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More Games Get NVIDIA DLSS Support This Week

GFreeman

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Each week we're bringing you the latest news on games launching with NVIDIA DLSS and advanced ray tracing. Last week, Sackboy: A Big Adventure multiplied performance with DLSS 3; this week we're celebrating the launch of the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. Additionally, High On Life and Like a Dragon: Ishin! have recently added DLSS 2 support, and there are even more games on the horizon with support for RTX technologies, so keep reading for all the details.

In 2018, we began a gaming revolution with the launch of 1st generation GeForce RTX graphics cards. Since the release of the very first games decades ago, lighting had been faked, and various hacks employed to approximate shadows, reflections, and other real-world properties. GeForce RTX made real-time ray tracing a reality, enabling developers to realistically render reflections and lighting, making their games more immersive and enjoyable. And with DLSS 1.0, we invented a game-changing way for players to accelerate frame rates. Back in 2018 there were 4 RTX games, 37% of GeForce RTX gamers enabled ray tracing, and 26% activated DLSS 1.0.



Five years later, we're at the 3rd generation of RTX with the release of GeForce RTX 40 Series graphics cards. Now, DLSS 3 multiplies performance with AI-accelerated Frame Generation in 30 games. DLSS 2 accelerates frame rates in over 280 games and apps with image quality that's as-good, or sometimes even better than native resolution TAA rendering. NVIDIA Reflex reduces system latency for a more responsive and enjoyable experience in over 70 games. And new technologies such as Shader Execution Reordering (SER), Opacity Micromaps (OMM), NVIDIA RTX Direct Illumination (RTXDI), and RTX Global Illumination (RTXGI) enable developers to create incredible ray-traced effects with performant frame rates and far less effort.

Among gamers, the massive strides RTX has made are well known, and the latest integrations are used by the majority of RTX owners. Of the millions of GeForce RTX desktop GPU owners, 83% of 40 Series gamers enabled ray tracing, and 79% of 40 Series gamers accelerated performance with DLSS in RTX capable games.

The popularity and adoption of ray tracing and DLSS has outpaced other advancements and technologies, such as 4K, which is used by 28% of gamers, and 144 Hz+ high refresh rate gaming monitors, which are used by 62% of GeForce RTX 40 Series desktops GPU owners.

Everspace 2 Exits Early Access To Critical Acclaim
ROCKFISH Games' Everspace 2 added DLSS 2 back in May 2021 during Early Access. If you're unfamiliar with the game, it's a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Players gave Everspace 2 great reviews during Early Access, and last week it officially launched to critical acclaim.

GeForce RTX gamers who dive into the game will discover a massive, graphically advanced universe, whose performance can be significantly accelerated with DLSS 2.


Like a Dragon: Ishin! Update Adds DLSS 2
1860's Kyo is plagued by widespread inequality, and one samurai will change the course of history in his search for justice, in Like a Dragon: Ishin!. Take up the sword of Sakamoto Ryoma and venture to Kyoto to find your father's killer, clear yourself of a framed murder, and restore your honor. In doing so, you will bring an end to the samurai era and forever change the future of Japan. Draw your blade, load your revolver, and join the revolution in this heated historical adventure that only the creators of Yakuza: Like a Dragon could produce.

In a recent game update, SEGA and Ryu Ga Gotoku Studio introduced DLSS 2 support, enabling GeForce RTX gamers to accelerate performance whilst maintaining the highest levels of image quality.


High On Life: Available Now With DLSS 2
Fresh out of high school with no job and no ambition, you've really got nothing going for you until an alien cartel that wants to get high off humanity invades Earth. Now, you and a team of charismatic talking guns must answer the hero's call and become the deadliest intergalactic bounty hunter the cosmos has ever seen. Travel to a variety of biomes and locations across the cosmos, go up against the nefarious Garmantuous and his gang of goons, collect loot, meet unique characters, and more, in the latest comedy adventure from Squanch Games!

Earlier this month, High On Life sent a new update hurtling across the cosmos onto players' PCs - for GeForce RTX gamers, there was an extra special treat, with the inclusion of NVIDIA DLSS 2 support.


DLSS 2-Enhanced LEAP Now Out Of Early Access
LEAP is a fast-paced, multiplayer first-person team-based shooter developed by Blue Isle Studios. LEAP pits players against one another in a variety of Competitive game modes featuring high-flying battles. Or, jump into the Special Operations mode and join forces with a team of up to 4 players to work cooperatively through a series of missions as you face off against hordes of enemies. Choose from one of 4 unique classes, each equipped with a powerful arsenal of weapons and game-altering abilities.

GeForce RTX gamers can jump into LEAP, now out of Early Access, with performance boosting NVIDIA DLSS 2 for maximum performance.


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RTX on: if ya got the card for it, do enjoy.
RTX off: meh!
 
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Lately I got a thing for using DSDLR on my 4k OLED, which renders games at beautiful 5760x3240 :fear: But combined with DLSS at best quality, it works really well in most games (I aim to hit 90-120fps). I also try to disable muddy looking TAA, as the downscaling back to 4k sometimes smooths out jaggies anyway (depends on the game).
 
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Lately I got a thing for using DSDLR on my 4k OLED, which renders games at beautiful 5760x3240 :fear: But combined with DLSS at best quality, it works really well in most games (I aim to hit 90-120fps). I also try to disable muddy looking TAA, as the downscaling back to 4k sometimes smooths out jaggies anyway (depends on the game).
Works great in Plagues tale Requiem. The image at dldsr 2x4k dlss set to quality the image was not only superior to native but the performance was slightly better as well.
 
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I am a big Nvidia fan BUT what bothers me is DLSS 3 NOT on 3000 Series to push us to buy 4000 GPUs for Dlss 3 is very bad GTX 1000 does not have RT cores and they added RTX support latter on but no dlss i understand no hardware to support it , but RTX 2000 and 3000 have the hardware to support it shame on you Nvidia you are a money grabber.
 
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I am a big Nvidia fan BUT what bothers me is DLSS 3 NOT on 3000 Series to push us to buy 4000 GPUs for Dlss 3 is very bad GTX 1000 does not have RT cores and they added RTX support latter on but no dlss i understand no hardware to support it , but RTX 2000 and 3000 have the hardware to support it shame on you Nvidia you are a money grabber.
Technically it does work on RTX3000, but at a much higher latency cost. So much, it won't be fun...
 
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With AMD losing market share and people replacing their GTX GPUs with RTX models, it makes sense developers implementing DLSS. Hope they keep supporting FSR and XeSS.
 
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Technically it does work on RTX3000, but at a much higher latency cost. So much, it won't be fun...
I don’t know if the SER that’s missing from the rtx 3000 can be replaced and the process to be calculated alternatively by software.
So, technically it may not work due to the lack of that.
 
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what bothers me is DLSS 3 NOT on 3000 Series to push us to buy 4000 GPUs for Dlss 3
Nvidia does this intentionally, its a smart marketing trick to play on the sheep.
 
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War Thunder's implementation of DLSS is terrible.
 
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This is why Nvidia makes the best damn cards in the world bar none! This is the reason that they have over 90% market share.
 
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