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NVIDIA Releases GeForce GTX 1660 SUPER Graphics Card: GDDR6 Makes A World of Difference

bug

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Totally and I'm sure that the OpenGL/Vulkan implementation on the Linux side gets more love than in Windows. What's interesting though is that a number of those benchmarked games actually are running through WINE and DXVK, like Arkham Origins and Hitman 2. Hitman 2 (via DXVK,) with the 590 is actually [slightly] faster than the 1660 SUPER in Linux via Wine and DXVK, but is far slower in Windows. Granted, it was at medium quality and it's probably running against DX11 via DXVK versus DX12 in Windows, but results like that make me really wonder.
It's hard to tell. For one, Nvidia is using pretty much the same driver on both Windows and Linux, whereas AMD has different drivers. And there's the emulation layer of which we know nothing about.
Other than not carrying our Windows conclusions about a GPU to Linux or the other way around, there's not much that we can meaningfully infer from those results.
 

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And there's the emulation layer of which we know nothing about.
DXVK and WINE are open source. We know everything about them.

It probably just shows that AMD cards really like Vulkan.
 

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DXVK and WINE are open source. We know everything about them.

It probably just shows that AMD cards really like Vulkan.
Is that all Feral uses? I didn't know that.
 

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Is that all Feral uses? I didn't know that.
It depends if you're using a native application or not. In the case of the benchmark, it even says that it's running the WIndows binary through DXVK. That's not what they do to port their games. They have "IndirectX" for that, which is just an abstraction layer inside their application.
 
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bug

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It depends if you're using a native application or not. In the case of the benchmark, it even says that it's running the WIndows binary through DXVK. That's not what they do to port their games. They have "IndirectX" for that, which is just an abstraction layer inside their application.
I guess this "IndirectX" is the layer I was referring to.
But whatever, Linux != Windows, case closed.
 

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But whatever, Linux != Windows, case closed.
Thank god. :laugh:

In all seriousness though, regardless of OS, I would expect the same results, at least for the results to scale the same way, and they don't. Something is to account for that, and I doubt it's the OS. Totally could be drivers though.
 

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Thank god. :laugh:

In all seriousness though, regardless of OS, I would expect the same results, at least for the results to scale the same way, and they don't. Something is to account for that, and I doubt it's the OS. Totally could be drivers though.
Drivers are surely a big part. But then the software is not exactly the same either, the kernels under the drivers are not the same...
Ideally, we'd see the scaling you describe; realistically, I'm not expecting it.
 
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