- Joined
- Sep 20, 2019
- Messages
- 527 (0.28/day)
Processor | i9-9900K @ 5.1GHz (H2O Cooled) |
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Motherboard | Gigabyte Z390 Aorus Master |
Cooling | CPU = EK Velocity / GPU = EK Vector |
Memory | 32GB - G-Skill Trident Z RGB @ 3200MHz |
Video Card(s) | AMD RX 6900 XT (H2O Cooled) |
Storage | Samsung 860 EVO - 970 EVO - 870 QVO |
Display(s) | Samsung QN90A 50" 4K TV & LG 20" 1600x900 |
Case | Lian Li O11-D |
Audio Device(s) | Presonus Studio 192 |
Power Supply | Seasonic Prime Ultra Titanium 850W |
Mouse | Logitech MX Anywhere 2S |
Keyboard | Matias RGB Backlit Keyboard |
Software | Windows 10 & macOS (Hackintosh) |
You are mistaken about some things I wrote.
I am aware of how FSR and scaling are supposed to work and I spent quite some time, especially with the 1050Ti, assessing performance and visual tradeoffs. I'll assume you've done the same and if you haven't, you should try and see for yourself.
I agree that using lower quality modes past Ultra Quality should result in steadily improving FPS but these improvements are small compared to the initial big FPS boost from native to UQ.
I wrote that Quality gives almost no FPS improvement over Ultra Quality. You seem to assume I meant it gave a lower FPS improvement over Native, which is not the case. As the image quality in Quality mode is noticeably lower than Ultra Q mode, I feel that UQ is the sweet spot for FSR 1.0, at least for the GPUs, games, and display resolutions I tested.
If you're playing CP2077 on a 1050 Ti, Ultra Quality makes it reasonable to play at 1080p as the FPS improvement is better than the image fidelity loss. IMO of course, others may not like that tradeoff. However in the same computer, I felt that the TAA implementation in HZD was really distractingly bad in combination with FSR to where I mildly preferred the generally soft but not distracting presentation of 80% raw scaling over FSR UQ or Q at 1080p. Honestly, I didn't like either and even though HZD is a great game, I'd just play something else until I got a better card.
OK now I got ya! I did confuse what you meant, given the way it was written, I thought your comments were all in comparison to native so I thought you were confused about the settings. we're on the same page now
funny you say that, I have done the same approach on certain cards and games. when I got AC Odyssey it didn't play too hot on a RX 580 unless like 1080p low settings, not very good looking on a 4K TV, also didn't help I was on like a 10yr old X58 system at that time too so CPU bottleneck was a real problem, so I waited until I got a RX 5700 XT which went into a whole new Z390 system and could play something like 1440p high settings instead. sometimes, it's worth the wait to enjoy playing the game with better hardware. but FSR is here to help gamers in that exact situation, so I think it's a great piece of tech that hopefully can only get better from here.