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Apple Updates M1 Mac Mini with 10 GbE Upgrade Option

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I think you know that “native” has no relevant meaning in this context and that you just didn’t bother to clarify your colloquial use of the word and are unwilling to take ownership of the antecedent you established of “of any kind” ;) I honestly don’t even know what your contention is at this point...

Sincerely someone who taught English comp for three years :oops:

Edit: honestly I cannot get over swede’s suggesting that I don’t know what “native” means... really, what land mass are SFP ports indigenous to lol? I think China but I’m not confident... then again their gods/designers are multinational so maybe SFP isn’t native or natural at all :harden gif: would he still be making this argument if Apple made an SFP router (it’s not a computer!!!) answer: probably yea :(
 
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since gaming will be going cloud based.
Cloud based gaming will be lucky to survive at this point, let alone overtake, home gaming.
 
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Cloud based gaming will be lucky to survive at this point, let alone overtake, home gaming.

That's bold. How well have physical videos and music survived? Gaming is even worse because it requires investment in hardware. $9 a month versus large investment every 3 - 5 years. Google, Microsoft, Amazon, and Nvidia are already in the market heavily. To say it won't survive is an absolute bold statement.
 
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That's bold. How well have physical videos and music survived? Gaming is even worse because it requires investment in hardware. $9 a month versus large investment every 3 - 5 years. Google, Microsoft, Amazon, and Nvidia are already in the market heavily. To say it won't survive is an absolute bold statement.
Two word: Bandwidth and latency. You aren't ever getting full quality frames that distance. You have to lose quality, the question is how much, thus local gaming survives. And given the market performance thus far of cloud gaming, I'd not call my prediction bold.

Google, Microsoft, Amazon, and Nvidia
Have you looked at how they are doing?

Personally I see both existing, but pc gaming remaining dominant. They are overinvested in the idea right now.
 
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Two word: Bandwidth and latency. You aren't ever getting full quality frames that distance. You have to lose quality, the question is how much, thus local gaming survives. And given the market performance thus far of cloud gaming, I'd not call my prediction bold.


Have you looked at how they are doing?

Personally I see both existing, but pc gaming remaining dominant. They are overinvested in the idea right now.

Depends on the consumer. I have great bandwidth. I can hope on GeForce Now when I am on vacation and play most games in my Steam library with great gameplay.

I think you are misjudging the consumer.
 
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Depends on the consumer. I have great bandwidth. I can hope on GeForce Now when I am on vacation and play most games in my Steam library with great gameplay.

I think you are misjudging the consumer.
No, it really doesn't, as far as the frames being lesser quality / higher latency. You may just be more willing to accept the tradeoff, which indeed depends on the consumer but the market is already showing the consumer is nit biting.

Even a 5gbps connection can just barely pump full low latency (as in full chroma quality / uncompressed) 1080p. Don't dream higher. That's the enthusiast market. Thus both will remain.
 
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No, it really doesn't, as far as the frames being lesser quality / higher latency. You may just be more willing to accept the tradeoff, which indeed depends on the consumer but the market is already showing the consumer is nit biting.

Even a 5gbps connection can just barely pump full low latency (as in full chroma quality / uncompressed) 1080p. Don't dream higher. That's the enthusiast market. Thus both will remain.

Enthusiast market is niche and has been. I play CSGO at 144 FPS with 30 ping at 1080p on GeForce Now. The majority consumer would be satisfied with this on a laptop or Mac Mini. Don't replace the enthusiast market with the majority market.
 
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Enthusiast market is niche and has been. I play CSGO at 144 FPS with 30 ping at 1080p on GeForce Now. The majority consumer would be satisfied with this on a laptop or Mac Mini. Don't replace the enthusiast market with the majority market.
The initial claim was that "gaming will be going cloud based"

My only claim I'm willing to really bet on is that enthusiast gaming will survive. I see absolutely no reason cloud gaming will survive beyond niche use cases because it loses so many of PC gamings benefits, but fully admit that part is just conjecture really.
 
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The initial claim was that "gaming will be going cloud based"

My only claim I'm willing to really bet on is that enthusiast gaming will survive. I see absolutely no reason cloud gaming will survive beyond niche use cases because it loses so many of PC gamings benefits, but fully admit that part is just conjecture really.

Let me correct... Mass Market gaming will be cloud based because:

  • Mass market consumers aren't willing to heavily invest in computers or expensive hardware.
  • Corporations receive steady stream of monthly subscription-based income.
 

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Let me correct... Mass Market gaming will be cloud based because:

  • Mass market consumers aren't willing to heavily invest in computers or expensive hardware.
  • Corporations receive steady stream of monthly subscription-based income.
Mass market gaming is mobile based.
 
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The processing power is there. The graphics power is not with exception of casual games.

The M1 computers recognize the eGPU from a hardware standpoint, they just don't have drivers in place. It may not matter much longer for consumers with good bandwidth since gaming will be going cloud based.
I'll fight cloud gaming for as long as I can feasibly do so. With how modern OEM and Software(Microsoft) companies treat us, enthusiast community is the only place left for general purpose computing. (in presence of software-as-service, computing-as-service, and more dreadfully, gaming-as-service).

Thunderbolt has minor latency issues and cost more for the need of thunderbolt controller chip on both the motherboard and TB device, whereas m2 uses PCIE lanes from CPU itself and the dongles of same (signal) quality is much cheaper, with minor performance(overhead) benefit vs TB. But as a novelty market this does not matter.
 
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