That's the word I was looking for, thanks!
I know what FPS and ms mean, thanks.
You're right about Enhanced Sync and Fast sync, that's why I said
combined with an FPS limit! When you have Fast Sync enabled, your GPU calculates all the frames and discards the ones above your monitor's refresh rate to eliminate tearing. And FPS limit will force the GPU not even to calculate those frames. So when you set your FPS limit to the monitor's refresh rate, and the game can actually achieve that, you will see butter smooth, even frame times and no tearing with no unnecessary heat introduced to your PC. I don't know what more you could want.
Apologies for the quality of my drawing, but I made a diagram to illustrate why your FPS and ms equivalencies don't mean anything to the human eye:
View attachment 290680
Needless to say, the first image is an uncapped frame rate, the right one is a capped one. While the average frametime is lower in the first case, the second one is a smoother experience.