- Joined
- Feb 17, 2017
- Messages
- 854 (0.29/day)
- Location
- Italy
Processor | i7 2600K |
---|---|
Motherboard | Asus P8Z68-V PRO/Gen 3 |
Cooling | ZeroTherm FZ120 |
Memory | G.Skill Ripjaws 4x4GB DDR3 |
Video Card(s) | MSI GTX 1060 6G Gaming X |
Storage | Samsung 830 Pro 256GB + WD Caviar Blue 1TB |
Display(s) | Samsung PX2370 + Acer AL1717 |
Case | Antec 1200 v1 |
Audio Device(s) | aune x1s |
Power Supply | Enermax Modu87+ 800W |
Mouse | Logitech G403 |
Keyboard | Qpad MK80 |
It's mainly about power spikes, also often called transient power draw, which are spikes of very high power draw (some times up to 2x the rated power of the GPU) that last for very short periods of time, typically in the microsecond range. It's a consequence lf the massive size (in transistors/cores) of current GPUs, their high clocks, and their aggressive boost algorithms which try to clock as high as possible at all times. When that is the case and the workload changes from something light to something heavy (which happens often in games), there's a risk of a massive power spike before the boost regulation system has the time to lower clocks in response to the heavier workload.
This isn't really a massive concern, and only really applies to high end GPUs (as they are very large and have huge power budgets), but it can cause system crashes/shutdowns if the PSU isn't able to handle the spikes, either through OCP/OPP triggering or through voltage dropping too low for the system to stay on. And it varies a lot between PSUs - I've seen 850W units shut down when powering a 3080, but I've also seen 600W units powering 3090s with no issues. Hence why the ATX 3.0 spec is trying to standardize this somewhat.
How has this not caused a giant controversy? I mean, it sounds to me like it's something which can happen more often than you'd expect and could cause many problems, how has this become acceptable at this point in time?