I don't follow? I can run ultra everything and be well above 60fps at 3440x1440 without DLSS, even 4k is doable for 60 target. DLSS is the icing on the cake here, and optimised settings are the smarter choice over original or ultra everything. All things considered I'd say the game generally runs pretty well.
i mean game assets look nice but are vastly under whelming. due to when game was being dev. they learn early on. checker board would be only way to play the game at a decent frame rate for ps4.
are you doing 4k (seeing it uses checker boarding) at 60 fps?
it was clever design from a game design point due to limited hardware. even going forward into ps5 its limited due to hardware.
i do miss the og style of combat. but current hardware simple cant do that. even on pc using some form of dlss .
physics and partical effects nuke performance. that even before basic GI is used to.
its a chicken/egg problem.
also a side note.
2 things
1 that the real reason why there been no new red faction game. we hit a point where the oh shiny.... and not real world physics or something near it.
2
its a profit driven thing to. where the best of the best software. went to vfx area. do to ROI and better margins.
if you can watch corrid digital how they talk about certain software and such. plus the need for god spec hardware above even gaming pc. to render before finale render happens.
very interesting info and how current game dev/design and such is limited.