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Nvidia recommends Windows users to remove the latest patches

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Do we know the problem is MS? Software is complex and it can also be the drivers being the actual problem.

I don't trust MS quality assurance. They basically used paying customers as guinea pigs when Win 10 launched. I know it was a free upgrade from whatever OS you were using but it wasn't free to customers buying a new PC back then. It took them a couple years to get the bugs worked out. They seem to not have much of a quality check anymore department anymore.
 
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Must've been the April Fools update gone wrong.
 

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Must've been the April Fools update gone wrong.


too many pranks going on, software engineers not paying enough attention. :roll:
 

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Same here, but a lot of people said it could cause some problems while playing.
So far no issues for me.
I always give some time before i decide to install a windows update, first i need to make sure it didn't mess up someone else PC :D
 
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Yea, I blocked Win updates as one of them messed up ownership of files really bad. Win updates are basically roulette.

When everything works more or less as it should and you play it safe, you dont really need updates. Also I prefer win version that has update once per 2 years. :D
 
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So far no issues for me.
I always give some time before i decide to install a windows update, first i need to make sure it didn't mess up someone else PC :D
You totally right, now I'm thinking about disabling it too, then if I have any problems I know where to start hahaha
 
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Windows 10 KB5001330: Microsoft issues emergency fix for performance issues​

Windows 10 appears to be getting a new server-side update and it’s one that you might want to apply if you’ve been having any kind of performance issues, such as stuttering, flickering or text rendering issues when playing certain games.

As we reported recently, performance and gaming issues have been spotted in two Windows 10 updates – KB5001330 (mandatory security patch) and KB5000842 (optional update).

Back in March, Microsoft published KB5000842, which was an optional update aimed at fixing performance and printing issues caused by March’s Patch Tuesday update. As expected, this update ended up introducing even more problems for some users, including gaming issues.

Microsoft appears to have been made aware of performance issues last month. However, it seems to have slipped into Windows 10 KB5001330, which was recently released as a mandatory security update.

A mandatory security update is applied automatically and it’s not possible for you to dodge it unless you’ve paused the updates or modified Group Policy settings. Those with Windows 10 Home don’t have Group Policies and they can pause updates for one month only.

As more users installed the mandatory update, gaming issues were widely reported on forums. In fact, an Nvidia staff member suggested users uninstall recent Windows 10 updates if they experience FPS drops.

In addition to gaming issues, Windows 10 KB5001330 is also responsible for the Blue Screen of Death errors, temporary user profile bug, problems with Windows Mixed Reality headset and enterprise software.

KB5001330 gaming issues confirmed​

In an update to the support document, Microsoft has finally confirmed that an issue in Windows 10 updates is affecting a small subset of users. According to the company, “lower than expected performance” has been observed when playing games in full screen, borderless windowed modes and two monitors setup.

“A small subset of users have reported lower than expected performance in games after installing this update. Most users affected by this issue are running games full screen or borderless windowed modes and using two or more monitors,” Microsoft noted.

The fact that Microsoft has acknowledged this issue is a promising step and the company is already rolling out an update to fix this mess.

As per Microsoft and our own testing, this fix was rolled out via a server-side update and it does not need a full-fledged system update.

How the server-side update works for the end user​

Microsoft is deploying a server-side update that will automatically turn off the new code that was introduced in the latest mandatory updates. To roll back the unknown code update, Microsoft has modified its Windows Update cloud configuration.

If your device is connected to the Windows Update service, Microsoft will remotely disable the code changes and the device will fall back to the previous “unmodified” code that worked for you.

The server-side update is gradually rolling out this weekend and you won’t see anything when you check for updates. Some affected users told us that their games are running smoothly after they checked for updates and restarted the system manually.

If you think the fix is not available for you, try launching the Settings app and manually check for updates. You don’t have to apply any updates from the Windows Updates. Once you’ve checked for updates and your device has communicated with the Windows Update server, you’ll need to restart the device.

How to verify if the fix has been installed​

This patch is entirely cloud-based so it can’t be verified by comparing the OS version or build numbers. To verify the fix, simply open Registry Editor and navigate to the following location:

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FeatureManagement\Overrides\4\1837593227
Capture.PNG


If you’re able to access the above location and you can see the “EnabledState” entry with value 1, that means the fix has been applied.

Remember that the patch is still rolling and it will be enabled for everyone within the next two days.

If you can’t wait for the fix, you can always uninstall Windows 10 updates manually with Command Prompt and PowerShell.

 

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Windows 10 KB5001330: Microsoft issues emergency fix for performance issues​



KB5001330 gaming issues confirmed​



How the server-side update works for the end user​



How to verify if the fix has been installed​




this is the first windows update i have ever experienced I can't manually go install from the catalog. and it has not been rolled out to me yet, I just checked the regedit

i mean im not really having any issues, so eh. i might even turn off windows update and keep it :D
 
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Another case of MS not bothering to test the updates properly before forcing them on the vast majority of customers.
Or Microsoft values security and user's data over framerates. Who knows what it really is though.
 

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Doesn't window 10 have always on updates that can't be turned off?

nope you can turn it off manually you use a program called shutupten to turn it off. i use shut up ten and have everything set to be turned off with it. lol
 

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Or Microsoft values security and user's data over framerates.

I don't think that's the case or they wouldn't have fixed something that they didn't believe was broken.
 
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I don't think that's the case or they wouldn't have fixed something that they didn't believe was broken.
This makes no sense? The fixed a security flaw and a data corruption issue, obviously they believed those things were broken(and they were).
 

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This makes no sense? The fixed a security flaw and a data corruption issue, obviously they believed those things were broken(and they were).

What I meant was they also fixed the gaming issues. They wouldn't have fixed those if they didn't see them as a problem.
 

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What I meant was they also fixed the gaming issues. They wouldn't have fixed those if they didn't see them as a problem.
Who says they didn't see them as problems? They just didn't prioritize them. Do you not understand how priorities work?
 
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Doesn't window 10 have always on updates that can't be turned off?
Hi,
Depends on 10 version
Home version people are hosed
Pro has more options I personally use updates mini tool to turn off updates and use it to install or hide updates if I choose to update at all
Update MiniTool - MajorGeeks
20h2 is just pure garbage waiting for 21h1 or h2.
 

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Who says they didn't see them as problems? They just didn't prioritize them. Do you not understand how priorities work?

Of course I understand how priorities work. And I still maintain that MS should be testing these patches better before releasing them. That should be their priority.

Nvidia actually had to tell people to remove the latest MS patches. Could it possibly be more obvious that MS needs to be doing a better job on Quality Assurance?
 
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As a Insider I agree, that the NTFS corruption bug was present during Jan/Feb dev channel releases and it was clearly seen in event viewer as NTFS errors. But anymore. My logs are clear.

Unlike nvidia drivers that are going cuckoo lately... but who cares really they are fixing things for cards that no one has lol.
 
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Of course I understand how priorities work. And I still maintain that MS should be testing these patches better before releasing them. That should be their priority.

Nvidia actually had to tell people to remove the latest MS patches. Could it possibly be more obvious that MS needs to be doing a better job on Quality Assurance?
Again, framerate issues aren't a priority over security and data integrity.

How do you know Microsoft didn't know the issues existed? They might have tested the patch plenty, knew the issues were there, but released the patch anyway because, again, security and data integrity are more important than framerates. Then fix the less important video related issues with a later patch.

If anything, people should be asking nVidia why they are recommending people put their security and data at risk just so they can play those sweet sweet games stutter free. That's pretty f'd up.
 
D

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Again, framerate issues aren't a priority over security and data integrity.

How do you know Microsoft didn't know the issues existed? They might have tested the patch plenty, knew the issues were there, but released the patch anyway because, again, security and data integrity are more important than framerates. Then fix the less important video related issues with a later patch.

If anything, people should be asking nVidia why they are recommending people put their security and data at risk just so they can play those sweet sweet games stutter free. That's pretty f'd up.
I'm not even having any stuttering issues. Build 19042.928, NV driver 466.11, I essentially keep my OS updated all the time.
 

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I'm not even having any stuttering issues. Build 19042.928, NV driver 466.11, I essentially keep my OS updated all the time.
Yeah, that's the thing, it doesn't affect but a very small number of people anyway. It seems like the issue only exists if you play fullscreen games and have multiple monitors. That is actually a pretty small subset of people. And even then, it doesn't affect everyone in that small subset, only a small number of that small subset. I game full screen, have multiple monitors, and the patch didn't cause any problems for me.

IMO, nVidia making a general announcement to remove a security patch that also prevent data corruption is way more screwed up.
 
D

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Yeah, that's the thing, it doesn't affect but a very small number of people anyway. It seems like the issue only exists if you play fullscreen games and have multiple monitors. That is actually a pretty small subset of people. And even then, it doesn't affect everyone in that small subset, only a small number of that small subset. I game full screen, have multiple monitors, and the patch didn't cause any problems for me.

IMO, nVidia making a general announcement to remove a security patch that also prevent data corruption is way more screwed up.
I do have dual monitors with conflicting refresh rates (one is 144 and the other is downclocked to 72 from 75) and play some games in fullscreen on my main monitor. No stuttering whatsoever.
 
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It seems like the issue only exists if you play fullscreen games and have multiple monitors.

Latest nvidia drivers screw up setting proper resolution on my secondary monitor on boot sometimes. The bug was introduced like month+ ago, I thought it was a win10 issue, but nope, tried many older builds too.

Nvidia mulitmonitor sucks hard for ages and they totally ignore any requests for adding features too in their own forums.
 
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