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More powerful, more expensive Playstation 5 speculation

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So the current PlayStation 5 has 400$ MSRP. I was wondering, what if Sony had another version (say PlayStation 5X) which had a 70% more powerful GPU. To put it in context, PS5's GPU is about as good as a RX 6600 XT. The 5X GPU I am suggesting would be on par with RX 6800 non-XT. The advantage of the 5x would be that it would allow for higher fps. A game that manages 30fps locked on PS5 ( for example Spider Man Miles Morales with RT ) would be able to reach 60fps locked on 5x (with some quality reductions).

So, how would this hypothetical PS5x do in the market? Would it sell well? What price do you think would be appropriate?
 
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So the current PlayStation 5 400$ MSRP. I was wondering, what if Sony had another version (say PlayStation 5X) which had a 70% more powerful GPU. To put it in context, PS5's GPU is about as good as a RX 6600 XT or RTX 3060. The 5X GPU I am suggesting would be on par with RX 6800 non-XT or RTX 3070. The advantage of the 5x would be that it would allow for a higher fps. A game that manages 30fps locked on PS5 would be able to reach 60fps locked on 5x (with some small adjustments). A game that manages 60fps in Quality Mode and 120fps in performance mode would be able to hit 120fps in Quality Mode on 5X etc.

So, how would this hypothetical PS5x do in the market? Would it sell well? What price do you think would be appropriate?

How would they cool it?
 

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Based on the historical trends, we may see a PS5 update either end of this year earliest, or sometime next year. With the current chip shortages, I think the PS5 slim will be more realistic than PS5 Pro. We have not seen the technical teams squeeze every last drop of performance from the PS5 either.
 

ARF

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I think the PS5 doesn't need any updates.
Why?
Because if they implement performance updates, that would kill the purpose of the PS6 to some extent. Will make the PS5 and PS6 look quite similar, of course unless the PS6 has an ARM RISC groundbreaking revolutionary CPU.

How would they cool it?

Liquid nitrogen :D
 
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PS5 Pro will eventually come but too soon now.
 
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Based on the historical trends, we may see a PS5 update either end of this year earliest, or sometime next year. With the current chip shortages, I think the PS5 slim will be more realistic than PS5 Pro. We have not seen the technical teams squeeze every last drop of performance from the PS5 either.
But we already have the slim, PS5 digital.
 

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I think the PS5 doesn't need any updates.
Why?
Because if they implement performance updates, that would kill the purpose of the PS6 to some extent. Will make the PS5 and PS6 look quite similar, of course unless the PS6 has an ARM RISC groundbreaking revolutionary CPU.
You could think that why there were PS4 Pro & Xbone X then.. just a refresh with similar but better hardware.
 

ARF

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You could think that why there were PS4 Pro & Xbone X then.. just a refresh with similar but better hardware.

Those were the epic fail aka Bulldozer. They needed it.
 
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Those were the epic fail aka Bulldozer. They needed it.
Those had nothing to do with bulldozer.

Sony wanted more money, they refreshed they're hardware and reinvigorated sales.

You keep pushing high performance arm core's yet they're are no examples of a high performance arm gaming system in the world so where are you extrapolating it's viability from, the switch?!, Phones, the M1?! Which?!
 

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The PS5 does not have a GPU close to the 6600XT. It literally has the exact specs of the RX 6700 and the Series X is more of a Unicorn as it’s specs are higher than the 6700 XT but less than the 6800
 

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The PS5 does not have a GPU close to the 6600XT. It literally has the exact specs of the RX 6700 and the Series X is more of a Unicorn as it’s specs are higher than the 6700 XT but less than the 6800
Yeah and when thinking about optimization on consoles, those push way better than their PC counterparts. Example RSX (the GPU of PS3) is similar to 7800 GTX but try to play any 2010+ titles with that card..
 
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The PS5 does not have a GPU close to the 6600XT. It literally has the exact specs of the RX 6700 and the Series X is more of a Unicorn as it’s specs are higher than the 6700 XT but less than the 6800

shaderTMUROPRTboost clockpixel fillratetexture fillrateGFLOPS single/FP32
6600XT20481286432258916633110.6
6700XT25601606440258116541313.2
680038402409660210520250516.2
Oberon (PS5)23041446436223314332210.3
Scarlett (XBSX)33282088052182514638012.2
Lockheart (XBSS)12808032201565501254.0


I'd say PS5's performance is on par with the 6600XT.
 
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they should have built the PS5 completely different imo.

CPU is fine, GPU could be a larger Die that clocks a bit lower (for efficiency reasons and better performance)
get rid of that stupid "super mega ultra fast" tiny storage and Gen 4 NVME Slot and solder in a cheap SATA SSD with 1TB and a 2.5" Slot for storage expansion.
and take the saved money to get 32GB of RAM.
 

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shaderTMUROPRTboost clockpixel fillratetexture fillrateGFLOPS single/FP32
6600XT20481286432258916633110.6
6700XT25601606440258116541313.2
680038402409660210520250516.2
Oberon (PS5)23041446436223314332210.3
Scarlett (XBSX)33282088052182514638012.2
Lockheart (XBSS)12808032201565501254.0




I'd say PS5's performance is on par with the 6600XT.
And You'd say wrong. The specs are literately exactly the same as the 6700. :shadedshu:




6700.PNG

 
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And You'd say wrong. The specs are literately exactly the same as the 6700. :shadedshu:




View attachment 230939

That's the RX 6700M. There is no desktop RX 6700 non-xt, and the 6700 XT has more shading units / TMUs / etc. than the 6700M / PS5 GPU.

Also clock speeds matter, 6700M is very similar on that front to PS5 GPU: the 6700M runs only 20Mhz faster at peak clocks, both nearing 2.3GHz. The 6600XT runs at nearly 2.6GHz.

PS5 GPU is borderline identical to RX6700M, aside from power budget (I presume), which itself performs within 2% of the RX6600 XT, according to TPU's database. OP is correct when saying the PS5 GPU is on-par with the 6600XT, and the TFLOPS numbers they provided reflect this.
 

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That's the RX 6700M. There is no desktop RX 6700 non-xt, and the 6700 XT has more shading units / TMUs / etc. than the 6700M / PS5 GPU.

Also clock speeds matter, 6700M is very similar on that front to PS5 GPU: the 6700M runs only 20Mhz faster at peak clocks, both nearing 2.3GHz. The 6600XT runs at nearly 2.6GHz.

PS5 GPU is borderline identical to RX6700M, aside from power budget (I presume), which itself performs within 2% of the RX6600 XT, according to TPU's database. OP is correct when saying the PS5 GPU is on-par with the 6600XT, and the TFLOPS numbers they provided reflect this.
You do realize there is a 6700 but it is OEM only. It was released months ago. The specs I posted are not for the 6700M
 

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they should have built the PS5 completely different imo.

CPU is fine, GPU could be a larger Die that clocks a bit lower (for efficiency reasons and better performance)
get rid of that stupid "super mega ultra fast" tiny storage and Gen 4 NVME Slot and solder in a cheap SATA SSD with 1TB and a 2.5" Slot for storage expansion.
and take the saved money to get 32GB of RAM.

The unique ultra fast storage is actually what makes the console special and innovative.
Because a slow SSD and only 32 GB of RAM would make the game loading times much longer and the active real-time game textures streaming wouldn't be possible.

You need 128 GB of main memory in order to act as RAM-disk. Only 32 GB is too little, too late.

You keep pushing high performance arm core's yet they're are no examples of a high performance arm gaming system in the world so where are you extrapolating it's viability from, the switch?!, Phones, the M1?! Which?!

Well, maybe a shrunk Cell Broadband with improved 32 or 24 cores manufactured on TSMC N3 or N5 would suffice :D
 
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I'm guessing a PS5 pro will come at some point. Supply will likely have to go back to normal before Sony or even Microsoft decides to refresh their consoles I doubt it'll be anytime soon.
 
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The unique ultra fast storage is actually what makes the console special and innovative.
Because a slow SSD and only 32 GB of RAM would make the game loading times much longer and the active real-time game textures streaming wouldn't be possible.

You need 128 GB of main memory in order to act as RAM-disk. Only 32 GB is too little, too late.



Well, maybe a shrunk Cell Broadband with improved 32 or 24 cores manufactured on TSMC N3 or N5 would suffice :D
Not at all, call handling hardware isn't game playing hardware.

And anything made on Tsmc n3/5 at this moment in time is either a phone or not affordable for consumers.

That's less comparable than M1 so I'll ignore your suggestion and use that now we have a arm chip with an actual GPU attached, where's the AAA game catalogue coming from, games can be ported or emulated but these are complicated avenues to go down see proton for proof.
I personally don't want to play phone games and that's exactly where the catalogue for your next generation console would come from.

Regardless you can't name a high end gaming platform on Arm because it doesn't exist and neither do the games made for it.

Hypothetical ideology doesn't make stuff happen ,money and dev time do and no one's driving that innovation buss, Nvidia are closest to it (with switch)but we can clearly see that it's not going to be easy to pull off.
 
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Because if they implement performance updates, that would kill the purpose of the PS6 to some extent. Will make the PS5 and PS6 look quite similar, of course unless the PS6 has an ARM RISC groundbreaking revolutionary CPU.
Hey you know what you don't need to pay for any of your (future) games, no need to own them, just get a cheap subscription (only $10.99/month) & enjoy the perks for eternity till your subscription runs out ~ win win right :laugh:
 

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But we already have the slim, PS5 digital.
Close enough, but I am thinking more in the lines of midlife optimisation.
 
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Close enough, but I am thinking more in the lines of midlife optimisation.
In that case we still have at least 2 years before that, based on the PS4 timeline.
 

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Given how hard it is to buy the current PS5, I can't see a more expensive version with a smaller market happening.

Also, remember, when comparing their graphics power to PC graphics cards. the consoles have a different, more optimised architecture, so are much more efficient at getting more out of their hardware than on the PC. It's amazing how good the graphics look on my PS4 when playing Rainbow Six Siege for example and it came out in 2014. Sure, my PC looks better, but it's a lot more powerful, too.
 

ixi

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Ryzen 5 4600G or 4650G anyday anytime > PS5 :D.

Upgrades are always good because they push things forwards. Can't wait to see ps5 and ex box ex series ex improved, better for us :). But the most anticipated console for me is nintendo switch 2 or what the name will be...
 
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