Last week's release of NVIDIA's Game Ready Driver introduced a new bug with the NVIDIA Display Container process that increases CPU usage by as much as 15% after closing a game. NVIDIA has recently confirmed the bug on their forum in a feedback thread and assigned it a bug track ID of 4007208. The problem appears to stem from a telemetry service known as NvGSTPlugin.dll, or Game Session Telemetry Plugin, which is loaded by NvidiaContainer after a game has been run. Some users are reporting that completely removing the offending .dll solves the problem entirely and a guide on how to do so has been posted on the r/nvidia subreddit in a thread about the release. If that sounds like far too much hassle then the prevailing advice is to simply remain on driver version 528.49 until the issue is resolved. NVIDIA is expected to release a hotfix driver as early as tomorrow to address this and possibly other issues.
Update Mar 7th: NVIDIA issued a hotfix driver release for this bug.
View at TechPowerUp Main Site | Source
Update Mar 7th: NVIDIA issued a hotfix driver release for this bug.
View at TechPowerUp Main Site | Source