I'm playing Kingdoms of Amalur: Re-Reckoning nowadays. There are too many things to say about Kingdoms of Amalur: Reckoning, but Re-Reckoning is a new way to play a classic leading role-playing game back in 2012. There are lots of opportunities in the game which you can delve into. Hundreds of hours of stories, quests, dungeons and much more.
If you are familiar with classic Reckoning, and if you played it like you are living in Amalur, you should play Re-Reckoning, too. I read a lot of comments about the game, which they are saying they didn't even improve the graphics. Then I tried it, found out that these comments are not real. There is an improvement in the graphics. Really.
And, come on, R.A. Salvatore, Ken Rolston, Grant Kirkhope, Todd McFarlane... These persons should remind you something; you played games, listen to tracks, read comics and stories which they created before! And the dev team are doing a really good job with Re-Reckoning.
Combat, Fateshifting and Reckoning Mode still works amazingly nowadays, and Re-Reckoning shows this approach of role-playing games doesn't die. It also has really different character development phases which you may not experience before if you haven't played it yet. There are Destinies, you can choose Might, Finesse or Sorcery. However, you can go hybrid, too, and all of these Destinies you choose, while you are developing your character, will provide you with bonuses. And more, and more...
Go, and give it a shot. Trust me, this will be the best money spent.
Cheers!