I've been using my LG CX 55'' on my desk since launch and a 4k Samsung 55'' for a few years prior to that. Regular depth computer desk, too.I don't think 55" is reasonably usable at desk viewing distances regardless of the resolution - it'll still cause severe neck strain if you are to have even the faintest hope of making use of the whole display. At 1m viewing distance (which is a bit longer than the recommended arm's length, typically 70-80cm) the focal area of human stereoscopic vision (where visual acuity is sufficient to read etc., which is 30°) is ~50cm across. Our central field of view, where our eye is focused, is ~10° wide, or less than 20cm across. Our near peripheral vision covers ~60°, or ~120cm at 1m. A 55" TV is 122cm wide. That means that at 1m - which is a bit too far for eye strain and comfort - you're at any time focused on just 1/6th of the width of the display at any given time, can see less than half of it with reasonable sharpness, and can just see the rest in binocular peripheral vision (assuming your head is pointed towards the middle of the display). Monocular peripheral vision spans way beyond this, but having a monitor in peripheral vision is ... kind of useless unless its job is to show a huge blinking alert or something similar. That means you'd need very significant neck rotation - up to 30° to each side - to make full use of a 55" TV as a monitor. If that kind of movement is maintained frequently for hours at a time, you're likely looking at a serious neck injury in a bit of time. There are those "lucky" enough to avoid that, but I still don't see how using a 55" TV as a monitor is anything but very uncomfortable.
Also, of course, 8k gaming is really stupid. Even 2160p gaming is. There are barely any combinations of screen size and viewing distance where there is a perceptible difference in visual quality between 1440p and 2160p - they exist, but they're rare. There are no such combinations for ... 4320p? - you'd either be sitting too far away to notice, or so close that you're not seeing the whole display. Not to mention the 4x increase in render complexity from an already ridiculously taxing 2160p. There might be exceptions, like extremely slow-paced games (Anno, Civilization, etc.), but ... is there any real benefit still? I sincerely hope 4320p gaming will never, ever be a thing. It's just unnecessary and wasteful. We're reaching a reasonable point of diminishing returns in gaming resolution with 2160p for any practical monitor size.
You're just wrong.
It's super comfortable and it's annoying having to go to anything smaller (at work, LAN parties, for example).
No "neck rotation", ever, in all of these years.