• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Dell Brings Back the UltraSharp 30, Updated With Modern Connectivity

W1zzard

Administrator
Staff member
Joined
May 14, 2004
Messages
27,964 (3.71/day)
Processor Ryzen 7 5700X
Memory 48 GB
Video Card(s) RTX 4080
Storage 2x HDD RAID 1, 3x M.2 NVMe
Display(s) 30" 2560x1600 + 19" 1280x1024
Software Windows 10 64-bit
The changes necessary might not be huge, but it takes a lot of care and attention to detail to make things work (and avoid messing up simple things) across multiple aspect ratios - assets spawning/despawning while still in frame, characters visible in stock poses that should have been out of frame, ensuring the same level of detail for all visible assets across all aspect ratios, etc.
Just sit a QA monkey in front of the cutscenes on half a dozen monitors, in 99% of cases it'll be fine. The differences between aspects are minimal and I'm sure it'll look better than a black bar. Ultrawide is a different beast though, 21:9 definitely requires adjustments
 
Joined
Feb 18, 2005
Messages
5,847 (0.81/day)
Location
Ikenai borderline!
System Name Firelance.
Processor Threadripper 3960X
Motherboard ROG Strix TRX40-E Gaming
Cooling IceGem 360 + 6x Arctic Cooling P12
Memory 8x 16GB Patriot Viper DDR4-3200 CL16
Video Card(s) MSI GeForce RTX 4060 Ti Ventus 2X OC
Storage 2TB WD SN850X (boot), 4TB Crucial P3 (data)
Display(s) 3x AOC Q32E2N (32" 2560x1440 75Hz)
Case Enthoo Pro II Server Edition (Closed Panel) + 6 fans
Power Supply Fractal Design Ion+ 2 Platinum 760W
Mouse Logitech G602
Keyboard Razer Pro Type Ultra
Software Windows 10 Professional x64
Isn't the most important thing then that this has USB-C? It'll work on literally every USB4 device, after all. Including MST display daisy-chaining and the USB hub and Ethernet ports. If this was USB4 it would likely be $100 more expensive while adding only minor benefits at best (maybe a couple more USB ports, possible TB daisy-chaining?). I don't see the major benefit overall, especially seeing how this maintains backwards/current gen compatibility without caveats.
USB4 cables and devices natively support, and therefore guarantee, support for DisplayPort 2.0 at up to 80 Gbps. USB 3.2 Gen 1×2 cables and devices may support DisplayPort 1.4a via Alt Mode, at up to 32.4 Gpbs. Regardless of the bandwidth differential, USB4 is going to finally end all this horrific confusion over whether a particular device or cable supports DisplayPort or not, and thus whether using them together will actually work - and that will be a godsend.
 

phill

Moderator
Staff member
Joined
Jun 8, 2011
Messages
16,996 (3.44/day)
Location
Somerset, UK
System Name Not so complete or overkill - There are others!! Just no room to put! :D
Processor Ryzen Threadripper 3970X
Motherboard Asus Zenith 2 Extreme Alpha
Cooling Lots!! Dual GTX 560 rads with D5 pumps for each rad. One rad for each component
Memory Viper Steel 4 x 16GB DDR4 3600MHz not sure on the timings... Probably still at 2667!! :(
Video Card(s) Asus Strix 3090 with front and rear active full cover water blocks
Storage I'm bound to forget something here - 250GB OS, 2 x 1TB NVME, 2 x 1TB SSD, 4TB SSD, 2 x 8TB HD etc...
Display(s) 3 x Dell 27" S2721DGFA @ 7680 x 1440P @ 144Hz or 165Hz - working on it!!
Case The big Thermaltake that looks like a Case Mods
Audio Device(s) Onboard
Power Supply EVGA 1600W T2
Mouse Corsair thingy
Keyboard Razer something or other....
VR HMD No headset yet
Software Windows 11 OS... Not a fan!!
Benchmark Scores I've actually never benched it!! Too busy with WCG and FAH and not gaming! :( :( Not OC'd it!! :(
Typing this on a Dell 30" 2560x1600 :love:

Don't see any reason why I should buy this over what I have
I very much miss all 3 of mine I had...... I was gutted when two of them gave up on me and they sent out newer models which wouldn't connect to the last 3008 I had :( I had to sell them at that point and been stuck at 1080P since :( God I miss the desktop space....
 
D

Deleted member 24505

Guest
I very much miss all 3 of mine I had...... I was gutted when two of them gave up on me and they sent out newer models which wouldn't connect to the last 3008 I had :( I had to sell them at that point and been stuck at 1080P since :( God I miss the desktop space....

Why not 27" 1440? when i got this dell after the 30" 1080p, the difference was awesome, really enjoy the extra space, and it is a really good albeit expensive 27" Dell
 

phill

Moderator
Staff member
Joined
Jun 8, 2011
Messages
16,996 (3.44/day)
Location
Somerset, UK
System Name Not so complete or overkill - There are others!! Just no room to put! :D
Processor Ryzen Threadripper 3970X
Motherboard Asus Zenith 2 Extreme Alpha
Cooling Lots!! Dual GTX 560 rads with D5 pumps for each rad. One rad for each component
Memory Viper Steel 4 x 16GB DDR4 3600MHz not sure on the timings... Probably still at 2667!! :(
Video Card(s) Asus Strix 3090 with front and rear active full cover water blocks
Storage I'm bound to forget something here - 250GB OS, 2 x 1TB NVME, 2 x 1TB SSD, 4TB SSD, 2 x 8TB HD etc...
Display(s) 3 x Dell 27" S2721DGFA @ 7680 x 1440P @ 144Hz or 165Hz - working on it!!
Case The big Thermaltake that looks like a Case Mods
Audio Device(s) Onboard
Power Supply EVGA 1600W T2
Mouse Corsair thingy
Keyboard Razer something or other....
VR HMD No headset yet
Software Windows 11 OS... Not a fan!!
Benchmark Scores I've actually never benched it!! Too busy with WCG and FAH and not gaming! :( :( Not OC'd it!! :(
Why not 27" 1440? when i got this dell after the 30" 1080p, the difference was awesome, really enjoy the extra space, and it is a really good albeit expensive 27" Dell
I went from a 27" 1080P :) I've not yet, ever had a high refresh panel....

It was glorious when running games on them....

IMG_9598.JPG IMG_9599.JPG IMG_9603.JPG

I had just bought 3 GTX 580 3GB cards at that point too, from having a pair of 5970's and a pair of 8800GT's!!... The 5970's used to run the game fine, medium settings and triple screen no issue really, 55fps.. Got the 580s installed (only two...) and ultra settings and 100fps :) I soon understood back then what 'not having enough VRAM meant' :laugh: Those poor 5970's trying to run above medium settings, was a no go, 5 fps !!
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
USB4 cables and devices natively support, and therefore guarantee, support for DisplayPort 2.0 at up to 80 Gbps. USB 3.2 Gen 1×2 cables and devices may support DisplayPort 1.4a via Alt Mode, at up to 32.4 Gpbs. Regardless of the bandwidth differential, USB4 is going to finally end all this horrific confusion over whether a particular device or cable supports DisplayPort or not, and thus whether using them together will actually work - and that will be a godsend.
...but none of that matters on the monitor's side of things. Those are host side issues. The monitor supports the featureset and inputs it supports, as long as the host device supports the same or higher. The monitor does not care whatsoever whether the USB-C port it's connected to is USB 3.1, 3.2, TB3, TB4 or USB4 as long as it supports DP Alt Mode and PD. And obviously you need a compatible cable, but that's still not a problem directly related to the monitor. Making the monitor "USB4", even if that included backwards compatibility for USB 3.x w/DPAM and PD, would just make it seem more restrictive in its compatibility than it is. That applies both to host devices and cabling: making the monitor USB4 risks the impression that it will only work with USB4 devices, limiting compatibility.

I completely agree that the current state of USB-C is a friggin' mess, but arguing to make sink devices USB4 for that reason really won't help whatsoever.
 
Joined
Dec 22, 2011
Messages
3,890 (0.82/day)
Processor AMD Ryzen 7 3700X
Motherboard MSI MAG B550 TOMAHAWK
Cooling AMD Wraith Prism
Memory Team Group Dark Pro 8Pack Edition 3600Mhz CL16
Video Card(s) NVIDIA GeForce RTX 3080 FE
Storage Kingston A2000 1TB + Seagate HDD workhorse
Display(s) Samsung 50" QN94A Neo QLED
Case Antec 1200
Power Supply Seasonic Focus GX-850
Mouse Razer Deathadder Chroma
Keyboard Logitech UltraX
Software Windows 11
I still have The 30" 2560X1600 DELL Ultrasharp 3008 with the soundbar

Nice, I had a 30" 3007WFP-HC back in 2008 if I recall correctly, I've always been a fan of bigger higher resolution displays.
 
Joined
Mar 29, 2006
Messages
21 (0.00/day)
It would be perfect but again the 2023 model has no VRR, HDR, and is stuck at 60Hz. Even just 120Hz is nice to have on the desktop not just for games. Dell won't even add 75 or 100Hz on a $800-$1000 display.

I little brighter, very little and a little better colors. No need to upgrade from my 3011 or 3017.

I work and play games!

1652210774979.png
 
Joined
Feb 1, 2019
Messages
3,667 (1.70/day)
Location
UK, Midlands
System Name Main PC
Processor 13700k
Motherboard Asrock Z690 Steel Legend D4 - Bios 13.02
Cooling Noctua NH-D15S
Memory 32 Gig 3200CL14
Video Card(s) 4080 RTX SUPER FE 16G
Storage 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red
Display(s) LG 27GL850
Case Fractal Define R4
Audio Device(s) Soundblaster AE-9
Power Supply Antec HCG 750 Gold
Software Windows 10 21H2 LTSC
It would be perfect but again the 2023 model has no VRR, HDR, and is stuck at 60Hz. Even just 120Hz is nice to have on the desktop not just for games. Dell won't even add 75 or 100Hz on a $800-$1000 display.

I little brighter, very little and a little better colors. No need to upgrade from my 3011 or 3017.

I work and play games!

View attachment 246970
Almost every monitor released now days caters for you, I think its a breath of fresh air that refresh rate has been ignored, as I think its had way too much focus in recent years from monitor vendors.
 

Aquinus

Resident Wat-man
Joined
Jan 28, 2012
Messages
13,171 (2.79/day)
Location
Concord, NH, USA
System Name Apollo
Processor Intel Core i9 9880H
Motherboard Some proprietary Apple thing.
Memory 64GB DDR4-2667
Video Card(s) AMD Radeon Pro 5600M, 8GB HBM2
Storage 1TB Apple NVMe, 4TB External
Display(s) Laptop @ 3072x1920 + 2x LG 5k Ultrafine TB3 displays
Case MacBook Pro (16", 2019)
Audio Device(s) AirPods Pro, Sennheiser HD 380s w/ FIIO Alpen 2, or Logitech 2.1 Speakers
Power Supply 96w Power Adapter
Mouse Logitech MX Master 3
Keyboard Logitech G915, GL Clicky
Software MacOS 12.1
Even just 120Hz is nice to have on the desktop not just for games.
What kind of workload is going to benefit from a 120hz panel other than games?
 
Joined
Mar 29, 2006
Messages
21 (0.00/day)
What kind of workload is going to benefit from a 120hz panel other than games?
What kind of games really benefit ? Been playing for 30+ years at 60Hz and game that run well look great. It just a little smother and competitive FPS can see a tinny benefit if you play at the upper 1%.

I just noticed with my LG C9 77 OLED that can do 120Hz, the windows moved smother and the mouse seemed a little more responsive. Just a little but what not have 75Hz or 100Hz on all dosplays at this point? There is more cost in making different chipsets for displays at some point.

Almost every monitor released now days caters for you, I think its a breath of fresh air that refresh rate has been ignored, as I think its had way too much focus in recent years from monitor vendors.
No, they do not. I don't want curved or messed up text or colors, low res 300Hz, RGB lighting and or supper wide and so on. It's just that even the desktop is a little nicer at 100Hz or so. Don't need 300Hz+ that is nuts and mostly useless.
 
Last edited:
Joined
Jun 2, 2017
Messages
9,371 (3.40/day)
System Name Best AMD Computer
Processor AMD 7900X3D
Motherboard Asus X670E E Strix
Cooling In Win SR36
Memory GSKILL DDR5 32GB 5200 30
Video Card(s) Sapphire Pulse 7900XT (Watercooled)
Storage Corsair MP 700, Seagate 530 2Tb, Adata SX8200 2TBx2, Kingston 2 TBx2, Micron 8 TB, WD AN 1500
Display(s) GIGABYTE FV43U
Case Corsair 7000D Airflow
Audio Device(s) Corsair Void Pro, Logitch Z523 5.1
Power Supply Deepcool 1000M
Mouse Logitech g7 gaming mouse
Keyboard Logitech G510
Software Windows 11 Pro 64 Steam. GOG, Uplay, Origin
Benchmark Scores Firestrike: 46183 Time Spy: 25121
What kind of games really benefit ? Been playing for 30+ years at 60Hz and game that run well look great. It just a little smother and competitive FPS can see a tinny benefit if you play at the upper 1%.

I just noticed with my LG C9 77 OLED that can do 120Hz, the windows moved smother and the mouse seemed a little more responsive. Just a little but what not have 75Hz or 100Hz on all dosplays at this point? There is more cost in making different chipsets for displays at some point.


No, they do not. I don't want curved or messed up text or colors, low res 300Hz, RGB lighting and or supper wide and so on. It's just that even the desktop is a little nicer at 100Hz or so. Don't nee 300Hz+ that is nuts and mostly useless.
If you have the Division (1 or 2) play with your 120HZ panel you will be able to make sniper kills with a Machine Gun then set your panel to 60HZ and try to make a Sniper Kill with a Machine Gun. Using a controller for both is a real example of what high refresh rates Mean.
 
Joined
Mar 29, 2006
Messages
21 (0.00/day)
If you have the Division (1 or 2) play with your 120HZ panel you will be able to make sniper kills with a Machine Gun then set your panel to 60HZ and try to make a Sniper Kill with a Machine Gun. Using a controller for both is a real example of what high refresh rates Mean.
Yes, I've seen a few videos on that and I've played some First Person Shooters on the TV at 120Hz and it can see a little difference but it just not night and day for me. I'm just too old now. I'd still like the option.
It's essayer to see when moving the mouse and moving windows around the desktop. Maybe something is up with the wireless mouse but I played with the refresh rate and 30Hz is bad and 60Hz is night and day better and 120Hz is not that big a change but the mouse and windows moving just seems a little more responsive.

If you are playing for money sure but it just a part of the game difficulty for me. I remember the first multiplayer games online with dial up modems. I got really good at leading the shot just from playing so much with the lag and it would change on the fly. It was just part of the random difficulty and fun at the time. Every other time I'd get someone you would see the "LAG!" in the text chat.

Anyway, I was just saying, I work and play games. It seems silly to not just add little bump in refresh rate and maybe VRR to displays that are $500+ let alone $1000+. At some point it will be a no cost adder for them and then they'll advertise how the mouse is smoother and puts less strain on you eyes. :p
 
Last edited:
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Been playing for 30+ years at 60Hz and game that run well look great.
You have? Damn, you must have had tons of headaches back in the CRT days, considering that 60Hz CRT monitors were mostly considered unusable due to their flickering, with 80Hz (85?) IIRC being the norm for PC usage.
 
Joined
Mar 29, 2006
Messages
21 (0.00/day)
You have? Damn, you must have had tons of headaches back in the CRT days, considering that 60Hz CRT monitors were mostly considered unusable due to their flickering, with 80Hz (85?) IIRC being the norm for PC usage.
Not at all. Higher Hz was rare and normally meant a lower res on a CRT. When LCDs came out for the desktop games looked worse but office and dev work was so much better. Could read the text better and It was so odd having a ture square (pincushion!) flat screen. :)
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Not at all. Higher Hz was rare and normally meant a lower res on a CRT. When LCDs came out for the desktop games looked worse but office and dev work was so much better. Could read the text better and It was so odd having a ture square (pincushion!) flat screen. :)
Now, I was a bit too young to really be following hardware back in the CRT days, but back when I built my first (and second, just about during the CRT-LCD transition) I can't remember there being a single monitor where the most advertised resolution was at 60Hz, as it was quite widely acknowledged that 60Hz was low enough to cause headaches (and for some, nausea). LCDs avoid that due to working entirely differently, of course, and are unproblematic at 60Hz. You're entirely right about LCDs being generally crap compared to CRTs (and they arguably still are in some regards), but again: I don't think I've ever seen a CRT advertised with a 60Hz resolution most prominent, nor seen anyone use one at that setting long term. I guess maybe if you were desperate for resolution? I can understand that being the case for programmers wanting to see more lines of code at a time, but for anyone else, the headaches just weren't worth it.
 
Joined
Mar 29, 2006
Messages
21 (0.00/day)
They all advertise the highest res and refresh, using it was another matter, with the video cards and ram they had and then the monitor and how readable text was at a given CRT size and res and refresh.

My memory is bad but at the time most everything was 1280x1024. I was not buying displays everyday but we had lots of HMI projects and they were all like 1024x768 and 1280x1024 at 60Hz. no one in the office or on projects bothered with 75 or 80Hz. That is what everything had been and we were used to it. Maybe other were more affected but I worked on them all day and gamed and messed with them at home most nights and it was never the headache inducing unusable experience some speak of. I remember (sort of) messing with a 75 or 80hz and it had other issues. I want to say my last CRT was 17" but forget make, model, res and refresh rate. Being old is not fun. :(

I have no idea about others but just for fun I looked up what was one of the last Sony 17" CRTs.
Saw something that said they stopped in 2004 and this one came out in 2003.
CPD-200ES
On the cover sheet:
• Digital Multiscan Technology supports multiple PC and Mac resolutions up to 1280 x 1024 @ 60Hz

Then in the specs:
640 x 480 @ 60Hz VGA Graphics
640 x 480 @ 85 Hz VESA
800 x 600 @ 75Hz VESA
800 x 600 @ 85Hz Macintosh 16"
832 x 624 @75Hz VESA
1024 x 768 @ 75Hz VESA
1024 x 768 @ 85Hz VESA
1280 x1024 @ 60 Hz VESA

I'm sure I was at 1280x1024 @ 60Hz rather than a lower res. You forget how small those resolutions were but I wanted 1280x1024 more than 75Hz.

Even if the HMI was in 1024x768 I was in 1280x1024 so I had more room for toolbars and the like.
 
Last edited:
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
They all advertise the highest res and refresh, using it was another matter, with the video cards and ram they had and then the monitor and how readable text was at a given CRT size and res and refresh.

My memory is bad but at the time most everything was 1280x1024. I was not buying displays everyday but we had lots of HMI projects and they were all like 1024x768 and 1280x1024 at 60Hz. no one in the office or on projects bothered with 75 or 80Hz. That is what everything had been and we were used to it. Maybe other were more affected but I worked on them all day and gamed and messed with them at home most nights and it was never the headache inducing unusable experience some speak of. I remember (sort of) messing with a 75 or 80hz and it had other issues. I want to say my last CRT was 17" but forget make, model, res and refresh rate. Being old is not fun. :(

I have no idea about others but just for fun I looked up what was one of the last Sony 17" CRTs.
Saw something that said they stopped in 2004 and this one came out in 2003.
CPD-200ES
On the cover sheet:
• Digital Multiscan Technology supports multiple PC and Mac resolutions up to 1280 x 1024 @ 60Hz

Then in the specs:
640 x 480 @ 60Hz VGA Graphics
640 x 480 @ 85 Hz VESA
800 x 600 @ 75Hz VESA
800 x 600 @ 85Hz Macintosh 16"
832 x 624 @75Hz VESA
1024 x 768 @ 75Hz VESA
1024 x 768 @ 85Hz VESA
1280 x1024 @ 60 Hz VESA

I'm sure I was at 1280x1024 @ 60Hz rather than a lower res. You forget how small those resolutions were but I wanted 1280x1024 more than 75Hz.

Even if the HMI was in 1024x768 I was in 1280x1024 so I had more room for toolbars and the like.
Hm, that's weird - in my experience the "60Hz CRTs are borderline unusable" thing was pretty universal among everyone I knew. From what I can remember (which is likely very, very inaccurate despite how much time I spent drooling over hardware I couldn't afford at the time), most monitors seemed to support a peak resolution at 60Hz and one step down at 80Hz or thereabouts. When I finally could afford to build my first PC I got an LG Flatron (not the LCDs, the flat-glassed CRTs - they were neat!) that IIRC could do 1024*768 at 60Hz or 800*600 at 80-something (it might have been 1280/1024, vant remember) and while I did switch to the higher resolution from tile to time, I never used it beyond playing around due to the discomfort.
 
Joined
Aug 21, 2015
Messages
1,752 (0.51/day)
Location
North Dakota
System Name Office
Processor Ryzen 5600G
Motherboard ASUS B450M-A II
Cooling be quiet! Shadow Rock LP
Memory 16GB Patriot Viper Steel DDR4-3200
Video Card(s) Gigabyte RX 5600 XT
Storage PNY CS1030 250GB, Crucial MX500 2TB
Display(s) Dell S2719DGF
Case Fractal Define 7 Compact
Power Supply EVGA 550 G3
Mouse Logitech M705 Marthon
Keyboard Logitech G410
Software Windows 10 Pro 22H2
They all advertise the highest res and refresh, using it was another matter, with the video cards and ram they had and then the monitor and how readable text was at a given CRT size and res and refresh.

My memory is bad but at the time most everything was 1280x1024. I was not buying displays everyday but we had lots of HMI projects and they were all like 1024x768 and 1280x1024 at 60Hz. no one in the office or on projects bothered with 75 or 80Hz. That is what everything had been and we were used to it. Maybe other were more affected but I worked on them all day and gamed and messed with them at home most nights and it was never the headache inducing unusable experience some speak of. I remember (sort of) messing with a 75 or 80hz and it had other issues. I want to say my last CRT was 17" but forget make, model, res and refresh rate. Being old is not fun. :(

I have no idea about others but just for fun I looked up what was one of the last Sony 17" CRTs.
Saw something that said they stopped in 2004 and this one came out in 2003.
CPD-200ES
On the cover sheet:
• Digital Multiscan Technology supports multiple PC and Mac resolutions up to 1280 x 1024 @ 60Hz

Then in the specs:
640 x 480 @ 60Hz VGA Graphics
640 x 480 @ 85 Hz VESA
800 x 600 @ 75Hz VESA
800 x 600 @ 85Hz Macintosh 16"
832 x 624 @75Hz VESA
1024 x 768 @ 75Hz VESA
1024 x 768 @ 85Hz VESA
1280 x1024 @ 60 Hz VESA

I'm sure I was at 1280x1024 @ 60Hz rather than a lower res. You forget how small those resolutions were but I wanted 1280x1024 more than 75Hz.

Even if the HMI was in 1024x768 I was in 1280x1024 so I had more room for toolbars and the like.
Hm, that's weird - in my experience the "60Hz CRTs are borderline unusable" thing was pretty universal among everyone I knew. From what I can remember (which is likely very, very inaccurate despite how much time I spent drooling over hardware I couldn't afford at the time), most monitors seemed to support a peak resolution at 60Hz and one step down at 80Hz or thereabouts. When I finally could afford to build my first PC I got an LG Flatron (not the LCDs, the flat-glassed CRTs - they were neat!) that IIRC could do 1024*768 at 60Hz or 800*600 at 80-something (it might have been 1280/1024, vant remember) and while I did switch to the higher resolution from tile to time, I never used it beyond playing around due to the discomfort.

To weigh in with my anecdotal experience, my last daily-driver CRT was a Hitachi 19" tube that maxed at 1280x1024@60Hz. I ran 1152x864@75Hz precisely because of the flickering issue, and secondarily because it made onscreen elements larger than unusably small.
 
Joined
Feb 1, 2019
Messages
3,667 (1.70/day)
Location
UK, Midlands
System Name Main PC
Processor 13700k
Motherboard Asrock Z690 Steel Legend D4 - Bios 13.02
Cooling Noctua NH-D15S
Memory 32 Gig 3200CL14
Video Card(s) 4080 RTX SUPER FE 16G
Storage 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red
Display(s) LG 27GL850
Case Fractal Define R4
Audio Device(s) Soundblaster AE-9
Power Supply Antec HCG 750 Gold
Software Windows 10 21H2 LTSC
If you have the Division (1 or 2) play with your 120HZ panel you will be able to make sniper kills with a Machine Gun then set your panel to 60HZ and try to make a Sniper Kill with a Machine Gun. Using a controller for both is a real example of what high refresh rates Mean.
Indeed, personally I cannot tell the difference on the latency my brain cannot compute the difference between 16 and 8ms., but I get there is a market.

The problem is almost the entire PC industry have started designing monitors for just one segment, competitive FPS gamers its as if all that matters is Hz and response times. Hence my breath of fresh air comment.

On CRT my daily driver was 60hz.
 
Last edited:

Aquinus

Resident Wat-man
Joined
Jan 28, 2012
Messages
13,171 (2.79/day)
Location
Concord, NH, USA
System Name Apollo
Processor Intel Core i9 9880H
Motherboard Some proprietary Apple thing.
Memory 64GB DDR4-2667
Video Card(s) AMD Radeon Pro 5600M, 8GB HBM2
Storage 1TB Apple NVMe, 4TB External
Display(s) Laptop @ 3072x1920 + 2x LG 5k Ultrafine TB3 displays
Case MacBook Pro (16", 2019)
Audio Device(s) AirPods Pro, Sennheiser HD 380s w/ FIIO Alpen 2, or Logitech 2.1 Speakers
Power Supply 96w Power Adapter
Mouse Logitech MX Master 3
Keyboard Logitech G915, GL Clicky
Software MacOS 12.1
What kind of games really benefit ? Been playing for 30+ years at 60Hz and game that run well look great. It just a little smother and competitive FPS can see a tinny benefit if you play at the upper 1%.
Never answer a question with a question, particularly if you know that there are answers. :) Twitch gaming for things like FPS games really do benefit from faster panels because it gives a slight edge to the player compared to a slower panel. However refresh rate really has nothing to do with image quality unless you're sacrificing the type of panel for refresh rate. Things like a window being smoother when you drag it isn't really a benefit because it doesn't impact anything other than your perception of the window moving, which I'd argue has minimal value. I'd much rather have a decent 60Hz panel at a higher resolution with good panel tech than something with a higher refresh rate with a lower resolution or older panel tech (such as TN panels for example.)

All in all, I personally believe that outside of FPS games or anything where there is a ton of movement then you're not getting the most out of your panel and you're better off with a 60Hz IPS panel or something along those lines.
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Things like a window being smoother when you drag it isn't really a benefit because it doesn't impact anything other than your perception of the window moving, which I'd argue has minimal value.
I mostly entirely agree with you, except for this one point. Even increased UI smoothness can have a significant impact on perceived performance of a system - there's a reason why Apple spends so damn much time and money on their UI animations, and puts 120Hz displays on everything. Subjective? Sure, but so is literally everything any human has ever perceived or experienced. It might not be important to you, or even to the majority of people, but that, again, is subjective. Faster frame rates have a broad range of benefits across a broad range of applications, which different people prioritize differently, and weigh against other drawbacks differently. Heck, I'm writing this on my 11-year-old 60Hz IPS monitor, which I'm still happy with even for gaming, but I'm well aware that I would like a 120+Hz panel better - as long as it wasn't TN or a bad VA or had shitty artefacting or poor color reproduction or low contrast or other significant drawbacks.
 

Aquinus

Resident Wat-man
Joined
Jan 28, 2012
Messages
13,171 (2.79/day)
Location
Concord, NH, USA
System Name Apollo
Processor Intel Core i9 9880H
Motherboard Some proprietary Apple thing.
Memory 64GB DDR4-2667
Video Card(s) AMD Radeon Pro 5600M, 8GB HBM2
Storage 1TB Apple NVMe, 4TB External
Display(s) Laptop @ 3072x1920 + 2x LG 5k Ultrafine TB3 displays
Case MacBook Pro (16", 2019)
Audio Device(s) AirPods Pro, Sennheiser HD 380s w/ FIIO Alpen 2, or Logitech 2.1 Speakers
Power Supply 96w Power Adapter
Mouse Logitech MX Master 3
Keyboard Logitech G915, GL Clicky
Software MacOS 12.1
I mostly entirely agree with you, except for this one point. Even increased UI smoothness can have a significant impact on perceived performance of a system - there's a reason why Apple spends so damn much time and money on their UI animations, and puts 120Hz displays on everything. Subjective? Sure, but so is literally everything any human has ever perceived or experienced. It might not be important to you, or even to the majority of people, but that, again, is subjective. Faster frame rates have a broad range of benefits across a broad range of applications, which different people prioritize differently, and weigh against other drawbacks differently. Heck, I'm writing this on my 11-year-old 60Hz IPS monitor, which I'm still happy with even for gaming, but I'm well aware that I would like a 120+Hz panel better - as long as it wasn't TN or a bad VA or had shitty artefacting or poor color reproduction or low contrast or other significant drawbacks.
You're right. I consider it a nice to have, but I can see some people being like, "Ohhhh, buttery smooth," and be mesmerized by it. :p

On a serious note, I like having good image quality and contrast over most other things. That's just how I roll, however I will say that the ghosting on my 2019 MBP is pretty bad. It's not a very fun experience to play games on, but the 5Ks are pretty good in that regard, even if I can't play most game at the native resolution. (Factorio does and it looks awesome.)
 
Joined
Nov 13, 2021
Messages
219 (0.19/day)
Same here. U3011 still going strong as my main work monitor.
I just sold one of my 49" ultrawide monitors and went to the supply in the garage and brought out the ol' Dell U3011 for that machine...forgot about all of the connectivity that it has. I am not saying "go out and buy a used U3011" but I am enjoying seeing this thing back in the fray. I have always said that if I had to sell all of the 25 or so monitors in the house I would keep the U3011 as the last choice .
 
Top