• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD's Elusive FidelityFX Super Resolution Coming This June?

Joined
Sep 2, 2020
Messages
1,491 (0.92/day)
System Name Chip
Processor Amd 5600X
Motherboard MSI B450M Mortar Max
Cooling Hyper 212
Memory 2x 16g ddr4 3200mz
Video Card(s) RX 6700
Storage 5.5 tb hd 220 g ssd
Display(s) Normal moniter
Case something cheap
VR HMD Vive
If FSR is going to be blurry, no-one will care

Consoles might use it anyway tho, because they are used to 30 fps and forced motion blur lol

So far FSR looks like a regular upscaler, nothing impressive or technical about it, these have exited for 10+ years
Give fsr time
it will get good
the consoles will use it they are actually powerful at this point
 

las

Joined
Nov 14, 2012
Messages
1,693 (0.38/day)
System Name Meh
Processor 7800X3D
Motherboard MSI X670E Tomahawk
Cooling Thermalright Phantom Spirit
Memory 32GB G.Skill @ 6000/CL30
Video Card(s) Gainward RTX 4090 Phantom / Undervolt + OC
Storage Samsung 990 Pro 2TB + WD SN850X 1TB + 64TB NAS/Server
Display(s) 27" 1440p IPS @ 360 Hz + 32" 4K/UHD QD-OLED @ 240 Hz + 77" 4K/UHD QD-OLED @ 144 Hz VRR
Case Fractal Design North XL
Audio Device(s) FiiO DAC
Power Supply Corsair RM1000x / Native 12VHPWR
Mouse Logitech G Pro Wireless Superlight + Razer Deathadder V3 Pro
Keyboard Corsair K60 Pro / MX Low Profile Speed
Software Windows 10 Pro x64
Give fsr time
it will get good
the consoles will use it they are actually powerful at this point

The consoles are not "powerful", they are barely mid-end compared to decent gaming PCs. Last gen was complete garbage tho, atleast they have CPU power now, which is good (when they stop supporting last generation in games, this will matter to PC gamers too)

AMD said FSR was FIRST AND FOREMOST a PC feature. Consoles will adopt it later, if it's worth using. AMDS OWN WORDS... It's not the other way around

PS5 have patented their own upscaling feature, it might not get FSR at all, especially not if Sony's solution is better, we will see :D
 
Joined
Sep 2, 2020
Messages
1,491 (0.92/day)
System Name Chip
Processor Amd 5600X
Motherboard MSI B450M Mortar Max
Cooling Hyper 212
Memory 2x 16g ddr4 3200mz
Video Card(s) RX 6700
Storage 5.5 tb hd 220 g ssd
Display(s) Normal moniter
Case something cheap
VR HMD Vive
The consoles are not "powerful", they are barely mid-end compared to decent gaming PCs. Last gen was complete garbage tho, atleast they have CPU power now, which is good (when they stop supporting last generation in games, this will matter to PC gamers too)

AMD said FSR was FIRST AND FOREMOST a PC feature. Consoles will adopt it later, if it's worth using. AMDS OWN WORDS... It's not the other way around

PS5 have patented their own upscaling feature, it might not get FSR at all, especially not if Sony's solution is better, we will see :D
16 core CPUs are not low end...
 

las

Joined
Nov 14, 2012
Messages
1,693 (0.38/day)
System Name Meh
Processor 7800X3D
Motherboard MSI X670E Tomahawk
Cooling Thermalright Phantom Spirit
Memory 32GB G.Skill @ 6000/CL30
Video Card(s) Gainward RTX 4090 Phantom / Undervolt + OC
Storage Samsung 990 Pro 2TB + WD SN850X 1TB + 64TB NAS/Server
Display(s) 27" 1440p IPS @ 360 Hz + 32" 4K/UHD QD-OLED @ 240 Hz + 77" 4K/UHD QD-OLED @ 144 Hz VRR
Case Fractal Design North XL
Audio Device(s) FiiO DAC
Power Supply Corsair RM1000x / Native 12VHPWR
Mouse Logitech G Pro Wireless Superlight + Razer Deathadder V3 Pro
Keyboard Corsair K60 Pro / MX Low Profile Speed
Software Windows 10 Pro x64
16 core CPUs are not low end...

They are using 8 cores, at pretty low clockspeeds. 8 cores + SMT is not 16 cores. They will most likely run without SMT for increased clockspeeds.

16GB shared RAM for system and video is not much either, it's fine tho. As in better than last gen, but high-end gaming PCs have 32GB RAM + 10-24GB VRAM these days. No comparison.

The GPU is fine too, nothing crazy at all.

Games are already hitting 30 fps instead of 60 on "next gen consoles" in several games now.
Tons of games uses upscaling to hit 4K/UHD too, not native in most cases (dynamic resolution is used in pretty much all games).
AC Valhalla drops as low as 1080p on XSX for example, yet it's considered a "4K Game".

Why do people expect consoles to use high-end hardware? It's cheap mainstream hardware pretty much. Custom built, with focus on value/perf. Optimization is what is important, and this is easier on consoles. The hardware itself is nothing impressive compared to a gaming PC, hence the cost difference. Atleast they got SSD this time tho..

Loading times should be a thing of the past in a few years, or atleast very short

M.2 NVME SSDs will also start to be noticably faster on PC comprared to SATA SSDs when next gen games come out in a few years (they are still made with HDDs in mind)
 
Last edited:
Joined
Oct 12, 2005
Messages
727 (0.10/day)
II will still wait to see the final results in motion. But from the screenshot i see, it look like it miss a lot of sharpeness. I will wait to see what it will look in real life in a real game because right now, it's not enough to judge.

But in the end, it's probably what people said
- Worst quality than DLSS
- Faster
- Easier to implement
- Supported on all infrastructure.

I am just not sure with the blurness of what we saw and how it will be really like once released. There are so much variable there that can be adjusted that i just don't know. Also it's the first release and it look like each game might have to implement it and i wonder if they would have do to some choice there to improve quality.

Because if it's just a blurry thing, i am not sure what it add more over actual upscalling option in game. Why making FSR at all if it's just a standard upscalling. Something do not add up there. So i suspect that what we saw is not the final picture and there are still a lot to come on that.
 
Top