- Joined
- Oct 10, 2009
- Messages
- 945 (0.17/day)
System Name | Desktop |
---|---|
Processor | AMD Ryzen 7 5800X3D |
Motherboard | MAG X570S Torpedo Max |
Cooling | Corsair H100x |
Memory | 64GB Corsair CMT64GX4M2C3600C18 @ 3600MHz / 18-19-19-39-1T |
Video Card(s) | EVGA RTX 3080 Ti FTW3 Ultra |
Storage | Kingston KC3000 1TB + Kingston KC3000 2TB + Samsung 860 EVO 1TB |
Display(s) | 32" Dell G3223Q (2160p @ 144Hz) |
Case | Fractal Meshify 2 Compact |
Audio Device(s) | ifi Audio ZEN DAC V2 + Focal Radiance / HyperX Solocast |
Power Supply | Super Flower Leadex V Platinum Pro 1000W |
Mouse | Razer Viper Ultimate |
Keyboard | Razer Huntsman V2 Optical (Linear Red) |
Software | Windows 11 Pro x64 |
You do know 4k requires roughly 4x the GPU power vs 1080p and 1440(at 30 fps) is within the 3x less power (4/12) that differentiates them.
By keeping the exact same everything else (with reduced memory again because that'd directly tied to resolution) they can offer. Slower cost lower resolution version without compromising the experience of series x owners.
I understand that. However, 4K TVs have become very prevalent (I've seen as low as $300 where I am) and for a console which will probably be in the market for 7 to 8 years, it should still be able to drive 4K at least as well as the Scorpio (One X) currently does. Scaling back performance to only support 1080/1440p seems short sighted. Though, as others have pointed out, 4TF of RDNA2 may perform as well or better than the 6TF on hand in the Scorpio.