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Battlefield 2042

FreedomEclipse

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Not a huge fan so far it feels pretty unfinished for a game coming out in a month

Afaik the beta is running an earlier build of the game.

Im seeing a lot of comments about how bad/buggy/glitchy the game is - well yeah, Its a beta.

Historically. EA/DICE has always run earlier builds of the game for the beta while they worked on the final build of the game behind the scenes.

EA/DICE will not want a repeat of the heap of garbage that was BF4 on release and this is even more so after they saw what happened to Cyberbug2077.

Obviously some new things about the game will be like marmite but the game will probably be the best BF game in a very very very long time.
 

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6) It runs perfectly fine at 1440p low on my overclocked 1660, so thanks for that.

5) Gunplay feels off. Maybe it's the weak sound, or the general lack of recoil (on every gun except the DMR, which makes the DMR completely pointless), or animations are substandard to what Infinity Ward manages these days... this just doesn't cut it anymore. Needs improvements.

Overall... it's, like, okay, I guess. Not gonna comment on balance and bugs because it's beta but if the final game gonna play like that, I'm not gonna be hooked for months for sure. But I sure hope it turns out better, because I missed modern-era-setting Battlefields. Of course, I wish they made an actual sci-fi sequel to 2142 but it seems like that's a no go after Infinite Warfare angering millions.

I think Infinite Warfare just came at the wrong time. Black Ops and Advanced Warfare were already half-to-fully-ridiculous futuristic, so IW just became a lightning rod for people's frustrations. But in the years after it came out I trust I'm not the only one who began to appreciate IW for its singleplayer campaign. Well, and its multiplayer was shit, but it'll always be.

If the performance is good, that's reassuring for me. But then again, maybe not that surprising, it's still recognizably Frostbite, and I never had major performance issues with BF3, BF4 and BF1. When I got BF3 I was playing on a downclocked GTX650 at 1600x900 High with good frames. Activision, however.....................

As to the gunplay, I'm preparing to be disappointed. It's not necessarily bad, it's just that MW2019 set such a crazy high bar for every game that came after it in terms of animation quality, the weighty "feel", the sound design, and attention to detail. DICE clearly isn't blind, I can see that they took cues in some of the magazine retention reloads, but the overall gunplay just falls closer to BOCW (okay that's too harsh) Halo Infinite than MW2019. Okay, but no wow factor.

But then again, personally I feel DICE has no excuse. I thought most of BF3's weapon handling felt top notch at the time, minus the way suppression affected accuracy in BF3. So far 2042 doesn't feel quite so crisp.
 

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I was playing this morning and a bit this afternoon. Performance-wise it runs sweet. 4k and all that jazz. My only issue is with driving the jeeps and such. the camera turns as I turn the wheels even though I have that disabled. Very annoying. Tanks are fine, APCs are fine but trucks do it. Drives me crazy!

That said, it runs great, looks beautiful, plays good but I do not like how any class can use any class kit. That's just strange. Why even have classes then?
Because classes have been basically removed from the game. Now its just specialist and whatever gadget he gets, and then whatever loadout you want. Its stupid. This game is going to bomb.

Afaik the beta is running an earlier build of the game.

Im seeing a lot of comments about how bad/buggy/glitchy the game is - well yeah, Its a beta.

Historically. EA/DICE has always run earlier builds of the game for the beta while they worked on the final build of the game behind the scenes.

EA/DICE will not want a repeat of the heap of garbage that was BF4 on release and this is even more so after they saw what happened to Cyberbug2077.

Obviously some new things about the game will be like marmite but the game will probably be the best BF game in a very very very long time.
They say that. Majority of what you see in this beta will be the launch experience. Previous battlefield betas were not all that different from launch.

Doing that literally does nothing but cause backlash and a massive wave of refunds for pre-orders.

I think Infinite Warfare just came at the wrong time. Black Ops and Advanced Warfare were already half-to-fully-ridiculous futuristic, so IW just became a lightning rod for people's frustrations. But in the years after it came out I trust I'm not the only one who began to appreciate IW for its singleplayer campaign. Well, and its multiplayer was shit, but it'll always be.

If the performance is good, that's reassuring for me. But then again, maybe not that surprising, it's still recognizably Frostbite, and I never had major performance issues with BF3, BF4 and BF1. When I got BF3 I was playing on a downclocked GTX650 at 1600x900 High with good frames. Activision, however.....................

As to the gunplay, I'm preparing to be disappointed. It's not necessarily bad, it's just that MW2019 set such a crazy high bar for every game that came after it in terms of animation quality, the weighty "feel", the sound design, and attention to detail. DICE clearly isn't blind, I can see that they took cues in some of the magazine retention reloads, but the overall gunplay just falls closer to BOCW (okay that's too harsh) Halo Infinite than MW2019. Okay, but no wow factor.

But then again, personally I feel DICE has no excuse. I thought most of BF3's weapon handling felt top notch at the time, minus the way suppression affected accuracy in BF3. So far 2042 doesn't feel quite so crisp.
Don't you dare put this game in the same league as Halo Infinite. Infinite is infinitely better. pun intended. At least Halo seems to play nice with 2 CCD AMD CPUs. Bf 2042 beta does not from what ive seen on reddit and EA forums. Me included. i crash in the middle of every match i try to get into. nothing seems to be changing the behavior regarding troubleshooting stuff.
 
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tabascosauz

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Don't you dare put this game in the same league as Halo Infinite. Infinite is infinitely better. pun intended. At least Halo seems to play nice with 2 CCD AMD CPUs. Bf 2042 beta does not from what ive seen on reddit and EA forums. Me included. i crash in the middle of every match i try to get into. nothing seems to be changing the behavior regarding troubleshooting stuff.

None of which is what I said, not sure why you're so riled up. I stated a subjective opinion that, at the moment, BF2042's overall gunplay quality falls short of MW2019 and closer to Infinite. I never said that Halo Infinite didn't feel polished, just that it doesn't match MW. But sound design so far in Halo Infinite seems better than BF2042, the latter sounds like a bunch of toy guns honestly.

I've had my fair share of occasional crashes in the middle of Slayer matches on Infinite, and the fact that there's no actual fullscreen in Halo Infinite yet so choppy af. I'll judge game stability only based on the finished Halo Infinite and BF2042 games, because both are garbage on that front at the moment.
 

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None of which is what I said, not sure why you're so riled up. I stated a subjective opinion that, at the moment, BF2042's overall gunplay quality falls short of MW2019 and closer to Infinite. I never said that Halo Infinite didn't feel polished, just that it doesn't match MW. But sound design so far in Halo Infinite seems better than BF2042, the latter sounds like a bunch of toy guns honestly.

I've had my fair share of occasional crashes in the middle of Slayer matches on Infinite, and the fact that there's no actual fullscreen in Halo Infinite yet so choppy af. I'll judge game stability only based on the finished Halo Infinite and BF2042 games, because both are garbage on that front at the moment.
I know im kidding, it was sujppose to be come off as more of a joke i guess, but i failed. Battlefield 2042 is just frustrating to me. Its like DICE/EA and all the other 3 studios making this game thought it would be a good idea to just start from scratch and try to reinvent Battlefield and it feels like its going to bomb pretty hard.
 
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Im seeing a lot of comments about how bad/buggy/glitchy the game is - well yeah, Its a beta.

A beta this late in the game for a extremely short time period is a demo and server stress test. Nothing more.

  • That being said, the map is pretty awful so I'm hoping the level design is better with the other ones.
  • There's a healthy amount of graphical glitches.
  • The graphics are meh, they're not bad but they're not gonna blow you away either.
  • Game runs smooth on my listed specs.
  • The loadout system makes no sense at all to me
    • Why have classes?
    • Why can I not modify weapons via the loadout screen?
    • The zipline has to go away, no it isn't overpowered but it just doesn't feel right. Maybe that's a map issue.
  • Air vehicles need a nerf. Probably a simple tweak to the flare recharge rate would be enough.
    • AA should break a lock when flares deploy, there's no way to currently tell when you can launch a missile without it being disrupted.
  • The AA vehicle is pretty awful. The cannon shoots nerf bullets and the missiles have to deal with the highspeed flare recharge issue.

I haven't pre-ordered. And I'm not going to after playing the beta. I'll keep an eye out to see how the other maps are first.
 
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I dont like 2042 its everywhere so clean like polished,
in BF1 and BFV is the Design setting and atmosphere very good.
 
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Played it for a bit last night, Ultra ran flawlessly at around 60-70 FPS on my 1080p display. So I'm happy with performance.

Gameplay however...
+ Changing weapons on the fly feels good
+ Movement feels fluid (love that after running for a while the character changes how he holds the weapon to run better)
+ Vehicles feel punchy
+ Bullet travel a lot faster so adjusting your aim in long range combat is faster and more responsive
- Specialists spam audio cues way too much
- Spotting system is inaccurate (spot an enemy but instead it issues a "move there" command, try to spot again and instead it cancels previous command)
- Sniper rifles feel almost pointless (3 shots to kill someone 10m away from me, and somehow doing less damage at higher distance)
- Robot dogs tougher than BF2142 Walkers
- Beta map is both huge and empty at the same time. really bland design
- Kill/Assist/Damage indicators are too small
- HUD notifications (looking at you, ENEMY HAS MAJOR PRESENCE IN AREA X) are way too big
- Where is the damn map?

Was looking forward to buying this on release, however now I think I will wait and see its launch state.
 
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WHAT THE FUCK is with the revive system?

At first I thought you need to be the granny OP to do medic shit. But after seeing the dying teammate markers it looks like any loadout, any OP can revive it looks like. Problem is half the time you pick up the dying guy's gun instead. It's like USB port. 50% chance to revive. 100% failure rate.

And the hit marker sounds (headshot, kill, damage, destroy vehicle etc.) sound like indie free-2-play games.
 
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I watched people stream the beta for a few minutes and even that left me completely speechless.
I had no idea DICE could fuck things up even more.
Completely out of place interface made out of neon green-blue colours and crappy menus, apparently made by colourblind monkey, everything looking like being being made with not a single thought given to PC players/controls - that alone is a definite no for me. Even if everything else was stellar, I would not buy the game because of this.
Oh wait, I forgot how the graphics has weird green to blue tone JUST LIKE THE FUCKING BF3, only this time everything is oversaturated as hell, and despite supposedly being powered by the latest and the most awesome tech, the game looks weirdly blurry.

People getting 30-50 fps on cards like 3080 and 6 to 8+ core CPUs is just incredibly ridiculous.
You'd think everything must work flawlessly since they are using in house made engine they've been working on for what, 10+ years, but it's only getting worse and worse. How do you fuck this up? What have they been doing for the past five years? It's the same bloody engine BF1 and BF5 uses (maybe with some minor crap added - I definitely didn't see any groundbreaking changes), how do you not get it working properly?
It's almost as if they didn't care. Like Bethesda. They know for a fact they will grab a billion dollars no matter how big pile of shit they release.

I think I will reinstall BF4. It was the last game in the series with good gameplay and great graphics that looked natural enough.
And I'll keep an eye out on World War 3, hopefully it will finally release in a decent state.

Good morning sir, and welcome to triple A game development. Glad you joined the game crowd that is now open to retro gaming ;)

Cheaper, better, and you might actually have some control over how you use your license. Gameplay is the same anyway ;) And you wont have to dl a patch every other day.

I think Infinite Warfare just came at the wrong time. Black Ops and Advanced Warfare were already half-to-fully-ridiculous futuristic, so IW just became a lightning rod for people's frustrations. But in the years after it came out I trust I'm not the only one who began to appreciate IW for its singleplayer campaign. Well, and its multiplayer was shit, but it'll always be.

If the performance is good, that's reassuring for me. But then again, maybe not that surprising, it's still recognizably Frostbite, and I never had major performance issues with BF3, BF4 and BF1. When I got BF3 I was playing on a downclocked GTX650 at 1600x900 High with good frames. Activision, however.....................

As to the gunplay, I'm preparing to be disappointed. It's not necessarily bad, it's just that MW2019 set such a crazy high bar for every game that came after it in terms of animation quality, the weighty "feel", the sound design, and attention to detail. DICE clearly isn't blind, I can see that they took cues in some of the magazine retention reloads, but the overall gunplay just falls closer to BOCW (okay that's too harsh) Halo Infinite than MW2019. Okay, but no wow factor.

But then again, personally I feel DICE has no excuse. I thought most of BF3's weapon handling felt top notch at the time, minus the way suppression affected accuracy in BF3. So far 2042 doesn't feel quite so crisp.

Agree. BF3 nailed it really in many ways... to me the franchise was really feature complete at that point. Sequels past that refined and didnt necessarily improved for it.
 

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I was hoping to enjoy it but it was lagging on my screen (despite a steady 80fps). The revive mechanic was bugging out, I thought the air power was too extreme, and there was too much of it. And for lols, I saw more out of vehicle passengers in one map than I saw in about 20 hours of Cyberpunk. Ouch. I wanted this to be awesome but I am far from awed. As has been said, they nailed the franchise early on but then after making a beautifully layered cake, it seems the 'imagination' bakers at DICE just said "add more MF sprinkles, sprinkles dammit, we want sprinkles!". So now we have a game through which you have to munch through buckets of shitty candy to find the goodness. Poor show.
 
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At first I thought you need to be the granny OP to do medic shit. But after seeing the dying teammate markers it looks like any loadout, any OP can revive it looks like. Problem is half the time you pick up the dying guy's gun instead. It's like USB port. 50% chance to revive. 100% failure rate.

Not only that but the whole animation is too long. And sometimes you get stuck on it and just hold the button and nothing ever happens despite you character's hands "warming up" the defib. Sucks the whole fun out of reviving people, frankly. Oh how I always loved just running around like a moron and getting people up right under enemy fire, only for everyone to die again! :laugh: That's classic battlefield, why take that away, haha
 

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WHAT THE FUCK is with the revive system?

At first I thought you need to be the granny OP to do medic shit. But after seeing the dying teammate markers it looks like any loadout, any OP can revive it looks like. Problem is half the time you pick up the dying guy's gun instead. It's like USB port. 50% chance to revive. 100% failure rate.

I assume it's a latency between them choosing to respawn and you no lpnger being able to revive them. More annoying is how the mini map shows them being dead and revivable for far longer than they actually are, so you end up sprinting to revive someone but no you can't and then you die.
 
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I assume it's a latency between them choosing to respawn and you no lpnger being able to revive them. More annoying is how the mini map shows them being dead and revivable for far longer than they actually are, so you end up sprinting to revive someone but no you can't and then you die.
More like an idiotic moron decided to set the grab weapon and revive to the same interact button E. IIRC pick up weapon button was holding R or reload button in older games. The moron must be a new hire.

Not only that but the whole animation is too long. And sometimes you get stuck on it and just hold the button and nothing ever happens despite you character's hands "warming up" the defib. Sucks the whole fun out of reviving people, frankly. Oh how I always loved just running around like a moron and getting people up right under enemy fire, only for everyone to die again! :laugh: That's classic battlefield, why take that away, haha
Yep. I saw a youtuber bring up a very good point about the whole revive mechanic actually. In BF4 you could charge the defib from cover and run on over to fallen teammate, revive him and get to cover. In BF2042, you go to teammate, fight with the controls, start the long-ass animation and die trying to revive the poor bastard.
 
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I pre-ordered today and am looking forward to it. I played many hours of 3 and 4 was even a mod in a clan [NODA] for 4.
 

FireFox

The Power Of Intel
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In BF2042, you go to teammate, fight with the controls, start the long-ass animation and die trying to revive the poor bastard.
You made my day Mate:roll:
 
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Well. I was supposed to wait until sale since I felt ot was meh. But found a good deal for RTX bundle code for $25. And I had crypto money burning my wallet so took the plunge.
 
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Well. I was supposed to wait until sale since I felt ot was meh. But found a good deal for RTX bundle code for $25. And I had crypto money burning my wallet so took the plunge.

I'd say $25 is a steal and would grab it myself at that price.

It's NOT worth $60 going off the beta.
 
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In my region it's cheaper to get 1 year of EA Play Pro that includes the Ultimate Edition along with a crapton of other games than to just buy the Ultimate Edition. I'm pretty damn sure that I'm not gonna be playing 2042 for more, lol.
I'll probably get a 1 month sub to see if the release game is any good and then grab a year if I like it. If not - 1 month costs 1/4th of the price of a Standard Edition, so whatever. Be sure to check your regional pricing specifics, the subscription might be a good way to save some cash.
 
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I got a refund. Game ran great but so many little issues and it honestly didn't "feel" good to me while playing. I'll skip this one.
 
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I think Portal is the only thing that has a chance of saving this game from being a flop unfortunately. The more I played the beta, the more I disliked it as a battlefield game.

Shame, hopefully the new halo can fill the shooter gap I have. Otherwise 2042 and New World (my big 2 hyped games for the year) would have been massive disappointments in my eyes.
 
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I think Portal is the only thing that has a chance of saving this game from being a flop unfortunately. The more I played the beta, the more I disliked it as a battlefield game.

Shame, hopefully the new halo can fill the shooter gap I have. Otherwise 2042 and New World (my big 2 hyped games for the year) would have been massive disappointments in my eyes.
I recommend Insurgency Sandstorm. It's a campfest if I'm being honest with slow ADS speed and overall map design but the gameplay and most importantly gunplay is solid. Also I hear good things about Hell Let Loose but tbh I haven't played it and get out with that bolt-action WW2 shit.

SQUAD is a mature and patient man's Battlefield imo. But the game has steep and loooong learning curve so I wouldn't recommend it if you just wanna drop in and have some fun.
 
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so I wouldn't recommend it if you just wanna drop in and have some fun.

I've played squad (and like tinkering with ARMA). My drop in for quick fun shooter has been planetside 2 for a long while now.
 
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The retail release fixed alot of the issues I was having in the BETA. I don't have to unplug peripherals and keybinds actually work as they should now.

Though myself and others on reddit have noticed server issues at launch, typical with BF at this point.... cannot connect, game crashes in the middle for some generic DX Error that appears in other EA games. I am going to try later with the new BETA drivers and turn my overclock off. I am averaging 100FPS @ 1440p Ultra.
 
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