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NVIDIA Releases GeForce 516.94 Game Ready Drivers

btarunr

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NVIDIA today released the GeForce 516.94 WHQL drivers. These come game-ready for "Spider-Man Remastered," which includes support for DLSS, DLAA, HBAO+, and ray tracing effects. Optimization is also added for "Madden NFL 23" and "Super People." The drivers also add G-SYNC compatibility for about 18 new monitor models; GeForce Experience optimal settings for 13 new games; and fixes a handful issues. These include game stability with "Apex Legends," a performance improvement for Red Dead Redemption 2 with DLSS enabled; a game freezing bug with "Overwatch," brightness settings not working with certain MSI Raider notebook models; switching DLSS presets causing artifacts with "Chivalry 2," an application crash at startup with "Dungeons 3," random game freezes with "Destiny 2," artifacts with "Prepar3D," a stutter noticed in the Xbox app within Windows; and audio drop-outs noticed on NVIDIA "Ampere" GPUs connected to an HDMI 2.1 AV receiver when playing back content with Dolby Atmos.

DOWNLOAD: NVIDIA GeForce 516.94 WHQL



Game Ready for Marvel's Spider-Man Remastered
This new Game Ready Driver provides the best day-0 gaming experience for Marvel's Spider-Man Remastered which includes support for the latest gaming technologies including NVIDIA DLSS, NVIDIA DLAA, NVIDIA HBAO+, and upgraded ray tracing effects. In addition, this new Game Ready Driver offers support for the latest releases and updates including Madden NFL 23 and the beta for SUPER PEOPLE.

Fixed Issues
  • [Apex Legends] Improves gameplay stability. [3661210]
  • [Red Dead Redemption 2] Performance improvement when using DLSS is lower compared to previous drivers. [3700239]
  • [Overwatch] Game may freeze on launching a match. [3696921]
  • [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode. [3693207] [3693211]
  • [Chivalry 2] Toggling DLSS preset may cause gameplay to shimmer or show black rectangle. [3692024]
  • [Dungeons 3] Game will crash on startup. [3691274]
  • [Destiny 2] Game may randomly freeze after launching game or during gameplay. [3685638]
  • [Prepar3D] Light sources display flashing black boxes. [3684206]
  • [Xbox Application] Windowed G-SYNC engages and cause stutter/ sluggish performance in Xbox app. [3674419]
  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
Open Issues
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off. [3645633]
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [RTX 30 series] Lower performance in Minecraft Java Edition. [3702953]
  • External display may not be detected when connected via USB-C on certain Razer notebooks. [3690673]
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]

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  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
Open Issues
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off. [3645633]

have been having these 2 issues since I traded my RDNA2 for an Ampere GPU... I have an HDMI 2.1 TV
maybe because AMD is on the PS5/Xbox they give more attention to TVs/HDMI 2.1, nVidia hasn't been great
 
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  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
Open Issues
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off. [3645633]

have been having these 2 issues since I traded my RDNA2 for an Ampere GPU... I have an HDMI 2.1 TV
maybe because AMD is on the PS5/Xbox they give more attention to TVs/HDMI 2.1, nVidia hasn't been great
I have as well. Glad to see it fixed.
 

DefiantNX85

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After update, I'm seeing several glitches with hardware and software. While playing a game, there is small rectangles all over my second screen. I get memory errors, and when the program crashes, those same small rectangles are left all over both screens. And now my PC randomly crashes and restarts.

After update, I'm seeing several glitches with hardware and software. While playing a game, there is small rectangles all over my second screen. I get memory errors, and when the program crashes, those same small rectangles are left all over both screens. And now my PC randomly crashes and restarts.
*Update - I Uninstalled the drivers and did a clean install. It seems to have fixed the issue for now.
 

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Mussels

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Redding up on Readit... or something, i've found some summaries for this.

1. New HDMI audio driver. Could fix some issues, could cause them - if you have sound problems, manually update the driver?

2. 6 siege crashes are a game issue, not a driver issue. Yay.

3. Atmos is definitely broken still on HDMI 2.1


This made ma laugh
"19 games out of 6558 games in the 516.94 driver have official ReBAR support"


Apparently there was some performance regression for ampere users that is now fixed, i didnt notice.

1660548121575.png


THOSE MONSTERS RESET MY DESKTOP ICONS, I DECLARE WAAAAAAAR

So... this crashed on me while gaming, and i got stuck in a bootloop until i went into safe mode.
Friggin bizarre.

And then i got razer telling me my ARGB controller had lost power - which it had
Somehow, and i blame pixies - the nvidia driver knocked a power cable out of my RGB controller which made my PC VEWY MAD.
 
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