_ray_tracing
That's not raytracing and it's nothing new for them nor for others as there are many games out by years that make use of voxel for GI and, BTW, it's not the solution used to render reflection (the only thing they claim is raytraced).Well, why, they said that they used SVOGI or Sparse voxel octree global illumination