- Joined
- May 22, 2015
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Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
Except that it doesn't control the manufacturing-to-sales line simply because it doesn't manufacture anything and it sells very few video cards.nVidia desperately wants to be the Apple of GPUs: closed off ecosystem (Hairworks, G-sync, DLSS to name a few) and complete control of the manufacturing-to-sales line with insane pricing, with loyal fans lining up to buy the nextiPhoneoverpriced GPU.
As for having differentiators to along various standards... that's not something Nvidia invented, it's been around for years. Hell, when they were ahead of the game, even ATI introduced TruForm in a non-standard way. Personally, I'm not worried about these. If they catch on, they'll make their way into DX or Vulkan. If not, you can continue to safely ignore them. I mean, Witcher 3 has Hairworks. Is it a lesser game if you play it on an AMD card without Hairworks? I think not.