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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Ahead of its PC platform release on July 14, testing of a pre-release build by Tom's Hardware reveals that "Death Stranding" will offer 4K 60 frames per second on any NVIDIA RTX 20-series graphics card if DLSS 2.0 is enabled. NVIDIA's performance-enhancing feature renders the game at a resolution lower than that of the display head, and uses AI to reconstruct details. We've detailed DLSS 2.0 in an older article. The PC version has a frame-rate limit of 240 FPS, ultra-wide resolution support, and a photo mode (unsure if it's an Ansel implementation). It has rather relaxed recommended system requirements for 1080p 60 FPS gaming (sans DLSS).
View at TechPowerUp Main Site
View at TechPowerUp Main Site