I think I haven't said that. Either you confused someone else's post with mine, or I forget what I write.
I am only comparing raw performance (not DLSS/(soon)FSR 3.0 software tricks), to come up with a conclusion about generational jump, stagnation, or even regression in a certain price point. And instead of features or efficiency or model names, I am using price points as the main parameter. I don't say "buy the old one at the same price". That doesn't make sense anyway.
"What fps was I getting on average with a $200 card in 2016? In 2020? In 2022?".
Well, you know something? Let's answer that, but let's go far in the past. Someone posted somewhere that people shouldn't stay in the past, but focus on present and the future. Considering things are changing, with new generations coming every two years instead of one and usually offering more features than more raw performance, people remembering how the market was 10-15 years ago, are a problem for AMD, Intel and Nvidia today. Because they are more difficult to be impressed by a 10% generation jump in raw performance and a software trick like DLSS/FSR that where called "cheating" 15 years ago.
Let's see, with prices at around $149-$249(there was huge competition in the past and prices where fluctuating rapidly) and keeping it simple by looking only at Nvidia options and based on TechPowerUp's database.
2007: 8600 GTS, $199
2008: 9800 GT, $160, +225% performance increase over 8600 GTS
2009: GTS 250, $199, +24% performance increase.
2010: GTX 460 768MB, $199, +51% performance increase.
2011: GTX 560, $199, +25% performance increase.
2012: GTX 660, $229, +39% performance increase.
2013: GTX 760, $249, +20% performance increase.
2014: ?
2015: GTX 960, $199, +10% performance increase.
2016: GTX 1060 3GB, $199, +70% performance increase.
2017: ?
2018: ?
2019: GTX 1660, $219, +30% performance increase.
2020: ?
2021: ?
2022: RTX 3050 4GB, $199, +3% performance increase.
Looking above we see a steady increase in performance year after year from 2007 to 2013. The huge performance increase from 8600GTS to 9800GT was a combination of 8600GT/S being junk cards for their prices, while 9800 GT was a great card. Also AMD was pushing really hard, forcing Nvidia to drop prices. After 2013 the only good card was the GTX 1060, even in it's 3GB form. That's why this card is still relevant today. What have we seen in a period of 7 years in that price category after 2016? Honestly? Nothing. About 35% increase and new features that could be useful in games, but not necesserily helpful. I mean, RT support in a 4GB RTX 3050? Maybe DLSS 2.x support is the only thing here worthy of mentioning.