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Epic Games Announces The Matrix Awakens: An Unreal Engine 5 Experience

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If it was branded anything other than The Matrix you would have praised it, because as a technical demo, it IS impressive. Your fanboism is showing.
Nah, I'm just hard to impress. That's all.
 
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Wasn't this already a thing?
 
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Nah, I'm just hard to impress. That's all.
Yeah, but you and others are coming down hard on something for no reason other than you're "not impressed". It's not like Epic and everyone are trying to pull a fast one along the likes of Apple's ridiculous claims about M1Ultra.

They're showing off a very impressive tech demo based on a well loved SciFi franchise. The criticism is unfounded and just comes off as needless negativity.

Wasn't this already a thing?
Yeah, they showed the trailer sometime ago. Now the playable demo is out.
 
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So, are we really surprised that a demo hacked from the PC dev environment is unoptimized (compared to a console with fixed hardware, which was the target here?)

Apparently, these folks have never heard of DRAM caching.
 

ARF

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Looks not very good - more like a several-year-old PS4 title...

However, this tech demo looks much better:

 
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Yeah, but you and others are coming down hard on something for no reason other than you're "not impressed". It's not like Epic and everyone are trying to pull a fast one along the likes of Apple's ridiculous claims about M1Ultra.

They're showing off a very impressive tech demo based on a well loved SciFi franchise. The criticism is unfounded and just comes off as needless negativity.


Yeah, they showed the trailer sometime ago. Now the playable demo is out.
It's been out for months.
 
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Is there anyone else out there, that has not seen a single one of these movies?
 
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Wait, I'm confused about this topic, it was already release on consoles, i think the admin meant its out for the PC now?
This demo IMO is amazing, i just hope they are teasing us and plan to make a full matrix game, i mean i would hope they wouldn't foolish enough not to do it.
 
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This alone speaks about the popularity of these 'Game Awards'. :)


I believe they paid a pretty penny for the IP loicences...
Was posted/announced not just there. Idk many people live under rock I guess.
 
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Yeah I won't even bother watching the abomination they released in cinema. I'll rip it somewhere to confirm how shit it is.

So now they try to boost mindshare with this... righteo

The dialogue quality in the trailer speaks volumes. It tries so hard to be funny, its really not. Bottom level comedy... holy crap. I thought the Matrix was about evolutionary questions, this sure isn't following Darwin's law; more like race to bottom.

Also... the amount of nonsense for a pre-cooked CGI trailer in an engine...
"As for the city in The Matrix Awakens: An Unreal Engine 5 Experience, it's a living, breathing environment that never stops. Because the systems that drive its actors are part of a global simulation that is evaluated continuously, the activity that takes place in the city is far more consistent and believable. Block after block, it ticks with photorealistic AI-driven characters and vehicles—whether you're looking at them or not."

Mhm. Sure :D You didn't tailor-make every scene you're showing, but you wasted money on creating a whole logic underneath so that it all magically fits? I suppose console peasants believe that shit.
Everyone who wants your money, knows that lying to you works best the first time.

If the demos are anything like "Valley of the Ancient", it will take a while until they can optimize the projects to be buildable and released on PC. Can't remember the wait, but it was agonizing both in waiting and building/running the demo on my computer, despite nanite and lumens being incredible in the end result. With CDPR moving Witcher to UE5, there's no way that Epic would pull console exclusive shenanigans.
 
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It should be available on PC more than anything, so one could see if an upgrade is needed for future UE5 games. Bummer.
 
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Is there anyone else out there, that has not seen a single one of these movies?

Probably, there are always outliers. I'll give just about anything a chance if it's free and at this point the franchise is so old it seems harder to avoid seeing it than not. I'm more picky with what I play vs what I watch simply given the time investment for games is much steeper, along with the purchase price. That said, I watched a movie in 360p just this week and enjoyed the hell out of it (Flawless). A good story can go a long way, and I thought the original Matrix movie had a very good story to tell. All that said; I've seen them all and agree it's simply a downhill slope from the original. I have no opinion on this tech demo as it's not PC relevant and I won't invest time or money in any Matrix game.
 
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I'm confused, wasn't this demo already out even before The Matrix: Resurections?
 
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Quick video of what performance looks like on my side.

 
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Also... the amount of nonsense for a pre-cooked CGI trailer in an engine...
"As for the city in The Matrix Awakens: An Unreal Engine 5 Experience, it's a living, breathing environment that never stops. Because the systems that drive its actors are part of a global simulation that is evaluated continuously, the activity that takes place in the city is far more consistent and believable. Block after block, it ticks with photorealistic AI-driven characters and vehicles—whether you're looking at them or not."

Mhm. Sure :D You didn't tailor-make every scene you're showing, but you wasted money on creating a whole logic underneath so that it all magically fits? I suppose console peasants believe that shit.

you obviously have 0 idea that the whole UE5 Matrix thing is ALL in game engine apparently. which is the whole point of the demo, to show how you can blur the lines of pre rendered CGI vs live engine footage.

also ... at the end of the scripted part, you can actually play around in their "small" open world. and toy around with gamedev option. like changing time, changing sun location, driving, flying arounf so on.

as a pure technical engine, its absolutely mind blowing for what games built in UE5 will be able to do.

you should check more about the UE5 before commenting on this. when you obviously have 0 idea what the engine can do.
 
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this was released in december...
For PS5 yes however this is a PC release.....

Where did you download it from? :eek:
If you go to my previous post on the 1st page the twitter link has a mega download link in it.

Then that would be sometime ago. Let's not pick nits.


Looks smooth and solid. How's it actually feel? Given your system specs, it should run perfectly.

Performance is good and similar to what I'm seeing on a 3080 etc on the nv side.
 
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you obviously have 0 idea that the whole UE5 Matrix thing is ALL in game engine apparently. which is the whole point of the demo, to show how you can blur the lines of pre rendered CGI vs live engine footage.

also ... at the end of the scripted part, you can actually play around in their "small" open world. and toy around with gamedev option. like changing time, changing sun location, driving, flying arounf so on.

as a pure technical engine, its absolutely mind blowing for what games built in UE5 will be able to do.

you should check more about the UE5 before commenting on this. when you obviously have 0 idea what the engine can do.

This isnt new ;) It is a limited setting and engine potential says nothing about games made on it. Scope is everything. The mind blowing happens especially if you dont realize this. The stage we are at now is no longer the challenge of photo realistic environments. Its about implementation in games. Open world focus is clearly what UE5 is about, so lets see it happen. If you noted, the article even speaks of 'segments' which again isnt new to open world games; the world gets divided in blocks of logic and assets. Ubisoft is riding that train as is Bethesda and very visibly too if you know where to look. 'Ugrids' anyone?

We have had engines before that potentially could do photorealism. Ray tracing isnt new either... even prior to RTX. Sorry if Im not sharing the enthusiasm, but really...

Here is a tech demo from 2007 on supposed 'PS3 hardware' compared to reality. Take note of lighting, shading... and this is an on-rails game, as linear and limited in scope as it gets. You see only what devs intend you to see. This is top notch stuff from back then and even the translation to real game is close. But still: the differences are major.


So yeah. Great tech, now make me a game that makes use of it.
 
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If you go to my previous post on the 1st page the twitter link has a mega download link in it.
I've tried Mega, but it doesn't let me download the whole file. :(
 
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Is there anyone else out there, that has not seen a single one of these movies?

If you are the last one, defo watch part 1-3. If we speak of mind blowing... especially the first part is very very interesting. 2-3 are sequels that take the strong base of 1, and just take it to the top (pt2) and way over it (pt3).
 
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If you are the last one, defo watch part 1-3. If we speak of mind blowing... especially the first part is very very interesting. 2-3 are sequels that take the strong base of 1, and just take it to the top (pt2) and way over it (pt3).
Well, I'd say the 2nd one takes all the content out of the 1st one, adds more action instead and calls it a day. The 3rd one takes the 2nd one, adds some apocalyptic feel to it... and a lot more action. And that's it. I'm not into them at all. But the 1st one is definitely a masterpiece!
 
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