Like I said, it did when playing Resident Evil 2, using curve from oc scanner it went over 104 and the limit was set to 100. That's when I got artifacts (white space invaders) and the game crashed.
I also got those same artifacts when setting power limit to max and running furmark. Now when resetting everything to stock there are no problems.
So what could be the cause? Can insufficient power from psu cause those artifacts? Since problems only occur when power goes beyond 100. Maybe its because I didn't raise voltage with power, or is the gpu faulty?
This is what im trying to figure out, if its gpu I wanna return it asap, if its psu I wanna replace it asap as well since it might damage the gpu.
This would be my cue for an RMA.
Space Invaders while not touching VRAM clocks and just using power limits is bad. And no, 'it doesn't happen at stock' is no guarantee this won't get worse eventually. The card is bad. Return it and do not accept an apology from support. This needs to be replaced.
Remember how those 2080ti's with space invaders started crashing after longer periods of use. Something is clearly amiss and at some point something is going to give. Don't be that guy looking at a dead card a few days past warranty...
Besides, if you have to run a Gaming Z (sub top-end MSI) at stock... that is head scratcher.
You guys are way too lenient on accepting shitty product. You buy a special, higher priced card with improved cooling and supposed OC potential, running at stock or running into artifacts (!!) otherwise can never be 'product works as advertised'. If you had bought a simple blower, sure. But not this.
Here's what really happened... Turing is a new gen with large dies and yields aren't stellar, profitability is under pressure and so the binning happens more tightly within advertised spec. End result: you paid premium (twice over: chip and AIB solution) for a bad bin and even a nearly faulty card.
Ahh, I've actually experienced something similar, but with RAM. Seemed to work fine for about 8 months and then suddenly I was getting signs of slight memory instability. Games CTDing, more than anything, but also a handful of memory-related BSODs. Turned out it was jussst unstable enough to never have any appreciable hiccups for that long. Funny how they became more frequent after the first one, but world and its wonders. After passing so many memtest runs in the past, it failed the first one I shot it through
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Didn't feel like delving in, so I upped the voltage on DRAM and SOC and it has been flawlessly carrying on ever since, as well as passing long memtest runs again. Go figure.
And yeah, RTRT definitely reduces OC headroom on both accounts. As far as I can tell, 2.1ghz is stable on my 2060 for even the most demanding tests... until you throw it up against an RTX-enabled game. Then it just dumps the moment clocks peak during actual gameplay. 2.01 is the most I get. Similar story with memory. It'll run +900mhz normally, probably a wee bit more. But with RTX enabled it's down to about 550 before artifacts begin to show up.
Degradation at work. That is why any chip you buy usually has sufficient headroom. If you detect a chip that doesn't have that, my story above applies. You got sold a dud in disguise.
It is good to raise awareness of this, because as the nodes get smaller and the optimization tighter (read: we get OC out of the box now from nearly all name brands including Intel and AMD - XFR, Turbo that far exceeds stated TDP, GPU boost, etc.), the lower headroom directly eats into product longevity. There is less performance to be gained from shrinks, so things are clocked out of the optimal curve as well.
A good stout game (for those who are gamers) is the best test you can give a card, in my opinion.
Still king of my stress test for any CPU or GPU in real world: Total War Warhammer (2). Brings anything to its knees, and just clicking end turn gives you a wild ride of voltage spikes and full load > 0% load situations both for CPU and GPU. You also get the concurrent heat from CPU and GPU affecting both components. If you can pull a rig through a few hours of Warhammer campaign map, its rock solid
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