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What are you playing?

Everything is so much better when you can play at some proper fps G-Sync.... :D

1440p
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Any re-play ability? Besides mods.
Not really but that's fine, I may try mods and mess around in the future but ultimately I drained it dry and enjoyed the hell out of it
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:D
 
Spider Man remastered , Quality FSR 2.0 works well with my 1080Ti at 4K , max settings , 70 + fps easy, one bug so far , save error
Fixed save error, added to exceptions in security panel ,can save now .
 
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Halo Infinite is a really cool shooter with loads of weapons and vehicles. Looks very pretty, too.
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I'm able to work the controller pretty well now, I can even play Cyberpunk. For all its faults, I still have some good fun with it. It's goofy, but there is actually a pretty interesting range of possible builds when you fully explore the systems in the game - a lot of fun and interesting avenues into different combat niches. There are all kinds of epic mix-ups you can do that really feel and play differently. But it always kind of will be different, because you just mold it to what you want to be able to do. There are all sorts of different ways to unlock different combat avenues. I think that's the one reason I can come back to it so much, other than the fact that it does look really good with ultra RT settings (extra options on.) That is another thing I do appreciate about it. Visually, it really is an achievement. The environments and atmosphere are in themselves pretty engrossing, even if it could do with a little more interactivity. And to the credit of the many repetitive jobs, they kind of do more than most in some ways to make them stand out. A whole lot of them have unique figures and backstories, the majority of which are peppered with lore. A lot of the locations have their own flair to them as well. This game is really good on those sorts of details. And the system for taking them and doing them is at least efficient. They can be pretty interesting if you pay attention to them.

One thing I will say is that for the most part, it's a really compositionally busy-looking game, which I think makes it easy to miss the many touches and little cues in the environments. And often, there is also an abundance of those standard filler elements mixed in that almost make it seem like everything you are seeing is filler when there's a lot that isn't. It's kind of interesting, how they packed so much detail in certain directions, while some other more obvious aspects were far more unfinished.

I rolled up to this spot, and seeing its layout decided to just take potshots from a distance with the legendary nekomata. Initially, it did not go well. They were kind of pouring out of the front gate like ants, two snipers in this tall railway control tower...

...they kind of left me no choice but to back up and try to re-route - just pecking away from every direction on one hemisphere. Thing is, when I got to the middle of the clearing between the whole spot and the road it is off of, they kind of condensed into a tight circle - it was like they were trying to form some sort of rune. So I quickly tossed three grenades into their powwow and reduced the fight down to the snipers and a couple turrets. They all just kinda spontaneously died where they were. I had to shoot a couple but that was easy after reducing 80% of the close-range bullet rain coming at me :rolleyes:

What a fight...
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...this game really is so goofy sometimes.
 
Dying Light Enhanced Edition is the go now in my gaming world...
Reminds me a bit of Half Life 2 & the Fallout series. Add some of that "parkour" climbing/jumping style & I can see why it's such a popular game. But Interesting how the game engine likes to drive my CPU usage to anywhere between 85-100% on all 16 threads! This recorded after about an hours game play. I have the graphics maxed out at 1440p on Ultra preset & get consistent 144 fps.
Anyway, I was surprised how many hits from my characters rusty iron pipe it took to kill this infected zombie in an abandoned supermarket... she just kept coming at me over n' over... & then there were more when exploring deeper into the place. :eek: :D
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But outdoor areas look nice with the engine though...
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I've been playing some more GT7 recently and have been smashing out the time trials for the online Sport events.

I went a bit too hard on this kerb....


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I am currently lots of farthest frontier. Its still in early access, beta. But I'm currently really enjoying it.


I'm playing on normal mode, I've died a few times from hunger. My current village is going on 10 years with a population of 85 people.
 
DOOM 3 Resurrection Of Evil comes with the base game now but getting the resolution and aspect ratio was proving to be a pain, so I installed the DOOM 3 Definitive Edition mod at MOD DB which makes changing these settings a breeze.
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And you're dismissing experiences that don't match with yours. Cut it out.

I'm playing Satisfactory. Like, a LOT. An unhealthy amount, even. First time around, I played about 5h and moved on to something else. But I was stalling out on my Valheim/DRG loop, and decided to give it another go. And haven't stopped since.

you're both penultimate and despondent

But you don't need fancy words to play Sir Whoopass game of the year here guys! best comedy I've seen and heard in a long time
if you need a smile in your life, Whoopass is here for you
 
Any recommendations for a disabled gamer with very little use of his right hand? I'm into RPG, tacticals, simulations, and strategy. To clear that up a bit, I've run through Expeditions: Rome several times recently and enjoyed it thoroughly (i.e. I'm played-out). I played both Pathfinder games for hundreds of hours. I've played Dominions more than just about everything else combined, but I can't get back into it now. I played a bit of Baldur's Gate 3, but it was not at all what I expected -- too arcade-y. So I am very limited in my choice of games -- nothing that requires mouse and keyboard access at the same time :(. Anything that might fit the bill from the last few years? I'm running an RTX 3070 btw.

Thanks for your input!
jbwheels
 
Any recommendations
 
I'm running an RTX 3070 btw.
Star Ware Empire at War Gold is excellent IMHO. Includes the Forces of Corruption expansion. Not a lot of keyboard needed.

Torchlight 1&2 are both mostly point & click.

Xcom Enemy Unknown 1&2 are also excellent and mostly mouse driven.

Urbek might also be a good one for you.

ArmyMen RTS, an oldie but goodie!

Homeworld Remastered might be good for you as well.

Open Transport Tycoon Deluxe is free and great fun.

Rollercoaster Tycoons are excellent.
They can be played on modern systems with OpenRCT2
Linking the older version as 4.0 and 4.1 has unresolved glitches that 3.5.1 does not.

Parkitect might be fun for you. Only needs a mouse most of the time.

Smart City Plan is good.

BTW, welcome to TPU!
 
Loved BGEE! I'll check out the others, thanks!

Star Ware Empire at War Gold is excellent IMHO. Includes the Forces of Corruption expansion. Not a lot of keyboard needed.

Torchlight 1&2 are both mostly point & click.

Xcom Enemy Unknown 1&2 are also excellent and mostly mouse driven.

Urbek might also be a good one for you.

ArmyMen RTS, an oldie but goodie!

Homeworld Remastered might be good for you as well.

Open Transport Tycoon Deluxe is free and great fun.

Rollercoaster Tycoons are excellent.
They can be played on modern systems with OpenRCT2
Linking the older version as 4.0 and 4.1 has unresolved glitches that 3.5.1 does not.

Parkitect might be fun for you. Only needs a mouse most of the time.

Smart City Plan is good.

BTW, welcome to TPU!
Quite a list! Thank you!
 
Any recommendations for a disabled gamer with very little use of his right hand? I'm into RPG, tacticals, simulations, and strategy. To clear that up a bit, I've run through Expeditions: Rome several times recently and enjoyed it thoroughly (i.e. I'm played-out). I played both Pathfinder games for hundreds of hours. I've played Dominions more than just about everything else combined, but I can't get back into it now. I played a bit of Baldur's Gate 3, but it was not at all what I expected -- too arcade-y. So I am very limited in my choice of games -- nothing that requires mouse and keyboard access at the same time :(. Anything that might fit the bill from the last few years? I'm running an RTX 3070 btw.

Thanks for your input!
jbwheels

Disco Elysium is truly magnificent.


You might also want to look up Crusader Kings 2, as the base game is free to play. The third game is out and is ok but honestly I haven't been compelled by it for some reason. Buy and try if you want to.


If you want to jump in the deep end and drown, C# Aurora can be really cool.


And of course, Dwarf Fortress if you really want something to struggle with.


Or if you want actual interfaces to work with, Rimworld is great. (A Steam version of Dwarf Fortress, with UI, is not far off)

 
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Any recommendations for a disabled gamer with very little use of his right hand? I'm into RPG, tacticals, simulations, and strategy. To clear that up a bit, I've run through Expeditions: Rome several times recently and enjoyed it thoroughly (i.e. I'm played-out). I played both Pathfinder games for hundreds of hours. I've played Dominions more than just about everything else combined, but I can't get back into it now. I played a bit of Baldur's Gate 3, but it was not at all what I expected -- too arcade-y. So I am very limited in my choice of games -- nothing that requires mouse and keyboard access at the same time :(. Anything that might fit the bill from the last few years? I'm running an RTX 3070 btw.

Thanks for your input!
jbwheels

you only need one

Anno 1800
 
Starting to move along now.
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Just playing as stock lady V. I'm not too interested in putting time into the customization. It's so tedious, and yet so limited. I think with mods you can actually get better functionality and usability out of it, as well as being able to change any aspect of your appearance at any point. I kinda like this whole setup though. Got that serious merc 'tude about 'er with the Kill Bill biker suit and the hornet-pallet tech camo Gundam boots. Of course the pro tech sniper needs a GitS visor for that cold, predator vibe - triplet pair for frontal eyes, like many aggressive hunting spiders. You know she rides a Yaiba :rolleyes:

I actually do like a lot of the clothing options available at this point. It's pretty easy to access viable options. Lots of different legendary stuff that cycles in shops, that category always has the most unique items they sell. You can re-roll an apparel shop by cycling the day outside of the shop. Each shop has sets of stock they can show you that are unique to them, with other items mixed in that are shared and more randomized. You can hit the shops and routinely buy better specced stuff, switch looks. It's kinda more interesting to swap looks occasionally - there is a lot to combine that looks cool and is actually well done. If you accept that the game encourages that both through drops and buys (and arguably the INSANE cost/boring time investment of keeping up with upgrading clothing,) you can make that a little opportunistic game. You can also find more variety now, and its better stuff. Yeah, you don't get to slap armadillos on everything, but it doesn't always matter that much, because even lower level/rarity stuff has better defense on average and still seems to scale in terms of what you find/buy. A rare item might have better stats than a legendary at certain points in the level curve. Earlier legendaries buyable before you would reasonably find or make them tend not to be as much of a departure from the rest of the gear.

The only real limiting thing is still that you can't put any higher-rarity mods on lower-rarity clothing. That's still dumb to me - an annoying and redundant limitation, as they already reduced the slots to fixed amounts by tier and type of item. Putting a legendary armadillo on a rare jacket with just one slot when you are at a level to be crafting legendary armadillos pretty much just makes that specific item viable as armor at that point in the game - as in, it's not going to be more powerful than a legendary one with four slots because high-level armadillos add a lot more defense each. This also undermines the value of investing in crafting to begin with. Crafting is still worthwhile if you want to use the many iconic weapons out there (and with clothing specs you can routinely craft better versions of pieces you really like,) but it has many contemptible idiosyncrasies.

You cover the cost by doing what I consider to be essential cash farming. It's good for investing in crafting if you go that way too. You can do it fairly early. You need a couple of points in tech, enough to get the rare crafting perk. After doing a little of the early game (not even post-Jackie,) you can go to a ripperdoc who I believe is in the central-northern region of Westbrook. When Dex first drops you off after meeting him for that car-ride interview, outside that big pagoda/shrine surrounded by a giant multi-lane circle. There is a ripperdoc down a lower-level market alley on the outer edge of the circle. But north of there is another one who should show up on the map once you get close. You'll know because he's a young white dude who wears a white rubber surgeon's cap and acts sussy. I think that's the spot. He's at least among the few you can get to before the heist. He sells a cheap rare optics mod spec for like 1780 ennies. You buy that, make a little more money, buy the materials needed to make them from any merchant that sells them all - like, buy them out. Immediately craft until you run out. Sell the optics back to that merchant. Each time you do that, you'll net a nice chunk of ennies because the materials to make one of those mods is significantly less than the mod itself. You may deplete the merchant's cash before you run out of optics you made with what they sold you.l I don't feel this devalues the game, but rather adds more to what you can do at any given time and makes building a character more fun and rewarding. Their systems are pretty unbalanced and certain things just beg for a bypass. There are other ways of cheesing things that I don't mess with. The money gives you enough to work with. You can even sacrifice a chunk of your profits to accumulate all of the crafting materials if you run the loop at the right junk merchants... another otherwise more tedious matter. That's the thing, if you think this trivializes something, know that the real way is so much less fun and more time consuming... if you can believe that. Getting/keeping the right ones can royally suck the natural way. It's just so slow relative to how the things around it progress.

I swear to god, there was a point in the patching where there just were no cash exploits, and then they came back and the game became more fun again because I could through that appreciate it more for what it can offer as a sandbox.

It's honestly kind of essential, there is just so much you can buy. I buy lots of vehicles to swap around, different clothing. I experiment with cyberware. I have no hacking skill at all, but right now I have a decent cyberdeck with good hacks and it surprises me how many uses it has just with the cyberdeck upgrade. There's quite a range of hacks, with access being more about cyberdeck quality than perk investment, though that adds a lot to how much total use you get out of it. No stealth skills either, but I can do it with the help of my deck, stealth camo cyberware, and my silenced Dying Night. Weapon shops, like clothing shops each have their own especially good legendary weapons, legendary specs, better attachments/scopes. So I play around with those. Even in the lower tiers, there are things you can buy that with mods, will generally be better than what is dropping when you're buying them. They're usually your level or one behind. It's worth considering the odd ones that sometimes show up over your level by a few. They often wind up being gems.

This character still feels like a fledgeling. Right now I'm investing in tech for the sake of longer range tech weapons I want to use going into some of the Panam stuff. I will stick with pistols and shotguns, where I'll still use tech and maybe take the perk points out of the rifle stuff to invest more in melee for a fast, strong and versatile melee/ballistic build with a side of tech. It's all about body, reflex, and tech. Honestly, if I could give up pistols, I might've just not invested in reflex so much and gone for cool to add flavor or intelligence to mix in some more hacking.
 
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Def Jam Vendetta @ PS2. This game is DOPE!
 
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Gave up on Marvel's Avengers. Relatively nice to look at but that's about it. Convoluted menus and levelling up, very awkward combat (and dull), annoying character traits, SFX are hilariously bad (Cap's shield and Thor's hammer both sound like frying pans). It could be a result of mixing the single player campaign with the multiplayer endgame appeal but it's just a mess and coming from the super slick spidey experience I just had, I was very bored within 10 hrs. (Love Hulk's Bobblehead though on the dash)

Going to give Guardians Of The Galaxy a go which is a true single player campaign.
 
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Valhalla has a new free mode called FORGOTTEN SAGA. It's amazing! Boss fights, progression, story and visuals
 
Now that I'm on an oldie game game streak, Quake 4 (from my CD) still looks pretty good and with the Quake 4 Tweaker, even better.
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I'm also downloading the Q4 Hi Def mod and will post screenshots when I've played with it.
 
Deus Ex never ceases to amaze me.
Qi Gong anybody? :laugh:
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This heavy military bot just slaughtered a cat that was chasing after a pigeon. Like, WTF? o_O
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And this poor little fishie somehow jumped out of the pool, flip-flopped to here and suffocated. I am not even kidding :twitch:
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