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What are you playing?

Still burning some time play'n GTA4. I'll be so glad when everything hits in Nov...

 
Still playing Xenoblade Definitive, got to the post.. "big event" portion and im stuck between advancing story and wanting to do the new sidequests first, but those are excessively high level.. So I'm stuck :P Guess i'll just go with plot for now.
 
Sonic 2, the best Sonic, is unplayable on the laptop in sig (i3 3220M). The Steam version, IE the Sega Megadrive and Genesis emulator thing. And frankly, that sucks so much.
 
Finished both Serious Sam First and Second Encounter, I think it was my 3 or 4 rd time since its existence.
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This part of the game and the last map/Grand Cathedral is probably my fav part in the entire serie.
Well Dunes too in FE, gotta love some of the soundtrack in this game.:rockout:

Might also play Serious Sam 2 and maybe BFE tho I'm not a fan of BFE except for the last map which is great.

At least after this marathon I won't feel like going back to 4 anytime soon so they can take their time fixing it.:laugh:
 
Sonic 2, the best Sonic, is unplayable on the laptop in sig (i3 3220M). The Steam version, IE the Sega Megadrive and Genesis emulator thing. And frankly, that sucks so much.

It has Unity slapped on it, maybe that's why?

so they can take their time fixing it.

Oh? What sort of issues did you encounter (no pun intended)?
 
Oh? What sort of issues did you encounter (no pun intended)?

Constant crashes to desktop completely randomly even right after cutscenes which made me re do the entire zone from the previous save. 'only to crash ~15 mins later'
Stoped playing after chapter 5 or 6.
Performance is also bad, some places run fine and then the next is a mess.

I also have other issues with the game but that can't be fixed cause thats just my personal dislike 'same as BFE'.
 
Trying to get into Horizon Zero Dawn but for some strange reason I'm not a fan. Aloy feels slow, cumbersome... maybe I went into it thinking she'd move like Assassins' Creed but god almighty, this really is a console game front to back. I mean... scaling a wall... boring as hell to look at, zero skill involved, you can't even fall by jumping the wrong way so its a mindless 'hold and mash direction+jump'. I get that typical 'man can't I push that joystick further so she moves faster' vibe from it.

If I want to watch an action scene... I'll watch an action scene. All activities are sloooow... even melee combat. That is a bit how this game feels to me. Its stupidly easy too once you know your cues. I've also been running into an unresponsive Aloy, if you switch back and forth between game and inventory screens, some weird stuff seems to happen. Also, major slowdowns and stutter when panning camera up from ground to horizontal and vice versa or turning quickly... yep console port alright.

Otherwise the performance is OK though, upwards of 60 FPS on high. Visually... mildly impressive. Some bits look great others very generic.

Narrative 10/10. Gameplay and overall feel... meh.
 
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I'm still very disappointed by the lack of manual save in Crysis Remastered, but at least we have some unexpected ventilation.

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playing Front Mission:Evolved, Battle Brothers and Point of attack 2 this week

no pics of the others but i did take one of poa2.. platoon of marines, 2x155mm how. ,lmg team,sniper team,platoon of tanks and a 4 hmg strikes, 2 40mm grenade launcher strikes
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insurgent company,mixed armored company,3 sapper platoons, 2 recoiless rifle platoons. 1st artillery strike killed 8. 2 being leaders.. my 40mm and .50 m2's on the strikers caused quite a few casualties.. a t72 armed with a 125mm hit a striker 2 twice at 5 to 600m. it was not a good day for him. 1 hit just damaged but the second hit and booooom!

game is so complex but i think im getting the hang of it. still, very much an amateur though.. getting the hang of making the battles too wish also takes a bit of skill, patience, and thought for best result.

think i might try a defensive battle next.. a few squads vs battalion of pissed off militia maybe.. also points for mines, obstacles, and fortifications too

yea.. r. lee ermy is my platoon commander. i added a few more pics.. added carlos hathcock for a sniper leader and a generic marine which i use me.im really thinking about changing up all the sounds and pics.. some things im unable to edit which sucks. im thinking of asking the developer if he can help me in aquiring the DOD version , which is fully editable.. there is a ww2 version thats fully editble and there is a chance that both these databases are interchangable. if that the case, i can just mod the ww2 version to poa standards.. unlikely they would be 100% compatible but tigers unleashed is based on poa to a very large degree, judging my the tigers unleashed pics.
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'Tigers Unleashed ' is most likely the next game ill buy..
 
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I needed some puzzle solving today so dived into Tomb Raider Underworld to practice my chimney jumping. The secret is in the camera angle which still confuses me at times.
Anyway, this game still hold up nicely, even today and I remember being wowed by it back in the day.

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I needed some puzzle solving today so dived into Tomb Raider Underworld to practice my chimney jumping. The secret is in the camera angle which still confuses me at times.
Anyway, this game still hold up nicely, even today and I remember being wowed by it back in the day.

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A +10 year old game that shows that it doesn't matter how powerful your game engine or your GPU are, but how you use them.

On another note, today I played Sonic Generations quite a bit (mostly to pull away from World War Z for a while, since the grinding for the perks tired me out a bit), and dived into the "online" functionality. Not a lot of functionality, really, mostly scoreboards for who completed stages faster.

"Impressed" by the fact that the first 100 ranks of the scoreboards of every stage are filled by people who supposedly completed those stages in 0 seconds. Not like the next 100 in the scoreboard are much better.
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I'm sort of pissed off about it :laugh:
 
Started on Deus Ex: Mankind Divided and I have just found a "selleble part". And I am heartbroken.

YOU DON'T HAVE TO PUT CRAFTING MECHANICS IN EVERY SINGLE GAME
 
I can't stand FPS genre but not today lol. Decided to play Red Steel and oh boy it's awsum. Addictive gameplay, decent AI (enemies run after you, take cover and are aware of obstacles) and superb level design and soundtrack.

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Locations are diverse and cool; from hangars and warehouses to dirty hotel rooms and creepy streets.

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Combat mechanics is superb, it utilizes Wii controls perfectly. Sword wielding, shooting and grenade throwing have really good physics/controls and well done.
This game is kinda a mix between GoldenEye, Yakuza and Sleeping Dogs. Red Steel is a good Unreal Engine game. Really enjoying this.
 
I picked up Drone The Game on sale a week or two ago, one copy for my son as well. Surprisingly fun game, design a flying combat drone and get into various maps against other AI and players and blow them up. There's a couple game modes, an entertaining drone designer, there's an alpha map designer. The flight model feels good and engaging, I do wish the strafing was faster but apparently the slowed it down because it was making the game too twitchy and speed based.

Its quite fun and engaging, even when I think I'm gonna put it down for the night, I get into one more round, then two, then four. LOL. It's full price now, but knowing what I know now, I feel its worth it if flying combat and design are your things. I can see a lot of potential with this one as it goes through EA. So far this is one of the few EA-backed games that I've truly enjoyed. We enjoy the open maps and constant action, the power ups, the mechanics, the graphics are quite nice too, overall what is there feels really well done so far. Its action-packed and really just feels right. I have to applaud the devs, I didn't think I'd care about this one just looking at it. I tried the demo, and that led me to making a purchase while it was on sale. I've likely already gotten my money's worth on this one, and so has my son. Trying not to overdo it and burnout before it hits gold release.



It also got me into playing some of the Descent inspired Overload. Which is an excellent title too. It even included some of the Descent series devs on its dev team. Shame it didn't get more attention, but this is another one that's very much worth owning and playing. Feels good quality, combat is great, upgrades and power-ups are fun, I haven't designed any levels or done much MP. But if you want good, smooth, fast and fun 6DOF combat or are waiting for the next Descent title to get finished up, look no further.



Last, and not new or least in this list, the previous two titles are so much fun. Combat is engaging, mechanics feel good, even with just Mouse + KB (which is what I do most of the time anymore), graphics are nice, etc. But I would be remiss if I didn't mention Void Destroyer 2. I've gone back down the campaign rabbit hole, I had an excellent base defense mission net me about 1.5 million credits. This was after I finally snagged one of my favorite gunships, the Ultra. It's a essentially a heavy fighter frame with two large engines, and a bunch of guns. Its not as tanky as other gunships, but it does a lotta damage. Which is great, because in defense missions the more pirates I kill, the more bounty I collect.

I was able to start building up some constant income through the purchase of a couple of people-hauling Hermes, I upgraded speed and defense some. Each received a couple of Roach's (repair ships) which also received some defense upgrades. For defensive measures and none of these ships have guns to defend themselves with, I gave each small fleet its own Apollo, which is essentially a Hermes decked out with guns. I also purchased extra upgrades for defense/survivability. The upgrades can really add up, so its taking me a bit longer to get to this point, but I'm also fairly unwelcome to the pirate factions so wasted no time testing my defenses of each small fleet. The Hermes are making me about 150k credits per cycle right now, which isn't a lot, but its a start. 300k/cycle that is earned while I'm off doing other things.

I'll eventually start up on my trade routes and mining routes, but I need a few more million credits to get that going. I'm also following the campaign storyline, and while I took a little break from it to start building up some of my pre-empire wealth generation, I am about ready to dive back in so I can move forward to taking over my first base.

I've had some crazy intense combat, and it can still get to the point that the FPS tank in the game into the low 20's or even teens. But overall, been a pretty smooth experience and a helluva lotta fun. Even after four years of on-and-off and playing a ton in 2019, this is one of those games I can keep coming back to and enjoy it. I still strongly recommend it, especially to folks waiting for X4 to get to where they want it, same with Elite Dangerous...though I may pop back in and take on some Thargoids.

For now, I'm going to see if I can survive a few more of the very challenging (on elite level) base defense missions for the Civilian Conglomorate in order to beef up my income as I work through a string of storyline missions and challenges. I love the aspects of this title and can't wait for Void Destroyer 3 in the future. For now I believe the dev has more DLC planned, which is great. As much as he's learned from VD2, I have no doubt VD3 will be great, especially if he can get the graphics up to Elite Dangerous and X4 levels, also use a different game engine that isn't single threaded. Ah, the caveats of a low budget indie title with a big dream. Maybe that's why I keep coming back, I enjoy it so much even as rough as it is. Plus I have my commands customized to how I like them, camera controls, etc. It all just works and feels great.



With the weather turning cold I have a feeling all three games will see increase in playtime. I'm trying not to overplay Drone and burnout on it, but it does have a quite fun game play loop, especially when you get in a match with some skilled players. Its so rewarding to get someone back or team up with an ally to do planned strikes or lure someone into a spot and take them out. My son isn't so much into Overdrive, as he prefers open environments, but its such a good title and as someone that enjoyed Descent when it was brand new, this one title does well to feel inspired by it while also being its own thing. I may go back and restart its campaign once I wrap up VD2 again. We shall see!

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just finished the main quest in Horizon Zero Dawn ... what can i say...from a long time i didn't played such a good game! story , gameplay all is excellent from my point of view; after main quest i can continue the game and will finish all open side quest & explore all...

p.s. wife is going crazy when she see i play games.... "old man playing games are you crazy?" ... yeah i'm crazy... i'm 50 and she's calling me old... :roll:
 
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is she crazy :D

... don't dare to ask her lol.... maybe i'll see something flying if i .. not ufo for sure...but direction&speed can compute exactly...don't need quantum pc for it..:D
 
Iratus: Lord of the Dead. Damn, this is nice. Darkest Dungeon except not quite as dark, a lot more lenient it seems so far.

Intro and overall setting: 11/10. Its a copy alright... but it has its own style and it works.

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Took a break after i finished GTA 4's The Ballad of Gay Tony to start Amnesia Rebirth. This is by far the best of the series. I played a little bit of the first one and didn't even bother with the second. This is an intriguing mystery from the get go. It only ups the mysterious factor and atmosphere from there. Now video games don't normally make me jump but this one has. If your prone to that this game will have on edge of your seat much of the time. So far this is the best Halloween game i've seen so far imho.

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Been playing a lot of Resident Evil. Turns out the guide I was following for RE3 wasn't entirely correct about some things. It mentions that Mutant Nemesis is Mercenaries Mode needs 2 rockets to go down, and you can't shoot him while he is stunned from the first rocket, or you don't damage him and waste a precious rocket. That doesn't seem to be the case. I rarely, if ever, kill him with just 2 rockets, and it seems even when he is stunned I can shoot him and he only needs 3 Magnum rounds to go down for good.

My recent interest in Resident Evil led me to grab 1, 2, and 3 on PC. 1 and 2 have pretty good community patches. 3 doesn't have anything just yet, but it's being worked on by the same guy that did 1 and 2. It should be good.
 
muddling my way through this game.. i know about as much on how to do things as i dont.. really high learning curve but im getting there

5am defensive battle i call "the lost company"

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Amnesia Rebirth keeps up'n the ante of what the player needs to do...it's certainly not just a walking simulator. I've just gotten to what seems to be a complicated puzzle. So far the game keeps getting better in story and gameplay.

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