FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,259 (4.47/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
I'm three days into this game (as in ~72 hours) and it continues to blow my mind...
The basics:
-You land on the planet in a pod which the AI instructs you to recycle immediately.
-You're then instructed to build the HUB which has basic storage, basic power production, and handles most research.
-There are two crafting stations: the crafting station (for making materials) and the equipment station (for making equipment).
-The maps are hand crafted with secrets accessed by platforming or by exploding cracked boulders and resources placed in strategic locations.
-Ores are permanent and unlimited but come in three varieties: impure (50%), normal (100%), and pure (200%). Once you set up a factory based on these, they'll run forever.
-There is no recycling penalty. Build, dismantle, and rebuild as much as you please.
-Resources are moved via conveyors which have per minute ratings.
-Power lines can hold unlimited power but consumption exceeding production will cause the power plants to go offline until the problem is fixed and they're turned back on.
-You cannot modify the terrain. At the same time, the terrain is a challenge in itself with mountains, rivers, chasms, lakes, and waterfalls.
-There's hostile and docile creatures throughout the world. The "lizard doggo" can be tamed.
-The game looks gorgeous and is extremely immersive.
-It has wheeled vehicles as well as a monorail train.
-Lots of options for power that progress with the player.
-Buildings can be overlocked when fed power cells. The structure consumes more power but can produce up to 250% of the normal output.
-Finding new stuff in the world opens research options.
-Factories get as big and complex as you want them to be.
-Supports co-op but I've only played solo.
This is what made me post this thread. An evening fog that set in slowly and dissipated quickly like a real fog would. By the time I snapped the picture, the fog was already lifting. I could only navigate by the conveyors on the right. To the right of those conveyors is deep water. Really glad I placed them now and made them tall enough to clear the fog.
It's Early Access and sadly, only available on Epic Games Store. I have no regrets of buying it though.
The basics:
-You land on the planet in a pod which the AI instructs you to recycle immediately.
-You're then instructed to build the HUB which has basic storage, basic power production, and handles most research.
-There are two crafting stations: the crafting station (for making materials) and the equipment station (for making equipment).
-The maps are hand crafted with secrets accessed by platforming or by exploding cracked boulders and resources placed in strategic locations.
-Ores are permanent and unlimited but come in three varieties: impure (50%), normal (100%), and pure (200%). Once you set up a factory based on these, they'll run forever.
-There is no recycling penalty. Build, dismantle, and rebuild as much as you please.
-Resources are moved via conveyors which have per minute ratings.
-Power lines can hold unlimited power but consumption exceeding production will cause the power plants to go offline until the problem is fixed and they're turned back on.
-You cannot modify the terrain. At the same time, the terrain is a challenge in itself with mountains, rivers, chasms, lakes, and waterfalls.
-There's hostile and docile creatures throughout the world. The "lizard doggo" can be tamed.
-The game looks gorgeous and is extremely immersive.
-It has wheeled vehicles as well as a monorail train.
-Lots of options for power that progress with the player.
-Buildings can be overlocked when fed power cells. The structure consumes more power but can produce up to 250% of the normal output.
-Finding new stuff in the world opens research options.
-Factories get as big and complex as you want them to be.
-Supports co-op but I've only played solo.
This is what made me post this thread. An evening fog that set in slowly and dissipated quickly like a real fog would. By the time I snapped the picture, the fog was already lifting. I could only navigate by the conveyors on the right. To the right of those conveyors is deep water. Really glad I placed them now and made them tall enough to clear the fog.
Here's the HUB (on the left) and a garage I built to store my three vehicles:
Modular frame factory. The huge structure on the left is the space elevator. Input on the bottom is iron ingots. Output on top is the modular frames going to the heavy modular frame factory below.
Heavy modular frame factory (that's a human-sized door on the left to give context of scale). The visible conveyors from left to right: limestone and limestone joining to enter, steel ingots out to a remote motor factory, steel pipes moving from fabrication on the first floor to the assembler on the second floor, modular frames coming in from a remote factory to feed the heavy modular frame assembler.
Giant flying creature:
Modular frame factory. The huge structure on the left is the space elevator. Input on the bottom is iron ingots. Output on top is the modular frames going to the heavy modular frame factory below.
Heavy modular frame factory (that's a human-sized door on the left to give context of scale). The visible conveyors from left to right: limestone and limestone joining to enter, steel ingots out to a remote motor factory, steel pipes moving from fabrication on the first floor to the assembler on the second floor, modular frames coming in from a remote factory to feed the heavy modular frame assembler.
Giant flying creature:
It's Early Access and sadly, only available on Epic Games Store. I have no regrets of buying it though.