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What are you playing?

I'm not even being sarcastic, but have you @robot zombie ever considered to being a game reviewer? I mean I like your analyzes.
 
I'm not even being sarcastic, but have you @robot zombie ever considered to being a game reviewer? I mean I like your analyzes.
Haha, TBH I don't think I am organized enough to write cohesive reviews. Thank you, though. I'm glad the effort to get those thoughts out amounts to something for someone else. I would definitely enjoy writing more open-ended, editorial-style stuff. I'm not so good at making clear, definitive judgements on games. I like to be between the lines of the media I consume, so I can ramble a lot about it. Speaking personally, I've always found the commentating more interesting than the reviewing. The former conveys more about the experience to me. So sometimes when I'm writing about a game, I am almost intentionally avoiding getting to the point. :laugh:
 
Haha, TBH I don't think I am organized enough to write cohesive reviews. Thank you, though. I'm glad the effort to get those thoughts out amounts to something for someone else. I would definitely enjoy writing more open-ended, editorial-style stuff. I'm not so good at making clear, definitive judgements on games. I like to be between the lines of the media I consume, so I can ramble a lot about it. Speaking personally, I've always found the commentating more interesting than the reviewing. The former conveys more about the experience to me. So sometimes when I'm writing about a game, I am almost intentionally avoiding getting to the point. :laugh:
This is just a matter of experience, you can learn this writing style, it doesn’t come out of thin air, you know. It seems people think you have the talent.
Want to play it, but lack a PS3 and a TV.

Anyway, for the first time I can ride the horse freely.

The controls absolutely suck.
I think used PS3 slims are pretty cheap now and you can connect it to your monitor instead of a TV.
 
This is just a matter of experience, you can learn this writing style, it doesn’t come out of thin air, you know. It seems people think you have the talent.
You may be right about that. Well, I know that you are.

Nearly every time I write something, I am subconsciously honing a style. And I do mean subconsciously. It is something I observe in myself rather than necessarily do for myself. Ideas and ways of solving linguistic problems kind of go in this big pot and billow. And then good things randomly surge from that pot. The way my writing develops is as much a mystery to me as it is to anyone else, though it does nonetheless progress. Just one of those things I always do. I suppose some might see that as a waste of some inherent ability, but for me it is a matter of my relationship with a means for expression that I am fairly well developed in. I can be that way with music, as well. I am in some ways just unwilling to reach for full control of it. It's not so much a fear thing, either. Having spent almost two decades predominantly focusing on one instrument, I know what building creative skillsets looks like... how to organize my approach, how certain things form organically, and how to nurture that. It's more a question of what I want writing to be for me. I suspect that's where the impetus to write comes from for me. Every long post is another attempt at beginning to answer that question... see what forms emerge around topics that stimulate me in an interactive environment and in return, hopefully provide something unique and worthwhile for people in those spaces. Call me simple-minded - I do like simple. But this is the very mindset that got me to that level of communicating through writing in the first place.

To be more succinct, I write from an exploratory mindset, not just when it comes to the topic, but the conveyance itself. So it's difficult for me to imagine writing a more structured review of anything. Though you are again correct in that if I sat down and built the skillset, I could call on that to build the foundation for a clearer picture of what I will write. That may come to me it some point.


Anywho, I came here to talk about Elden Ring. I used to hate those friggin giant hand monsters in the liurnia mansion. They're big, fast, and extremely punishing. Turns out they have a massive weakness to fire pots, though. The trick is to sneak up and get the drop on them with those. Fire arrows at range for the little hands. If you trigger the fight just before tossing the pot, the giant hands will catch on fire, flopping around for a couple of seconds and losing big chunks of HP. In that timeframe, you have barely enough time for two big hits, which dispatches them cleanly if you have enough damage on tap. There are several giant ones you can even miss hiding in the ground, worth taking out for the lvl2 somber smithing stones they drop. Lead with your strike/pierce/slash attacks andthen toss the pot to finish it before it starts to attack. You can get a solid dozen right there in that little courtyard area. They're seriously nothing once you know the trick, a lot like runebears.
 
Getting back into F.E.A.R. some more...
What?

Dude, i l just have finished replaying the original F.E.A.R trilogy (F.E.A.R with Extraction Point and Perseus Mandate) after 15 to 13 years of absence. I started every game on hard mode and gave myself a challenge not to die (if you die, you replay whole level from start).
What really surprised me this time is how good Perseus Mandate was - most underrated game from the trio was clearly the superior when it come to combat challenge. It was overwhelmingly harder than original game and Extraction Point (something which i did not recall back then as i played F.E.A.R. on normal mode and with deaths acceptable).

F.E.A.R is one of those games which holds up incredibly well to this date. I can not believe they made enemies crawl, sneak, lean, shoot while running backwards, shoot without exposing body, flip, evade, slide, kick, punch, jump from above, climb, stomp, backward-kick and whatever TF trick comes up the imagination - i just don't see this kind of stuff nowdays, and that was done in 2005/2007...

The last level of Perseus Mandate was something else, i can not believe i actually made it without dying. Can you imagine my surprise finding out that after killing Albino nightcrawler this was not over yet - a whole platoon of Replicas with armored suit guys followed up, i was like ''WTF are you serious''.. So sweaty after that EXP.
 
Fresh Tarkov wipe.

Have a love hate relationship with this game. It's a blast with friends but might be the most unfun thing I've ever played solo.
 
I finished Raya Lucaria Academy with ease this time. I did all of Liurnia before going, so I was almost level 70. I mean all of it, save for the blocked-off higher-level area to the south. I also went into the magic-centric parts of the dungeon geared-up for over 30% magic damage negation. The saying goes that armor doesn't matter for this game, but at certain points, it can really help a lot... especially when it comes getting chipped at by magic Burger Kings - namely, the cold fries they're flicking at you. The truth is that if you play to the right defense types with your kit, it can keep you in fights a lot longer. While it is true that your defense is generally based on your level and buffs, good armor/clothing adds good percentage-based defense gains.

The typical prescription seems to be to equip the Radagon's Scarseal as one of your two talismans at this point in the game. But it will tank your damage negation by a punishing 10% for every type, for just 12 extra levels in base defense and maybe 100HP. Obviously the percentage reduction hurts more than that gives by a lot, even if 3 of those 12 level boosts are in Vigor. It is a devastating handicap when fighting enemies that do their damage in larger chunks. You don't get a 3rd talisman slot till after you beat that boss, so that Radagon's Scarseal comes at a pretty big cost. You get some HP, endurance/stamina/load, dex, and str. 6 total levels in stats that my keen upgraded weapons scale at B and C with (respectively) isn't shabby. But if I swap it for a Spelldrake Talisman, I can have closer to 40% magic damage negation - proper tanky territory. I also still have that physick, which gives me several minutes of a gnarly +10 each in str and dex and recharges after defeating groups in the overworld.

They really kit you out of you consider the structure of the game to be that you explore basically all of the surrounding areas first, go for the legacy dungeon next, and finally take the "great rune" dungeon. By the time you get to that big boss, you are at a formidable level for them without grinding, with combined kits that provide multiple edges for whatever build you are doing. You will have everything you need, with options.

As soon as I could, I got the Carian Knight Armor set in the academy to have something lighter that has a good amount of magical and physical defense for its weight, compared to the Banished Knight Armor set, which is generally superior on the physical side and roughly equal on the magic, but weighs ~50% more. You find the Carian set ~halfway through the Academy - very close to where you first get on the waterwheel is a ledge you can jump down on to get it. Really nice set! Wearing more weight-defense balanced armor allows me to drop the Arsenal Charm in favor of the Claw Talisman, which enhances jump attack damage by a rockin 15%! In addition to being a good option from a practical standpoint, you can tell its original owner was a person of dapper and illustrious distinction! It looks much esteemed indeed. Exquisite, yet never overstated. Pretty sweet for mage's armor.
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The 3 abductor virgins (including the two at the end of the mini-dungeon you get teleported to near volcano manor) gave me the most trouble. I lost a total of 11k runes dying to the one at the bottom of the waterwheel twice. Once, trying but being okay with being eaten for the free teleport out to that Altus Plateau entry point... only to die on the two at the end of the dungeon after teleporting and thus lose them (coulda teleported back from the grace site midway, slain the virgin at the bottom of the wheel to collect my runes and grabed that loot before returning for the 2 in the volcano dungeon.) After beating them, I would then go and die AGAIN on that same solo virgin... literally right after beating two inside of a tiny cave, I die to one in a large, open clearing. That time, I opted to leave the damned thing and come back, which of course never pans out in rune gains :laugh:

I wasn't super worried about losing that amount though. I am getting close to having 300 golden runes on hand. I was also eating lots of gold-pickled fowl's feet - I found a farming spot for the otherwise extremely rare fireflies needed to make them, all the way back on the Weeping Penninsula. There's like 10 of them up on this tiny giant octopus puddle on a plateau north of The Tower of Return, all the way at the end of the western section. The only way to get there the first time is to go all the way around from the north bridge. So you'd be at least level 20, but it's useful early in. I spent a whiiiilllleee looking for these on my first playthrough, only finding the scant one here and there. The description says they're found near bodies of water close to Minor Erdtrees... but on the map that misleads you. The 'nearby' Erdtree is actually fairly high up on another plateau - there is no direct path from the Erdtree site to the pond where the gold fireflies are. Liurnia has a pond for them as well, but it's not worth it. There's a floating head-ball/school enemy that pops up from the middle and a runebear sleeping on the edge of the pond. I didn't even see him, but I was lucky enough not to wake him. The fireflies respawn on rest, making the Weeping Penninsula spot FAR superior for easy farming. I'm routinely plucking birds for flight pinions as-is, so I have feet on tap as well. I use silver-pickled fowl's feet on big flocks of seabirds back on that shore wayyy back at the starting point. There's a beach with a giant troll and an invisible scarab... and dozens of birds. A knight-type enemy camps by a fire at the very end.

I should be using them more, frankly. They're deceptively easy to churn-up fistfuls of. Not like the damage booster that relies on Arteria leaf. The defense-boosting boiled prawns you buy from the guy in the shack on the lake south of the academy are another handy item to have a couple dozen of. Items are generally fricking useful in this game. All manner of healing, buffing, stat-proccing, damage dealing items can be continually crafted/acquired and are frankly total game-changers if you keep up with tracking down the cookbooks.

I'll just say... goddamn those rooftop platforming sections in the academy. They really make you do some of those sections multiple times! Sheesh!

The actual Renalla fight was a breeze, thanks to that jump damage talisman. She could only take a small handful of those jump attacks in either phase. Honestly, Raya Lucaria Academy as a whole is significantly more challenging than Rennala herself is. She hasn't managed to kill me yet. It's always the little stuff that trips me up. The bosses are just fun.

Coming out of that at level 68 with two +11 Uchigatanas. Approaching 40 dex with keen art of war on both, they get through bosses, bases, and dungeons with finesse. I really love the moveset now. So much power hidden in there. I very, very rarely break out the Bloodhound's Fang. The special weapon art it has only recently come in handy again. I used it for grabbing the rare windows you get when fighting those aforementioned twin Abductor Virgins. Using its heavy lunge, backstep, and teleport-attack combo, you can safely land vital hits with iframes even as others attack you, which then leaves you lots of time to escape. Just wait for the right moments to punish. Throw up that str/dex mixed physic and it'll get you out of some stuff. A solid greatsword or two is just good to have, for almost any class using melee weapons there is at least one good one to use. They may be the best all-around melee weapons, even if they are somewhat slow. Great damage and stagger for the moveset. Reasonable requirements.

The Fang is like... the early easy-mode weapon, coming to you in a starting area with a frankly unfair special move. And it breaks PvP. It is generally easier, but significantly less efficient in the majority of cases. You rely more on the weapon art for anything tanky enough to take more than 3 hits because of the speed/stamina cost, and that eats through the 100 FP I have at 16 mind quickly. It's a simple, but versatile moveset... generally easier playstyle, but it has those sorts of tradeoffs. The dual katanas are significantly tougher to master, as they require you to use being caught in the fray as an advantage and rule-out things like parrying and guard-countering - it's all offense. But when you utilize the moveset with your jumping and dodging, you never need to recharge while sustaining heavy damage output and taking minimal hits. You can quickly get attacks off from any angle with little to no set up just by utilizing the movement-triggered attacks. Other attacks move you. Between those moves, you're kinda just climbing these long combo ladders.

I think I'm gonna do what I can of the underground regions now. Honestly, I probably could have done parts of those sooner and parts of Liurnia later. Pretty sure I can find the stones to take those Uchigatanas to +13 each down in those zones.
 
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Fresh Tarkov wipe.

Have a love hate relationship with this game. It's a blast with friends but might be the most unfun thing I've ever played solo.
Yes I have the same feeling. I stopped to play this game a long time ago, and don’t really miss it, the game mechanics are extremely punishing and I don’t have friends to play with.

Went back to play CP2077 again, despite having finished main campaign and bonus missions a long time ago. Had to reskill, now it’s like a flawless skill tree no noob decisions anymore, this was because of a recent big patch DLC that changed a few things. Fully Ninja Assassin now, just doing cop missions and buying new cars, the atmosphere of the game is simply great, it doesn’t matter that I’m basically 100% finished.
 
I think used PS3 slims are pretty cheap now and you can connect it to your monitor instead of a TV.
I have the fat 80GB PAL version, got it for free. As I did get the 128GB SSD I put to it :)
 
Car Mechanic Simulator 2018

Bought 5 cars from junk yard:
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Painting cars doesn't add value which is why only the keeper is painted.

Sold:
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Kept:
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@Splinterdog , never seen the roads like this before, something new or driver issue?

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Edit: Already found the cause, I had enabled MFAA in the nvidia control panel for Forza Horizon 5 and it seems it doesn't work properly with the latest driver....

I also use MFAA in GTA V, no issues...
 
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Hello again, my dear old friends.
eldenring 2022-07-03 03-42-57.jpg
 
@Splinterdog , never seen the roads like this before, something new or driver issue?

View attachment 253351

View attachment 253352


Edit: Already found the cause, I had enabled MFAA in the nvidia control panel for Forza Horizon 5 and it seems it doesn't work properly with the latest driver....

I also use MFAA in GTA V, no issues...

Games are indeed weird like this, and it can also vary with AMD and Nvidia. I have seen weird anomalies with both brands in certain games over the years. At least you got it figured out! This happens to me sometimes too, in various games, and then I tinker with the settings some more and I am like aaaaa I see... lol
 
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I rarely play APC role but this round was good. Played with some random guy from Finland, we were switching driver/gunner every now and then. Overall I died twice, once when we got destroyed by a tank and second time when I was on top of our tank when it passed over a mine...

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Only 2 tickets difference, people give up too easy. Confirmed kills - 1 Canadian LAV6 (group effort together with other 2 BTR's) and one CH-135 (Canadian Huey - heli), 1 logistic with supplies and some infantry here and there.
 
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@Splinterdog , never seen the roads like this before, something new or driver issue?

View attachment 253351

View attachment 253352


Edit: Already found the cause, I had enabled MFAA in the nvidia control panel for Forza Horizon 5 and it seems it doesn't work properly with the latest driver....

I also use MFAA in GTA V, no issues...
Looks like it's being prepped for new tarmac!

I'm not even being sarcastic, but have you @robot zombie ever considered to being a game reviewer? I mean I like your analyzes.
I've mentioned this before as well. Robot Zombie is a good writer and knows hot to put a good summary/critique together. People pay for that kind of writing.
 
I've mentioned this before as well. Robot Zombie is a good writer and knows hot to put a good summary/critique together. People pay for that kind of writing.
Hmh and some users here say that he posts too long posts... nah, I like his posts.
 
Oh hell yeah!!! It's an awesome Doom game.
Alrighty, I just need to make some space to it :D

Fuck these days. I remember as a teen when I had 2x 40GB HDD and that was more than enough for everything.. :laugh:
 
Doom Eternal is great when it comes to both gameplay and lore, it's mostly a fast paced shooter but there are some nice secret areas, references and hints you'll have to search for once you're done with all the enemies, if you go through all of it just shooting you might not even understand what's going on.

I've been replaying Return to Castle Wolfenstein and it holds up pretty well when it comes to graphics, or maybe it's just me not caring that much about visuals. The new games are ok-ish -I didn't like them THAT much, feel like they're just reskinned Doom and you're too OP sometimes- but this one's a certified classic.
 
Destroy All Humans and Forza Horizon 5 on Xbox Game Pass right now. Gears of War Ultimate Edition a little here and there.

Been visiting some of the old gold I never got to. Did Witcher 3 and all the DLC, Crysis 3, and finishing up Bioshock Infinite.
 
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