Yes, there is an actual remake in the pipeline that will run in real time 3D instead of Pre-rendered 3D.Why is Myst on the list was there a remake or something!!!?
Yes, there is an actual remake in the pipeline that will run in real time 3D instead of Pre-rendered 3D.Why is Myst on the list was there a remake or something!!!?
Processor | R7 5800X |
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Motherboard | Asus Rog Strix B550 I |
Cooling | Fractal Celsius |
Memory | 32 |
Video Card(s) | MSI Ventus RTX 4080 OC |
Storage | Lots |
Display(s) | LG 4k, Dell 1440p |
Case | Fractal Nano S |
Audio Device(s) | Vintage |
Power Supply | EVGA 650 SFF |
Mouse | Pwnage SYM2 |
Keyboard | EVGA Z15 |
Adding more information does not equal detail.It's better to just look at AMD's own patent for this :
View attachment 205226
It's constructing higher resolution images that fit the extracted features from lower resolution input images, hence it adds additional detail or new information or whatever you want to call it. If you want to maintain this stance that it is not adding detail then you have apply this logic to everything else, including DLSS.
Even a straight forward linear interpolation adds new information that wasn't present in the initial image, that's the point of these algorithms otherwise there would be no use for such a thing, it might be rubbish but that's how it works.
It basically already does AMD's contrast adaptive sharpen which is a big portion of FSR was already ported to Reshade for awhile now. I literally already showed a link to a example of it in this thread earlier already. Even at 720p it's readily noticeable. In fact I did a bit of testing and compared CAS enabled with texture quality reduced by half and it subjectively was overall better in quality. I'm not entirely how big the ramifications of that are at higher resolutions I tested it at 720p, but I imagine it's pretty big. I might have to revisit that scene and try it again at a higher resolution.Reshade *should* be able to inject FSR by the looks. Wouldn't be surprised if Reshade gets support once its open sourced / when AMD open sources it we may get a 'freestyle' style shader option for AMD (this is entirely scuttlebutt on my behalf).
Processor | R7 5800X |
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Motherboard | Asus Rog Strix B550 I |
Cooling | Fractal Celsius |
Memory | 32 |
Video Card(s) | MSI Ventus RTX 4080 OC |
Storage | Lots |
Display(s) | LG 4k, Dell 1440p |
Case | Fractal Nano S |
Audio Device(s) | Vintage |
Power Supply | EVGA 650 SFF |
Mouse | Pwnage SYM2 |
Keyboard | EVGA Z15 |
System Name | KarymidoN TitaN |
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Processor | AMD Ryzen 7 5700X |
Motherboard | ASUS TUF X570 |
Cooling | Custom Watercooling Loop |
Memory | 2x Kingston FURY RGB 16gb @ 3200mhz 18-20-20-39 |
Video Card(s) | MSI GTX 1070 GAMING X 8GB |
Storage | Kingston NV2 1TB| 4TB HDD |
Display(s) | 4X 1080P LG Monitors |
Case | Aigo Darkflash DLX 4000 MESH |
Power Supply | Corsair TX 600 |
Mouse | Logitech G300S |
It is not open source yet, but it's free and anyone could grab it and slap it into their anything indeed.
System Name | Good enough |
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Processor | AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge |
Motherboard | ASRock B650 Pro RS |
Cooling | 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30 |
Memory | 32GB - FURY Beast RGB 5600 Mhz |
Video Card(s) | Sapphire RX 7900 XT - Alphacool Eisblock Aurora |
Storage | 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | LG UltraGear 32GN650-B + 4K Samsung TV |
Case | Phanteks NV7 |
Power Supply | GPS-750C |
This makes zero sense.Adding more information does not equal detail.
System Name | ATHENA |
---|---|
Processor | AMD 7950X |
Motherboard | ASUS Crosshair X670E Extreme |
Cooling | ASUS ROG Ryujin III 360, 13 x Lian Li P28 |
Memory | 2x32GB Trident Z RGB 6000Mhz CL30 |
Video Card(s) | ASUS 4090 STRIX |
Storage | 3 x Kingston Fury 4TB, 4 x Samsung 870 QVO |
Display(s) | Acer X38S, Wacom Cintiq Pro 15 |
Case | Lian Li O11 Dynamic EVO |
Audio Device(s) | Topping DX9, Fluid FPX7 Fader Pro, Beyerdynamic T1 G2, Beyerdynamic MMX300 |
Power Supply | Seasonic PRIME TX-1600 |
Mouse | Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3 |
Keyboard | Logitech G915 TKL |
VR HMD | Oculus Quest 2 |
Software | Windows 11 + Universal Blue |
It sure looks like it adds information...
You tell me which looks better default or contrast adaptive sharpen
It's all depend on what you judge the upscaling method.It may be that Nvidia's DLSS is better, but as far as I can tell, FSR is definitely good enough. Of course, turning off ray tracing, using a lower resolution, and using lower quality settings are still going to be the options chosen by competitive gamers; their interest will be in things like Nvidia's Reflex technology. But not every video game is Fortnite, people play some types of single-player games looking for an immersive experience, and the highest possible video quality serves that.
System Name | M3401 notebook |
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Processor | 5600H |
Motherboard | NA |
Memory | 16GB |
Video Card(s) | 3050 |
Storage | 500GB SSD |
Display(s) | 14" OLED screen of the laptop |
Software | Windows 10 |
Benchmark Scores | 3050 scores good 15-20% lower than average, despite ASUS's claims that it has uber cooling. |
Welp, I think the fact that FSR is extremely easy to add to a game, motivated devs to include it into a rather old game.Why is Myst on the list was there a remake or something!!!?
Processor | 6700K |
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Motherboard | M8G |
Cooling | D15S |
Memory | 16GB 3k15 |
Video Card(s) | 2070S |
Storage | 850 Pro |
Display(s) | U2410 |
Case | Core X2 |
Audio Device(s) | ALC1150 |
Power Supply | Seasonic |
Mouse | Razer |
Keyboard | Logitech |
Software | 22H2 |
System Name | M3401 notebook |
---|---|
Processor | 5600H |
Motherboard | NA |
Memory | 16GB |
Video Card(s) | 3050 |
Storage | 500GB SSD |
Display(s) | 14" OLED screen of the laptop |
Software | Windows 10 |
Benchmark Scores | 3050 scores good 15-20% lower than average, despite ASUS's claims that it has uber cooling. |
This is true indeed. But if it is less than 1 pixel at 1440p, it is just 1 pixel at 4k, something barely visible anyway.FSR can only enhance what it's already there but lets say there is a cable far away that is less than 1 pixel wide at 1440p, the lower res version will have no data to extract from it.
This is outright insulting to read on a tech forum.their interest will be in things like Nvidia's Reflex
Processor | R7 5800X |
---|---|
Motherboard | Asus Rog Strix B550 I |
Cooling | Fractal Celsius |
Memory | 32 |
Video Card(s) | MSI Ventus RTX 4080 OC |
Storage | Lots |
Display(s) | LG 4k, Dell 1440p |
Case | Fractal Nano S |
Audio Device(s) | Vintage |
Power Supply | EVGA 650 SFF |
Mouse | Pwnage SYM2 |
Keyboard | EVGA Z15 |
System Name | MightyX |
---|---|
Processor | Ryzen 9800X3D |
Motherboard | Gigabyte B650I AX |
Cooling | Scythe Fuma 2 |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | Asus TUF RTX3080 Deshrouded |
Storage | WD Black SN850X 2TB |
Display(s) | LG 42C2 4K OLED |
Case | Coolermaster NR200P |
Audio Device(s) | LG SN5Y / Focal Clear |
Power Supply | Corsair SF750 Platinum |
Mouse | Corsair Dark Core RBG Pro SE |
Keyboard | Glorious GMMK Compact w/pudding |
VR HMD | Meta Quest 3 |
Software | case populated with Artic P12's |
Benchmark Scores | 4k120 OLED Gsync bliss |
Processor | 6700K |
---|---|
Motherboard | M8G |
Cooling | D15S |
Memory | 16GB 3k15 |
Video Card(s) | 2070S |
Storage | 850 Pro |
Display(s) | U2410 |
Case | Core X2 |
Audio Device(s) | ALC1150 |
Power Supply | Seasonic |
Mouse | Razer |
Keyboard | Logitech |
Software | 22H2 |
System Name | Shizuka |
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Processor | Intel Core i5 10400F |
Motherboard | Gigabyte B460M Aorus Pro |
Cooling | Scythe Choten |
Memory | 2x8GB G.Skill Aegis 2666 MHz |
Video Card(s) | PowerColor Red Dragon V2 RX 580 8GB ~100 watts in Wattman |
Storage | 512GB WD Blue + 256GB WD Green + 4TH Toshiba X300 |
Display(s) | BenQ BL2420PT |
Case | Cooler Master Silencio S400 |
Audio Device(s) | Topping D10 + AIWA NSX-V70 |
Power Supply | Chieftec A90 550W (GDP-550C) |
Mouse | Steel Series Rival 100 |
Keyboard | Hama SL 570 |
Software | Windows 10 Enterprise |
That's pretty much what AMD RIS did.I don't think big AAA studios, except being paid by AMD would use that if they can have TAA Upscaler already covered. The whole point of AMD was to have a easy solution that dev can implement easily and get some mind share. The way FSR work, it can be put into any 3d game easily without artefact.
In my opinion, FSR or DLSS each have their pros and cons. Image quality wise, DLSS seems to have the edge because of the complexity of the implementation. Ultimately, both methods give us improved performance without sacrificing too much in terms of visuals, which I think is a win. Even for people who own a shiny new RTX 3000 series or the older 2000 series, FSR is a good fallback in case a game doesn't support DLSS. As an owner of a RTX 3000 series card, I am not complaining. And knowing Nvidia, at some point they will drop support for older cards, which by then if FSR is still around, it could benefit even current Ampere users in the long run. After all, using FSR is better than lowering the native resolution or graphical settings, if your GPU is struggling.Give it time and I'm sure AMD and developers will improve upon the different aspects that make up FSR as well as add other elements into the fold. It's very open in nature you can already combine TAA with FSR in practice you could do it right now with Rift Breaker injecting TAA with Reshade alongside the FSR nothing is stopping you.
FSR improves performance and looks good, but DLSS uses temporal AA yeah well FSR could too. It could use machine learning as well technically, but doesn't have dedicated hardware for it right now. Still AMD could add ML to their CPU's or APU's or whatever and do just that. It's a pretty good start in either case and seems like a better start than DLSS 1.0 was and is already being pretty widely supported for something that "sucks" at information of things according to some green goblin fanatics. Does FSR hurt your feels that much do you want your money back!!? By the end of the year I wouldn't be shocked if FSR is more widely supported than DLSS.
System Name | MightyX |
---|---|
Processor | Ryzen 9800X3D |
Motherboard | Gigabyte B650I AX |
Cooling | Scythe Fuma 2 |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | Asus TUF RTX3080 Deshrouded |
Storage | WD Black SN850X 2TB |
Display(s) | LG 42C2 4K OLED |
Case | Coolermaster NR200P |
Audio Device(s) | LG SN5Y / Focal Clear |
Power Supply | Corsair SF750 Platinum |
Mouse | Corsair Dark Core RBG Pro SE |
Keyboard | Glorious GMMK Compact w/pudding |
VR HMD | Meta Quest 3 |
Software | case populated with Artic P12's |
Benchmark Scores | 4k120 OLED Gsync bliss |
How do you know what's sharpened up and what isn't ?
Indeed, it's how it works, if it looks sharper than native, I'm going to go with it was sharpened.This is basically just AMD's existing CAS, part of the whole FSR deal.
It's always there.
System Name | amy-pc |
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Processor | ryzen 5 2600 |
Motherboard | asus a320m-k |
Cooling | stock cpu fan |
Memory | 16gb(8*2) bus 3200 |
Video Card(s) | msi rx560 4gb |
Storage | wd black 500gb sn750 nvme, 2x120gb apacer sata (raid0), 8tb nas synology ds220j |
Display(s) | msi optix g24 series, freesync 75hz |
Audio Device(s) | nubwo southpaw ns-12 |
Power Supply | cooler master 550w |
Mouse | g102 |
Keyboard | philips spk8901 |
Software | windows 11 insider |