- Joined
- Mar 28, 2023
- Messages
- 100 (0.16/day)
- Location
- Deutschland, Hamburg
First of all, I would like to say why I made this post. My initial goal is, of course, to help other people with this problem. There is already a similar post about artifacts, but in that post there are two different problems that are not related to each other and appeared at different times, so in this post I will only talk about the second one, because it can be solved, it can be reproduced, and we need report it to NVIDIA.
Here is my video with these artifacts:
On some other videos it doesn't flicker as often. It also sometimes happens in the form of checkered squares
I also have screenshots of my Discord with these artifacts:
I couldn't take a screenshot in Visual Studio Code, but Reddit user NightmareP69 has this screenshot:
Also for example a few links to other users' posts on Reddit with attached videos, where there are the same artifacts: I'm having issues with, checkered black flashing square artifacting, while watching youtube videos. and Please Help, when watching YouTube my monitor gets these black squares. Updated drivers have applied, cable connections checked.
My little story about this issue:
As a "Windows update lover", in October I installed the 22h2 update for Windows 10, and after a couple of days I began to notice these artifacts in Discord and Visual Studio Code. I use the computer every day and I work in Visual Studio Code, and of course I use both programs every day, so it was easy to notice those flickering vertical lines and black checkered squares. It appeared completely randomly, for example, while minimizing and expanding window of program, or while I was typing text while watching a stream on Discord. Of course, I immediately started testing my computer. I've done a lot of tests in MATS/MODS, I did a lot of tests in OССT (of course not for only GPUs tests), I made a lot of attempts to trigger artifacts in Superposition in 8k, Furmark, Kombustor, 3Dmark, for a long month I tested my GPU many times, but everything worked perfectly, there was no crashes, no BDOS, no any errors. I tried downvolting. I even completed Cyberpunk 2077 on ultra and didn't get a any artifact. After that, I tried to change my RAM, PSU, I even tried a similar GPU (Palit Dual RTX 2060s), but these artifacts still appeared randomly in Discord and Visual Studio Code, albeit not every day.
After a while, I started using a new Youtube style with ambient background in a dark theme and suddenly started noticing these same artifacts in some videos when I use 4k quality (and sometimes 2k). This does not happen with all videos in 4k, but only with some, sometimes such videos are hard to find, but I found a couple of such videos where my GPU have artifacts. One of these videos is in this post. Since then I realized that I can finally work in finding the cause of the issue.
What I know about this issue after losing a significant amount of nerve cells:
- This issue is related to DirectX11 API after 22h2 update and also is tied to display refresh rate, and low GPU load
- If you open any game or start any screen recording (even just opening OBS without recording is enough), then artifacts from Youtube disappear, but these artifacts can still appear in Discord. It was thanks to the screen recording that I was able to take those screenshots with my Discord, otherwise it would not be possible due to the fact that the flickering occurs randomly and in a split second.
- This issue occurs with RTX 2000 and RTX 3000
- Each GPU model will have its own video where artifacts are appears. I won't be able to see the artifacts on the video where you have it, and also you will do not see artifacts where my GPU has it (except of course if you have Palit Dual RTX 2060s too)
- This issue by Microsoft most likely, NVIDIA needs to contact Microsoft and start looking for the consequences of the autumn 22h2 update, but unfortunately many people do not report about this to NVIDIA, because this issue is reproduced in a very specific way, and also many people unfortunately think that artifacts = always problems with VRAM or the GPU itself. But this is not the case and your GPU is fine.
What I know about solving this issue after my suffering:
- My display: 1080p 75Hz (without G-Sync and FreeSync technologies), when I switch display refresh rate from 75Hz to 60Hz, these artifacts disappear. When I return 75Hz, the artifacts start to appear again
- You can turn off hardware acceleration in your browser (this is a bad solution, because the browser will become slower and the CPU load will be higher. I do not recommend doing this)
- This issue is related to DirectX 11 API, which is why these artifacts only appear with Chromium browsers. Chromium use the DX11 API as a standard API, so you won't see artifacts in the Firefox browser. Therefore, as a solution, we can change API in any of the Chromium browsers.
Follow these steps:
1.⠀chrome://flags - for Google Chrome
⠀⠀opera://flags - for Opera
⠀⠀edge://flags - for Edge
2. search ANGLE
3. Change API to anything other than Default and DX11. I highly recommend to choose OpenGL because it is the best option for NVIDIA GPUs.
At the moment, this is the best solution that I have found, but unfortunately you cannot change the API in Discord and Visual Studio Code, these programs use DX11 by default, but fortunately artifacts in these programs are rare.
- Most likely "maximum performance" in the NVIDIA control panel will help, it's just logical, but I'm not going to use it.
Also, the fact that this problem is caused by the 22h2 update is proved by the fact that people began to complain about these artifacts, calling the October-November period the time when they began to notice it, and just at that time all Windows 10 and 11 users began to automatically receive this update on their computers.
Additional Information:
Thanks to user pavle and his post, I realized that these "artifacts" are similar to how nvidia renders the scene starting with nvMaxwell (tile based), just watch this video at 12 minutes. That is, thanks to the new cool "optimizations" by Microsoft, some users began to observe the flickering of this render on their screen
What else the 22h2 update brought us last fall, according to my observations:
- As a Rainbow 6 Siege player, it's most likely that the skybox processing problems (skybox flickers black) also started after this update and new drivers from NVIDIA. But this is easily solved if you play through the Vulkan API. Watch Dogs 2 has the same problem, but this game only has the DirectX11 API.
I found another solution to this issue: in Windows 10/11 you can turn off HAGS and then skybox will stop flickering, but this only works for RTX2000, RTX3000 and RTX4000. If you have for example GTX 1060 your skybox will still flicker.
I'm not claiming that the problem with the Rainbow 6 Siege and Watch Dogs 2 engine appeared immediately after 22h2, but it looks very much like that, especially after my second observation below. Maybe that's why NVIDIA still can't fix this problem.
- I've been using Wallpaper Engine for many years and it wasn't until I installed the 22h2 update that some of my wallpapers started flickering black. This is only related to some wallpapers (scenes) that are processed with DirectX 11, most other wallpapers work fine and you probably won't even notice it if you use this program. This black flicker appears randomly and is very similar to skybox issue in the games above where the background disappears but all the textures in the game are fine at that time. I even managed to record it on several computers. Here are screenshots of this: Normal, At the moment of flicker and here is a video from another computer
To be honest, when I started work in finding the cause of the issue, I feel like I’m struggling with this alone, so I hope that if Microsoft and Nvidia don’t pay attention to my post, then at least I will help people who have this problem. But I hope there are still people who will report this to NVIDIA with all details.
Here is my video with these artifacts:
On some other videos it doesn't flicker as often. It also sometimes happens in the form of checkered squares
I also have screenshots of my Discord with these artifacts:
I couldn't take a screenshot in Visual Studio Code, but Reddit user NightmareP69 has this screenshot:
Also for example a few links to other users' posts on Reddit with attached videos, where there are the same artifacts: I'm having issues with, checkered black flashing square artifacting, while watching youtube videos. and Please Help, when watching YouTube my monitor gets these black squares. Updated drivers have applied, cable connections checked.
My little story about this issue:
As a "Windows update lover", in October I installed the 22h2 update for Windows 10, and after a couple of days I began to notice these artifacts in Discord and Visual Studio Code. I use the computer every day and I work in Visual Studio Code, and of course I use both programs every day, so it was easy to notice those flickering vertical lines and black checkered squares. It appeared completely randomly, for example, while minimizing and expanding window of program, or while I was typing text while watching a stream on Discord. Of course, I immediately started testing my computer. I've done a lot of tests in MATS/MODS, I did a lot of tests in OССT (of course not for only GPUs tests), I made a lot of attempts to trigger artifacts in Superposition in 8k, Furmark, Kombustor, 3Dmark, for a long month I tested my GPU many times, but everything worked perfectly, there was no crashes, no BDOS, no any errors. I tried downvolting. I even completed Cyberpunk 2077 on ultra and didn't get a any artifact. After that, I tried to change my RAM, PSU, I even tried a similar GPU (Palit Dual RTX 2060s), but these artifacts still appeared randomly in Discord and Visual Studio Code, albeit not every day.
After a while, I started using a new Youtube style with ambient background in a dark theme and suddenly started noticing these same artifacts in some videos when I use 4k quality (and sometimes 2k). This does not happen with all videos in 4k, but only with some, sometimes such videos are hard to find, but I found a couple of such videos where my GPU have artifacts. One of these videos is in this post. Since then I realized that I can finally work in finding the cause of the issue.
What I know about this issue after losing a significant amount of nerve cells:
- This issue is related to DirectX11 API after 22h2 update and also is tied to display refresh rate, and low GPU load
- If you open any game or start any screen recording (even just opening OBS without recording is enough), then artifacts from Youtube disappear, but these artifacts can still appear in Discord. It was thanks to the screen recording that I was able to take those screenshots with my Discord, otherwise it would not be possible due to the fact that the flickering occurs randomly and in a split second.
- This issue occurs with RTX 2000 and RTX 3000
- Each GPU model will have its own video where artifacts are appears. I won't be able to see the artifacts on the video where you have it, and also you will do not see artifacts where my GPU has it (except of course if you have Palit Dual RTX 2060s too)
- This issue by Microsoft most likely, NVIDIA needs to contact Microsoft and start looking for the consequences of the autumn 22h2 update, but unfortunately many people do not report about this to NVIDIA, because this issue is reproduced in a very specific way, and also many people unfortunately think that artifacts = always problems with VRAM or the GPU itself. But this is not the case and your GPU is fine.
What I know about solving this issue after my suffering:
- My display: 1080p 75Hz (without G-Sync and FreeSync technologies), when I switch display refresh rate from 75Hz to 60Hz, these artifacts disappear. When I return 75Hz, the artifacts start to appear again
- You can turn off hardware acceleration in your browser (this is a bad solution, because the browser will become slower and the CPU load will be higher. I do not recommend doing this)
- This issue is related to DirectX 11 API, which is why these artifacts only appear with Chromium browsers. Chromium use the DX11 API as a standard API, so you won't see artifacts in the Firefox browser. Therefore, as a solution, we can change API in any of the Chromium browsers.
Follow these steps:
1.⠀chrome://flags - for Google Chrome
⠀⠀opera://flags - for Opera
⠀⠀edge://flags - for Edge
2. search ANGLE
3. Change API to anything other than Default and DX11. I highly recommend to choose OpenGL because it is the best option for NVIDIA GPUs.
At the moment, this is the best solution that I have found, but unfortunately you cannot change the API in Discord and Visual Studio Code, these programs use DX11 by default, but fortunately artifacts in these programs are rare.
- Most likely "maximum performance" in the NVIDIA control panel will help, it's just logical, but I'm not going to use it.
Also, the fact that this problem is caused by the 22h2 update is proved by the fact that people began to complain about these artifacts, calling the October-November period the time when they began to notice it, and just at that time all Windows 10 and 11 users began to automatically receive this update on their computers.
Additional Information:
Thanks to user pavle and his post, I realized that these "artifacts" are similar to how nvidia renders the scene starting with nvMaxwell (tile based), just watch this video at 12 minutes. That is, thanks to the new cool "optimizations" by Microsoft, some users began to observe the flickering of this render on their screen
What else the 22h2 update brought us last fall, according to my observations:
- As a Rainbow 6 Siege player, it's most likely that the skybox processing problems (skybox flickers black) also started after this update and new drivers from NVIDIA. But this is easily solved if you play through the Vulkan API. Watch Dogs 2 has the same problem, but this game only has the DirectX11 API.
I found another solution to this issue: in Windows 10/11 you can turn off HAGS and then skybox will stop flickering, but this only works for RTX2000, RTX3000 and RTX4000. If you have for example GTX 1060 your skybox will still flicker.
I'm not claiming that the problem with the Rainbow 6 Siege and Watch Dogs 2 engine appeared immediately after 22h2, but it looks very much like that, especially after my second observation below. Maybe that's why NVIDIA still can't fix this problem.
- I've been using Wallpaper Engine for many years and it wasn't until I installed the 22h2 update that some of my wallpapers started flickering black. This is only related to some wallpapers (scenes) that are processed with DirectX 11, most other wallpapers work fine and you probably won't even notice it if you use this program. This black flicker appears randomly and is very similar to skybox issue in the games above where the background disappears but all the textures in the game are fine at that time. I even managed to record it on several computers. Here are screenshots of this: Normal, At the moment of flicker and here is a video from another computer
To be honest, when I started work in finding the cause of the issue, I feel like I’m struggling with this alone, so I hope that if Microsoft and Nvidia don’t pay attention to my post, then at least I will help people who have this problem. But I hope there are still people who will report this to NVIDIA with all details.