- Joined
- Jun 24, 2015
- Messages
- 8,209 (2.34/day)
- Location
- Western Canada
System Name | ab┃ob |
---|---|
Processor | 7800X3D┃5800X3D |
Motherboard | B650E PG-ITX┃X570 Impact |
Cooling | NH-U12A + T30┃AXP120-x67 |
Memory | 64GB 6400CL32┃32GB 3600CL14 |
Video Card(s) | RTX 4070 Ti Eagle┃RTX A2000 |
Storage | 8TB of SSDs┃1TB SN550 |
Case | Caselabs S3┃Lazer3D HT5 |
So, in theory, the +200MHz shouldn't affect stability since it just lets PBO go higher if conditions are right?
It really shouldn't, especially since it sounds like your chip isn't benefiting much from the +200MHz ceiling. Though there are some owners who say that Corecycler turns up errors even at stock boost with 0 offset, so never say never I guess.
Your performance in Minecraft with shaders; is that on your 4650G and its iGPU?
As I said a few posts ago, I'm running the "All The Mods 3" mod pack with a couple of extra mods that I like thrown in (341 mods in total). I can sustain my FPS limit of 144 pretty much all the time now, but my CPU temps are higher than synthetic loads.
I haven't done any real tests in the vanilla game yet.
No, on my main with 5900X/2060 Super @ 1440p. I haven't played minecraft on my HTPC ever I think. The 165fps is just because I V-sync on my S2721DGF which is a 165Hz monitor.
Damn, that's a lot of mods. Yeah, I don't have nearly even 10% of that running on MC. Vanilla or Optifine runs really easy on CPU and GPU, it's just with shaders where it goes completely berserk and still churns out barely 90fps.