- Joined
- Feb 20, 2019
- Messages
- 8,298 (3.93/day)
System Name | Bragging Rights |
---|---|
Processor | Atom Z3735F 1.33GHz |
Motherboard | It has no markings but it's green |
Cooling | No, it's a 2.2W processor |
Memory | 2GB DDR3L-1333 |
Video Card(s) | Gen7 Intel HD (4EU @ 311MHz) |
Storage | 32GB eMMC and 128GB Sandisk Extreme U3 |
Display(s) | 10" IPS 1280x800 60Hz |
Case | Veddha T2 |
Audio Device(s) | Apparently, yes |
Power Supply | Samsung 18W 5V fast-charger |
Mouse | MX Anywhere 2 |
Keyboard | Logitech MX Keys (not Cherry MX at all) |
VR HMD | Samsung Oddyssey, not that I'd plug it into this though.... |
Software | W10 21H1, barely |
Benchmark Scores | I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000. |
It was just when you suggested twice as much RAM at half the clock, that's allI'm not confusing anything. I'm not even sure why you are explaining this stuff exactly
As for a game that utilizes more that the default 6700XT bandwidth right now you can take a look at Hogwarts Legacy.
The scene of my latest save is pretty heavy outside one with volumetric fog and whatnot.
It runs with 47-48fps (1440p/ultra) when mem clock is 2.15ghz and with 45-46 when it's 2ghz.
It's a minor but consistent difference that should be easily reproducible.
I can imagine you'll get similar findings in certain recent titles like The Calisto Protocol, Dead Space Remake & A Plague Tale: Requiem.
I haven't tried Hogwart's Legacy yet, nor the Dead Space remake. Callisto runs unaffected at different mem clocks for me - but I only have the 6700 on hand, I took the XT back to work and it's possible that the extra shader performance of the XT would be enough to push it over the 16Gbps limit. Or maybe not, because the 6700 only has 160-bit which is roughly in proportion with the reduction in shader count.
To change the subject, what are people using to edit the voltage curve?
RDNA's driver is just two dumb sliders now, and that's fine to get you in the general ballpark but you do lose some headroom because it'll be fine at max load in Furmark/OCCT but it'll crash if you push those same clocks in a lighter title - clearly the curve offset of the driver tuning doesn't quite match the underclocks I'm setting for lower loads.