Raevenlord
News Editor
- Joined
- Aug 12, 2016
- Messages
- 3,755 (1.24/day)
- Location
- Portugal
System Name | The Ryzening |
---|---|
Processor | AMD Ryzen 9 5900X |
Motherboard | MSI X570 MAG TOMAHAWK |
Cooling | Lian Li Galahad 360mm AIO |
Memory | 32 GB G.Skill Trident Z F4-3733 (4x 8 GB) |
Video Card(s) | Gigabyte RTX 3070 Ti |
Storage | Boot: Transcend MTE220S 2TB, Kintson A2000 1TB, Seagate Firewolf Pro 14 TB |
Display(s) | Acer Nitro VG270UP (1440p 144 Hz IPS) |
Case | Lian Li O11DX Dynamic White |
Audio Device(s) | iFi Audio Zen DAC |
Power Supply | Seasonic Focus+ 750 W |
Mouse | Cooler Master Masterkeys Lite L |
Keyboard | Cooler Master Masterkeys Lite L |
Software | Windows 10 x64 |
Cyberpunk 2077 is the year's most awaited game release, and has been met with not one, but two delays already. Originally expected to ship in April of this year, it has since been postponed to September, and now to November 19th on account of extra optimization and bug quashing from developer CD Projekt Red. However, the recent gameplay videos released for the game by the developer showcase the amount of work that has gone into the engine since 2018, when we were first treated to a gameplay video.
The video after the break comes courtesy of YouTube user 'Cycu1', who set up the 2018 and 2020 trailers side by side. In it, you can see extreme improvements to overall level and character detail (some of this can certainly be attributed to a lower-quality 2018 video compression). However, the video also showcases some lighting differences (I guess it's subjective whether this has worked out for better or worse, but the new videos supposedly make use of ray tracing). Another point that I'd like to call your attention to is that there seem to be some environment differences between the two versions - it seems that some environments were simplified compared to their 2018 version, such as the "Going Pro" mission - the chair and panels were removed from the environment and replaced by what looks like a garage door. Whether this was done as a way to improve performance is on CD Projekt Red's purview.
View at TechPowerUp Main Site
The video after the break comes courtesy of YouTube user 'Cycu1', who set up the 2018 and 2020 trailers side by side. In it, you can see extreme improvements to overall level and character detail (some of this can certainly be attributed to a lower-quality 2018 video compression). However, the video also showcases some lighting differences (I guess it's subjective whether this has worked out for better or worse, but the new videos supposedly make use of ray tracing). Another point that I'd like to call your attention to is that there seem to be some environment differences between the two versions - it seems that some environments were simplified compared to their 2018 version, such as the "Going Pro" mission - the chair and panels were removed from the environment and replaced by what looks like a garage door. Whether this was done as a way to improve performance is on CD Projekt Red's purview.
View at TechPowerUp Main Site