- Joined
- Mar 20, 2019
- Messages
- 556 (0.27/day)
Processor | 9600k |
---|---|
Motherboard | MSI Z390I Gaming EDGE AC |
Cooling | Scythe Mugen 5 |
Memory | 32GB of G.Skill Ripjaws V 3600MHz CL16 |
Video Card(s) | MSI 3080 Ventus OC |
Storage | 2x Intel 660p 1TB |
Display(s) | Acer CG437KP |
Case | Streacom BC1 mini |
Audio Device(s) | Topping MX3 |
Power Supply | Corsair RM750 |
Mouse | R.A.T. DWS |
Keyboard | HAVIT KB487L / AKKO 3098 / Logitech G19 |
VR HMD | HTC Vive |
Benchmark Scores | What's a "benchmark"? |
Here's the thing: how can you possibly fit more content on less pixels? 16:9, 3840x2160 has 8.3 million pixels. 3840x1440 only has 5.5 million. Given the same scaling you can only fit two thirds of information on the ultrawide.The allure is really simple.
For gaming, you have a filled peripheral vision, which is massive boost to immersion. When I first started on an UW at home, I was actually flabbergasted of the effect. And then you 'unnotice' the fact and gaming just got a whole lot better, especially first person and third person. But it doesn't stop there - think DOTA 2 and having 50% extra real estate towards the edges. You have a competitive advantage. Shooters: your FOV is a lot wider without looking through a fishbowl. With a curved UW, you can even get FOV sweet spots that just match perfectly with the curve. What do you mean 'dude you hit enemies offscreen'? I can see them fine (People have said this to me online in games )
But here's the allure for productivity. I mean, what do you mean less working area?
And this is with 133% scaling in the browser, but Windows is still at 100%. Its nearly like having 2x 1440p on your desk - with no bezel. WIN+directional keys are my big friends now.
You don't really need more height than 1440; the extra horizontal you get, is literally extra real estate that 16:9 won't offer because you'll want scaling at 4K and 34 inch, for example. But at 3440x1440 you still have the ergonomics in place for desktop at 34 inch and a pixel density that is enough to never see pixels anyway. You're still effectively looking at a 27 inch 1440p, except a bit wider.
I'm really not sure I can or will go back to 16:9.
As for gaming, well, I can set widescreen resolution on my screen to lower the load on a GPU, set it to 1:1 (no display scaling) and still retain the ability to do actual work with more vertical real estate once I finish playing a game. Or just enjoy more pixels showing me more game and filling my peripheral vision better vertically. Widescreen monitors seem like just a way to sell less for more - which makes sense in the context of how LCDs are manufactured - they are cut from standardized sizes of glass, so the more screens a manufacturer is able to get from a single pane the more they can optimize yield. The rest is just clever marketing.