- Joined
- May 18, 2009
- Messages
- 2,986 (0.52/day)
- Location
- MN
System Name | Personal / HTPC |
---|---|
Processor | Ryzen 5900x / Ryzen 5600X3D |
Motherboard | Asrock x570 Phantom Gaming 4 /ASRock B550 Phantom Gaming |
Cooling | Corsair H100i / bequiet! Pure Rock Slim 2 |
Memory | 32GB DDR4 3200 / 16GB DDR4 3200 |
Video Card(s) | EVGA XC3 Ultra RTX 3080Ti / EVGA RTX 3060 XC |
Storage | 500GB Pro 970, 250 GB SSD, 1TB & 500GB Western Digital / lots |
Display(s) | Dell - S3220DGF & S3222DGM 32" |
Case | CoolerMaster HAF XB Evo / CM HAF XB Evo |
Audio Device(s) | Logitech G35 headset |
Power Supply | 850W SeaSonic X Series / 750W SeaSonic X Series |
Mouse | Logitech G502 |
Keyboard | Black Microsoft Natural Elite Keyboard |
Software | Windows 10 Pro 64 / Windows 10 Pro 64 |
2160P not even impressed. My 2x 1070Ti's in SLI still spank the newer stuff unless its 2x 3090's in Sli. 4k gaming is where it's at and the problem is without SLi it like running in slow motion. I pushing my games around 100 fps in SLi. Heck I bet my 660 Ti's in SLI would beat the 3060ti in 1080P benchmarks. I understand directx 12 does not support it much but most games today still running dx11. Imagine if two 3060ti's was allowed to run SLi it would be 800.00 ish for same performance of a 3080 or better. But Nvidia is not only allowing the super rich afford 4k gaming.
DX12 supports SLI/Crossfire. The setup of multi-gpu, however, needs to be configured in DX12 by the developer. If it's not setup, then having multiple cards won't do you any good.
DX11/10/9 SLI support is only possible through drivers done by Nvidia. Nvidia has announced they will no longer support SLI, so even if any new games release under DX11, without driver support multiple cards won't mean squat.