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Microsoft has been quick to respond to a backlash from gamers who have been angered by reports of the company's prevention of a PlayStation 5 version of Redfall being developed by an internal studio - Arkane. The game's creative director, Harvey Smith, has been busy with press duties this week and might have slipped up by revealing too much about the Xbox Division's directives. In an interview with IGN France, Harvey stated that Microsoft held a policy of "no PlayStation 5" in the times following an acquisition of ZeniMax (parent group of Bethesda Softworks) in 2021. He elaborated on the regime change: "They came in and they said 'we're focusing on Xbox, PC and the Game Pass." Smith indicated that he embraced the decision since it was: "one less platform to worry about, one less complexity."
A Microsoft spokesperson provided a statement to Eurogamer: "We haven't pulled any games from PlayStation. In fact, we've expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives. We did the same thing since our closing of Minecraft as we extended the reach of that franchise. All of the games that were available on PlayStation when we acquired ZeniMax in March 2021 are still available on PlayStation, and we have continued to do content updates on PlayStation and PC. We have always said that future decisions on whether to distribute ZeniMax games for other consoles will be made on a case-by-case basis."
It is not clear whether Arkane Studios, Texas had originally intended Redfall to be a multiple platform title at the start of its development cycle. The game was officially announced at the E3 gaming conference in June 2021, which took place three months after Arkane becoming part of Microsoft via the Bethesda Softworks buyout. The Dishonored series and Prey (2017) were all multi-platform releases developed by Arkane prior to the 2021 deal, so it can be speculated that Redfall started life that way, given the studio's track record.
Arkane Lyon, France developed the PlayStation 5 console timed exclusive of Deathloop, and Microsoft has made sure to allude to it in yesterday's statement. The game was released in September 2021 on PS5 and PC, and Xbox Series X and S owners had to wait an extra year for a converted version of Deathloop. Ghostwire: Tokyo was developed by Japanese studio Tango Gameworks, another Bethesda Softworks outfit, and their game was released in early 2022 as a timed exclusive on PlayStation 5 and PC. A version of Ghostwire: Tokyo for Xbox Series X and S consoles is due to launch next month.
Microsoft is keen to portray a squeaky clean image at the current time - several international regulatory bodies are reviewing the company's proposed buyout of the massive Activision Blizzard group. Sony is contending that the deal could result in an unfair skew of competition in the console gaming market. The Call of Duty series is a much discussed franchise within the context of the buyout, and its potential future under Microsoft ownership is murky - despite a 10-year long promise to continue with a multi-platform release schedule for current and next generation CoD titles. Sony is concerned about its PlayStation console platform's sales prospects after that proposed ten year period, in a world where Call of Duty becomes an Xbox exclusive. Its worries have perhaps moved back to the present day, especially in light of an alleged cancellation of a PlayStation 5 version of Redfall.
Redfall arrives exclusively on Xbox Series X|S and PC on May 2, 2023. Pre-order now or play with Game Pass for exclusive content - visit Redfall.com to check it out.
View at TechPowerUp Main Site | Source
A Microsoft spokesperson provided a statement to Eurogamer: "We haven't pulled any games from PlayStation. In fact, we've expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives. We did the same thing since our closing of Minecraft as we extended the reach of that franchise. All of the games that were available on PlayStation when we acquired ZeniMax in March 2021 are still available on PlayStation, and we have continued to do content updates on PlayStation and PC. We have always said that future decisions on whether to distribute ZeniMax games for other consoles will be made on a case-by-case basis."
It is not clear whether Arkane Studios, Texas had originally intended Redfall to be a multiple platform title at the start of its development cycle. The game was officially announced at the E3 gaming conference in June 2021, which took place three months after Arkane becoming part of Microsoft via the Bethesda Softworks buyout. The Dishonored series and Prey (2017) were all multi-platform releases developed by Arkane prior to the 2021 deal, so it can be speculated that Redfall started life that way, given the studio's track record.
Arkane Lyon, France developed the PlayStation 5 console timed exclusive of Deathloop, and Microsoft has made sure to allude to it in yesterday's statement. The game was released in September 2021 on PS5 and PC, and Xbox Series X and S owners had to wait an extra year for a converted version of Deathloop. Ghostwire: Tokyo was developed by Japanese studio Tango Gameworks, another Bethesda Softworks outfit, and their game was released in early 2022 as a timed exclusive on PlayStation 5 and PC. A version of Ghostwire: Tokyo for Xbox Series X and S consoles is due to launch next month.
Microsoft is keen to portray a squeaky clean image at the current time - several international regulatory bodies are reviewing the company's proposed buyout of the massive Activision Blizzard group. Sony is contending that the deal could result in an unfair skew of competition in the console gaming market. The Call of Duty series is a much discussed franchise within the context of the buyout, and its potential future under Microsoft ownership is murky - despite a 10-year long promise to continue with a multi-platform release schedule for current and next generation CoD titles. Sony is concerned about its PlayStation console platform's sales prospects after that proposed ten year period, in a world where Call of Duty becomes an Xbox exclusive. Its worries have perhaps moved back to the present day, especially in light of an alleged cancellation of a PlayStation 5 version of Redfall.
Redfall arrives exclusively on Xbox Series X|S and PC on May 2, 2023. Pre-order now or play with Game Pass for exclusive content - visit Redfall.com to check it out.
View at TechPowerUp Main Site | Source